Player Matchup

Zhong Kui
Zhong Kui
QballPat
Zhong Kui
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,634 Elo+
Solo
Set
Set
Solo4world1
Set
Level 33
God Stats
1W - 1L
1,675 SR
Queue Stats
13W - 24L
1,544 Elo+
Solo
Tiamat
Tiamat
kendallmoore1150
Tiamat
Level 15
God Stats
0W - 1L
1,464 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Chaac
Chaac
maho985j
Chaac
Level 33
God Stats
2W - 3L
1,531 SR
Queue Stats
8W - 11L
1,555 Elo+
Solo
Yemoja
Yemoja
shrader187
Yemoja
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 37L
1,475 Elo+
Solo
Team Averages
Level 40
1,534 SR
1,542 Elo+

VS

Team Averages
Level 136
1,592 SR
1,714 Elo+
Rama
Rama
AidenFuryy
Rama
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 15L
1,750 Elo+
Party 1
Sylvanus
Sylvanus
Backside_Brawler
Sylvanus
Level 148
God Stats
2W - 1L
1,285 SR
Queue Stats
50W - 61L
1,473 Elo+
Solo
Hun Batz
Hun Batz
Blue4509
Hun Batz
Level 155
God Stats
2W - 1L
1,579 SR
Queue Stats
29W - 41L
1,585 Elo+
Party 1
Kukulkan
Kukulkan
Buzzyslayer
Kukulkan
Level 124
God Stats
2W - 1L
1,878 SR
Queue Stats
6W - 11L
1,755 Elo+
Party 1
Tyr
Tyr
Rzmickz
Tyr
Level 156
God Stats
1W - 0L
1,715 SR
Queue Stats
8W - 5L
2,007 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
QballPat
Zhong Kui
9
0 / 2 / 0
5,424
542
2,283
2,793
1,942
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
1 / 9 / 0
6,526
653
4,243
10,388
4,594
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 3 / 2
6,777
678
5,967
6,100
4,643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chaac
maho985j
Chaac
14
1 / 1 / 0
7,151
715
5,415
7,474
3,740
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Yemoja
shrader187
Yemoja
13
0 / 4 / 0
6,023
602
3,417
7,589
3,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 10
8,704
870
7,930
7,500
2,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 0 / 5
8,042
804
1,463
5,960
4,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hun Batz
Blue4509
Hun Batz
15
4 / 1 / 9
8,817
882
6,458
7,707
3,176
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
Buzzyslayer
Kukulkan
14
1 / 0 / 3
7,861
786
2,156
2,972
1,126
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tyr
15
9 / 1 / 4
9,678
968
11,078
10,658
8,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
50
2
Kills
19
19
Deaths
2
2
Assists
31
Player
Kills
Deaths
Assists
KDA
W
3
0
10
8
W
2
0
5
4.5
W
Hun Batz
Blue4509
Hun Batz
4
1
9
8.5
W
Kukulkan
Buzzyslayer
Kukulkan
1
0
3
2.5
L
Zhong Kui
QballPat
Zhong Kui
0
2
0
0
W
Tyr
9
1
4
11
L
1
9
0
0.11
L
0
3
2
0.33
L
Chaac
maho985j
Chaac
1
1
0
1
L
Yemoja
shrader187
Yemoja
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,325
Damage
29,085
34,344
Taken
34,797
18,065
Mitigated
20,466
6,621
Healing
12,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,930
6,355
0
2,916
7,500
2,775
1,715
2,672
4,638
0
30,572
W
1,463
406
2,194
2,846
5,960
4,703
890
2,668
3,176
6,461
0
W
Hun Batz
Blue4509
Hun Batz
6,458
1,167
0
250
7,707
3,176
2,101
1,900
5,595
0
31,872
W
Kukulkan
Buzzyslayer
Kukulkan
2,156
70
0
250
2,972
1,126
509
1,239
1,649
34,099
0
L
Zhong Kui
QballPat
Zhong Kui
2,283
243
0
728
2,793
1,942
0
802
1,947
5,992
554
W
Tyr
11,078
2,148
0
3,834
10,658
8,686
0
3,036
7,462
0
22,506
L
4,243
2,130
0
429
10,388
4,594
0
830
9,458
0
14,085
L
5,967
71
0
1,629
6,100
4,643
0
1,029
5,061
23,843
0
L
Chaac
maho985j
Chaac
5,415
158
0
2,311
7,474
3,740
0
504
6,845
254
28,946
L
Yemoja
shrader187
Yemoja
3,417
398
470
1,054
7,589
3,146
1
834
6,655
15,856
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,901
Gold Earned
43,102
196
Minions Killed
255
6
Camps Cleared
11
706,771
Distance Traveled
927,849
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,704
870
65
7
3
172,688
2
W
Sylvanus
8,042
804
12
1
0
135,565
0
W
Hun Batz
8,817
882
68
7
5
205,411
3
W
Kukulkan
7,861
786
87
9
3
188,498
0
L
Zhong Kui
5,424
542
9
1
1
63,060
0
W
Tyr
9,678
968
23
2
0
225,687
2
L
Set
6,526
653
24
2
0
132,438
1
L
Tiamat
6,777
678
61
6
3
177,847
2
L
Chaac
7,151
715
71
7
2
200,628
0
L
Yemoja
6,023
602
31
3
0
132,798
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role