Player Matchup

Achilles
Achilles
BOUBOU EL CAMPO
Achilles
Level 146
God Stats
2W - 4L
1,278 SR
Queue Stats
905W - 968L
1,447 Elo+
Solo
Tiamat
Tiamat
Flyraxx
Tiamat
Level 134
God Stats
13W - 10L
1,525 SR
Queue Stats
290W - 266L
1,636 Elo+
Party 1
Cupid
Cupid
WreckdemRuiner
Cupid
Level 127
God Stats
10W - 18L
1,512 SR
Queue Stats
1,143W - 1,205L
1,461 Elo+
Solo
Cthulhu
Cthulhu
xXSparkk
Cthulhu
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
xXViolet
Hel
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 121
1,463 SR
1,509 Elo+

VS

Team Averages
Level 103
1,409 SR
1,515 Elo+
Bacchus
Bacchus
DJDSPENCE
Bacchus
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 22L
1,512 Elo+
Solo
Danzaburou
Danzaburou
GinnoR
Danzaburou
Level 119
God Stats
2W - 1L
1,238 SR
Queue Stats
64W - 64L
1,454 Elo+
Solo
Aphrodite
Aphrodite
MidKn1gthJ3st3r
Aphrodite
Level 122
God Stats
1W - 0L
1,700 SR
Queue Stats
64W - 52L
1,565 Elo+
Solo
Sol
Sol
Mudsloth
Sol
Level 149
God Stats
16W - 12L
1,292 SR
Queue Stats
686W - 720L
1,517 Elo+
Solo
Tiamat
Tiamat
group_TF_up
Tiamat
Level 55
God Stats
8W - 13L
1,315 SR
Queue Stats
556W - 556L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
17
3 / 7 / 7
10,193
637
10,730
34,435
21,700
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Tiamat
Flyraxx
Tiamat
16
3 / 5 / 5
10,084
630
11,619
17,058
13,223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 7 / 8
10,197
637
14,553
21,233
10,367
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Cthulhu
xXSparkk
Cthulhu
19
1 / 3 / 13
11,245
703
23,590
28,923
37,746
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
7 / 3 / 8
11,219
701
14,946
26,172
14,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DJDSPENCE
Bacchus
18
7 / 5 / 15
11,506
719
16,792
19,113
20,786
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
GinnoR
Danzaburou
18
7 / 6 / 13
12,247
765
22,933
20,491
10,602
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Aphrodite
MidKn1gthJ3st3r
Aphrodite
19
1 / 1 / 18
10,862
679
11,377
19,663
20,908
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

20
4 / 2 / 13
11,547
722
31,671
14,875
7,319
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tiamat
20
6 / 3 / 16
11,984
749
31,657
19,429
24,871
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
100
17
Kills
25
25
Deaths
17
41
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Achilles
3
7
7
0.93
W
Bacchus
DJDSPENCE
Bacchus
7
5
15
2.9
L
Tiamat
Flyraxx
Tiamat
3
5
5
1.1
W
Danzaburou
GinnoR
Danzaburou
7
6
13
2.25
W
Aphrodite
MidKn1gthJ3st3r
Aphrodite
1
1
18
10
W
4
2
13
5.25
L
3
7
8
1
W
Tiamat
6
3
16
4.67
L
Cthulhu
xXSparkk
Cthulhu
1
3
13
2.5
L
7
3
8
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,438
Damage
114,430
127,821
Taken
93,571
97,754
Mitigated
84,486
76,152
Healing
60,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
10,730
1,417
2,006
10,708
34,435
21,700
60
25,923
8,512
9
19,025
W
Bacchus
DJDSPENCE
Bacchus
16,792
1,079
2,540
1,661
19,113
20,786
866
6,810
12,250
24,253
0
L
Tiamat
Flyraxx
Tiamat
11,619
1,142
628
4,242
17,058
13,223
426
12,555
4,503
20,093
0
W
Danzaburou
GinnoR
Danzaburou
22,933
8,052
2,822
6,302
20,491
10,602
712
11,514
8,706
0
39,127
W
Aphrodite
MidKn1gthJ3st3r
Aphrodite
11,377
490
17,184
12,824
19,663
20,908
320
12,059
7,284
24,719
0
W
31,671
6,439
3,138
5,638
14,875
7,319
3,032
7,483
7,342
59,384
0
L
14,553
5,733
5,832
3,398
21,233
10,367
533
16,201
5,032
0
29,994
W
Tiamat
31,657
2,935
3,010
5,363
19,429
24,871
814
11,393
7,825
50,601
0
L
Cthulhu
xXSparkk
Cthulhu
23,590
774
2,300
2,998
28,923
37,746
174
15,701
13,222
44,530
0
L
14,946
632
25,686
18,354
26,172
14,718
447
21,117
5,055
23,248
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,938
Gold Earned
58,146
175
Minions Killed
223
0
Camps Cleared
0
1,313,998
Distance Traveled
1,410,162
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,193
637
15
1
0
278,428
0
W
Bacchus
11,506
719
26
2
0
297,886
1
L
Tiamat
10,084
630
28
2
0
207,088
3
W
Danzaburou
12,247
765
30
2
0
261,509
1
W
Aphrodite
10,862
679
40
3
0
299,203
0
W
Sol
11,547
722
77
5
0
253,742
0
L
Cupid
10,197
637
47
3
0
248,660
0
W
Tiamat
11,984
749
50
3
0
297,822
0
L
Cthulhu
11,245
703
60
4
0
263,254
5
L
Hel
11,219
701
25
2
0
316,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role