Player Matchup

Merlin
Merlin
Diamond III
Competent
Merlin
Diamond III
Level 69
God Stats
2W - 2L
1,810 SR
Queue Stats
154W - 123L
2,101 MMR
Solo
Eset
Eset
Diamond IV
Lаpe
Eset
Diamond IV
Level 150
God Stats
5W - 2L
1,789 SR
Queue Stats
193W - 164L
2,101 MMR
Party 1
Nemesis
Nemesis
Diamond IV
MovingWall
Nemesis
Diamond IV
Level 127
God Stats
13W - 20L
1,639 SR
Queue Stats
176W - 170L
2,205 MMR
Solo
Aphrodite
Aphrodite
Masters
RebornWinter
Aphrodite
Masters
Level 155
God Stats
151W - 112L
1,781 SR
Queue Stats
322W - 294L
2,550 MMR
Solo
Ullr
Ullr
Masters
Zexxet
Ullr
Masters
Level 159
God Stats
7W - 8L
1,442 SR
Queue Stats
136W - 118L
2,227 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 132
1,692 SR
2,237 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 108
1,660 SR
2,228 MMR
Raijin
Raijin
Masters
GamerKid112
Raijin
Masters
Level 87
God Stats
3W - 0L
1,500 SR
Queue Stats
111W - 92L
2,384 MMR
Party 2
Bacchus
Bacchus
Platinum I
Graeka
Bacchus
Platinum I
Level 69
God Stats
3W - 1L
1,876 SR
Queue Stats
872W - 846L
2,042 MMR
Solo
Tsukuyomi
Tsukuyomi
Diamond III
MuffinHumpin
Tsukuyomi
Diamond III
Level 160
God Stats
8W - 7L
1,717 SR
Queue Stats
335W - 330L
2,304 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Diamond V
WeebKid112
Ah Muzen Cab
Diamond V
Level 68
God Stats
2W - 0L
1,737 SR
Queue Stats
61W - 26L
2,286 MMR
Party 2
Odin
Odin
Diamond IV
momomomomomomomo
Odin
Diamond IV
Level 158
God Stats
56W - 31L
1,472 SR
Queue Stats
646W - 582L
2,124 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Competent
Merlin
8
2 / 4 / 1
4,976
553
965
3,640
933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Eset
Lаpe
Eset
8
1 / 2 / 6
5,154
573
2,711
5,938
1,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
MovingWall
Nemesis
9
3 / 3 / 2
5,324
592
5,583
6,378
2,113
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Aphrodite
RebornWinter
Aphrodite
10
0 / 0 / 1
5,467
607
1,115
3,532
2,169
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ullr
Zexxet
Ullr
10
2 / 2 / 3
5,443
605
3,942
4,512
1,347
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bans
SetScyllaJanusApolloGuan Yu

VS

Bans
DanzaburouCupidSobekAnhurCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
10
2 / 2 / 1
5,413
601
2,701
4,406
916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bacchus
Graeka
Bacchus
8
1 / 2 / 6
4,968
552
2,734
5,642
3,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tsukuyomi
MuffinHumpin
Tsukuyomi
9
2 / 2 / 2
5,217
580
3,902
5,879
1,820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ah Muzen Cab
WeebKid112
Ah Muzen Cab
11
6 / 1 / 4
6,724
747
5,153
4,248
1,201
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
0 / 1 / 2
4,944
549
1,415
4,394
1,962
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
26
8
Kills
11
11
Deaths
8
13
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Merlin
Competent
Merlin
2
4
1
0.63
W
Raijin
2
2
1
1.25
W
Bacchus
Graeka
Bacchus
1
2
6
2
L
Eset
Lаpe
Eset
1
2
6
2
L
Nemesis
MovingWall
Nemesis
3
3
2
1.33
W
Tsukuyomi
MuffinHumpin
Tsukuyomi
2
2
2
1.5
L
Aphrodite
RebornWinter
Aphrodite
0
0
1
0.5
W
Ah Muzen Cab
WeebKid112
Ah Muzen Cab
6
1
4
8
L
Ullr
Zexxet
Ullr
2
2
3
1.75
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,316
Damage
15,905
24,000
Taken
24,569
8,497
Mitigated
9,560
6,279
Healing
7,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Competent
Merlin
965
141
0
161
3,640
933
0
383
3,257
21,686
0
W
Raijin
2,701
404
0
978
4,406
916
126
584
3,822
29,767
0
W
Bacchus
Graeka
Bacchus
2,734
633
0
1,566
5,642
3,661
0
1,257
4,385
5,805
0
L
Eset
Lаpe
Eset
2,711
444
287
2,096
5,938
1,935
0
2,414
3,390
16,933
0
L
Nemesis
MovingWall
Nemesis
5,583
3,317
0
804
6,378
2,113
0
268
6,110
0
25,912
W
Tsukuyomi
MuffinHumpin
Tsukuyomi
3,902
1,072
0
1,463
5,879
1,820
26
893
4,986
0
26,026
L
Aphrodite
RebornWinter
Aphrodite
1,115
239
0
2,231
3,532
2,169
0
0
3,532
31,849
0
W
Ah Muzen Cab
WeebKid112
Ah Muzen Cab
5,153
2,400
0
1,688
4,248
1,201
0
1,057
3,191
0
41,458
L
Ullr
Zexxet
Ullr
3,942
2,013
0
700
4,512
1,347
0
2,110
2,276
0
29,301
W
1,415
224
0
1,586
4,394
1,962
0
1,000
3,394
0
24,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,364
Gold Earned
27,266
276
Minions Killed
257
0
Camps Cleared
0
819,326
Distance Traveled
919,789
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
4,976
553
54
6
0
135,413
2
W
Raijin
5,413
601
64
7
0
154,877
1
W
Bacchus
4,968
552
4
0
0
181,696
3
L
Eset
5,154
573
29
3
0
162,897
1
L
Nemesis
5,324
592
47
5
0
194,981
2
W
Tsukuyomi
5,217
580
60
7
0
202,785
0
L
Aphrodite
5,467
607
85
9
0
170,473
3
W
Ah Muzen Cab
6,724
747
78
9
0
178,974
1
L
Ullr
5,443
605
61
7
0
155,562
3
W
Odin
4,944
549
51
6
0
201,457
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role