Player Matchup

Sol
Sol
DavidGoulden
Sol
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 62L
1,398 Elo+
Party 4
Tyr
Tyr
SantyAbascal
Tyr
Level 17
God Stats
4W - 4L
1,278 SR
Queue Stats
39W - 25L
1,463 Elo+
Party 2
Ne Zha
Ne Zha
XEXULITO
Ne Zha
Level 49
God Stats
1W - 1L
1,285 SR
Queue Stats
8W - 9L
1,399 Elo+
Party 2
Discordia
Discordia
Xandyland-
Discordia
Level 27
God Stats
9W - 3L
1,775 SR
Queue Stats
34W - 34L
1,429 Elo+
Party 4
Hades
Hades
lBLV3lSH0Tl
Hades
Level 65
God Stats
7W - 2L
1,627 SR
Queue Stats
94W - 94L
1,506 Elo+
Party 2
Team Averages
Level 44
1,493 SR
1,439 Elo+

VS

Team Averages
Level 36
1,519 SR
1,387 Elo+
Nemesis
Nemesis
Breeze6931
Nemesis
Level 37
God Stats
8W - 17L
1,359 SR
Queue Stats
113W - 200L
1,325 Elo+
Solo
Ao Kuang
Ao Kuang
MiloThatch901
Ao Kuang
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 56L
1,452 Elo+
Party 3
Athena
Athena
Turgid Cucumber
Athena
Level 17
God Stats
3W - 4L
1,619 SR
Queue Stats
23W - 32L
1,348 Elo+
Party 1
Kukulkan
Kukulkan
sweatygamer99
Kukulkan
Level 49
God Stats
2W - 2L
1,426 SR
Queue Stats
27W - 34L
1,367 Elo+
Party 1
Sun Wukong
Sun Wukong
xXZelda-4-LiveXx
Sun Wukong
Level 36
God Stats
11W - 5L
1,689 SR
Queue Stats
50W - 67L
1,443 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 7
9,060
477
9,842
14,232
4,948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
6 / 3 / 8
9,994
526
12,018
15,152
10,225
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ne Zha
XEXULITO
Ne Zha
15
2 / 2 / 2
8,947
471
9,173
10,513
5,845
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Discordia
Xandyland-
Discordia
17
11 / 1 / 2
10,490
552
16,191
10,580
3,762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

15
8 / 3 / 9
10,406
548
14,026
13,031
6,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Breeze6931
Nemesis
12
2 / 7 / 6
7,928
417
5,798
15,030
5,466
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ao Kuang
MiloThatch901
Ao Kuang
11
0 / 6 / 2
8,222
433
4,699
17,356
6,433
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
4 / 5 / 4
8,676
457
5,080
17,397
10,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
sweatygamer99
Kukulkan
13
3 / 8 / 5
8,816
464
11,632
11,228
3,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
xXZelda-4-LiveXx
Sun Wukong
16
4 / 3 / 3
9,747
513
12,124
18,850
10,468
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
33
29
Kills
13
13
Deaths
29
28
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Breeze6931
Nemesis
2
7
6
0.71
W
2
4
7
1.38
L
Ao Kuang
MiloThatch901
Ao Kuang
0
6
2
0.17
W
6
3
8
3.33
L
4
5
4
1.2
W
Ne Zha
XEXULITO
Ne Zha
2
2
2
1.5
W
Discordia
Xandyland-
Discordia
11
1
2
12
W
8
3
9
4.17
L
Kukulkan
sweatygamer99
Kukulkan
3
8
5
0.69
L
Sun Wukong
xXZelda-4-LiveXx
Sun Wukong
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,250
Damage
39,333
63,508
Taken
79,861
31,360
Mitigated
36,680
28,254
Healing
10,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Breeze6931
Nemesis
5,798
2,117
0
373
15,030
5,466
0
8,484
6,193
0
36,868
W
9,842
1,252
0
7,121
14,232
4,948
2,948
5,256
8,976
50,520
0
L
Ao Kuang
MiloThatch901
Ao Kuang
4,699
1,050
183
1,844
17,356
6,433
0
7,473
9,613
35,202
0
W
12,018
1,430
0
5,903
15,152
10,225
0
4,467
10,685
0
54,392
L
5,080
1,529
0
967
17,397
10,700
0
12,234
4,588
25,777
0
W
Ne Zha
XEXULITO
Ne Zha
9,173
4,207
0
3,301
10,513
5,845
432
863
9,650
0
41,992
W
Discordia
Xandyland-
Discordia
16,191
992
869
3,765
10,580
3,762
1,447
4,612
5,968
62,677
0
W
14,026
1,057
259
7,036
13,031
6,580
302
6,213
6,818
47,733
0
L
Kukulkan
sweatygamer99
Kukulkan
11,632
1,273
0
250
11,228
3,613
0
6,511
4,337
39,568
0
L
Sun Wukong
xXZelda-4-LiveXx
Sun Wukong
12,124
2,855
147
7,189
18,850
10,468
426
3,699
14,596
0
56,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,897
Gold Earned
43,389
425
Minions Killed
353
0
Camps Cleared
0
1,838,404
Distance Traveled
1,744,759
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,928
417
63
3
0
366,102
0
W
Sol
9,060
477
85
4
0
303,794
6
L
Ao Kuang
8,222
433
55
3
0
347,395
1
W
Tyr
9,994
526
82
4
0
412,951
1
L
Athena
8,676
457
53
3
0
361,177
6
W
Ne Zha
8,947
471
81
4
0
354,400
1
W
Discordia
10,490
552
98
5
0
384,646
3
W
Hades
10,406
548
79
4
0
382,613
1
L
Kukulkan
8,816
464
73
4
0
337,622
1
L
Sun Wukong
9,747
513
109
6
0
332,463
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role