Player Matchup

Nemesis
Nemesis
DrizzyPoe
Nemesis
Level 148
God Stats
9W - 5L
1,528 SR
Queue Stats
171W - 165L
1,524 Elo+
Solo
Hercules
Hercules
IGUZM
Hercules
Level 146
God Stats
26W - 21L
1,585 SR
Queue Stats
129W - 130L
1,625 Elo+
Solo
Sylvanus
Sylvanus
Ironhood6670
Sylvanus
Level 68
God Stats
62W - 55L
1,566 SR
Queue Stats
519W - 464L
1,593 Elo+
Solo
Baron Samedi
Baron Samedi
SIMMYAUT0MATIC
Baron Samedi
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 83L
1,484 Elo+
Solo
Jing Wei
Jing Wei
SirAstroIvan
Jing Wei
Level 99
God Stats
4W - 2L
1,715 SR
Queue Stats
133W - 140L
1,521 Elo+
Solo
Team Averages
Level 117
1,579 SR
1,550 Elo+

VS

Team Averages
Level 126
1,448 SR
1,553 Elo+
Bakasura
Bakasura
DarkShadow57422
Bakasura
Level 124
God Stats
6W - 10L
1,320 SR
Queue Stats
126W - 118L
1,514 Elo+
Solo
Ra
Ra
DarkWolf7661
Ra
Level 109
God Stats
5W - 3L
1,705 SR
Queue Stats
158W - 134L
1,562 Elo+
Solo
Sylvanus
Sylvanus
Gene29
Sylvanus
Level 148
God Stats
2W - 1L
1,752 SR
Queue Stats
339W - 329L
1,569 Elo+
Solo
Jing Wei
Jing Wei
StarboardSider
Jing Wei
Level 147
God Stats
11W - 12L
1,203 SR
Queue Stats
158W - 133L
1,644 Elo+
Party 1
He Bo
He Bo
entrena1414
He Bo
Level 102
God Stats
3W - 6L
1,258 SR
Queue Stats
115W - 101L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DrizzyPoe
Nemesis
14
3 / 2 / 5
8,635
540
6,324
11,289
4,888
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hercules
IGUZM
Hercules
18
5 / 0 / 1
10,603
663
6,599
12,335
9,024
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sylvanus
Ironhood6670
Sylvanus
13
1 / 0 / 8
7,537
471
8,276
12,311
8,664
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
SIMMYAUT0MATIC
Baron Samedi
13
2 / 1 / 3
8,011
501
8,728
9,526
4,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jing Wei
SirAstroIvan
Jing Wei
16
3 / 1 / 4
9,355
585
8,630
14,457
5,448
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
15
0 / 2 / 2
8,688
543
7,535
13,290
6,949
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

12
1 / 3 / 1
7,348
459
10,428
10,151
4,170
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sylvanus
Gene29
Sylvanus
11
0 / 4 / 1
7,135
446
7,460
12,349
8,125
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jing Wei
14
2 / 3 / 0
8,380
524
6,624
11,284
3,733
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

13
1 / 2 / 1
7,448
466
6,486
8,274
2,894
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
9
14
Kills
4
4
Deaths
14
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bakasura
0
2
2
0.5
L
1
3
1
0.5
W
Nemesis
DrizzyPoe
Nemesis
3
2
5
2.75
L
Sylvanus
Gene29
Sylvanus
0
4
1
0.13
W
Hercules
IGUZM
Hercules
5
0
1
5.5
W
Sylvanus
Ironhood6670
Sylvanus
1
0
8
5
W
Baron Samedi
SIMMYAUT0MATIC
Baron Samedi
2
1
3
3.5
W
Jing Wei
SirAstroIvan
Jing Wei
3
1
4
5
L
Jing Wei
2
3
0
0.67
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,557
Damage
38,533
59,918
Taken
55,348
32,606
Mitigated
25,871
35,003
Healing
21,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
7,535
4,962
0
5,756
13,290
6,949
0
1,726
11,564
0
50,747
L
10,428
1,026
756
4,291
10,151
4,170
0
5,742
4,409
52,956
0
W
Nemesis
DrizzyPoe
Nemesis
6,324
1,960
0
2,709
11,289
4,888
1,519
4,398
6,767
0
59,978
L
Sylvanus
Gene29
Sylvanus
7,460
2,088
1,389
2,399
12,349
8,125
0
6,891
5,458
21,461
0
W
Hercules
IGUZM
Hercules
6,599
2,693
0
5,560
12,335
9,024
216
2,498
8,722
0
76,417
W
Sylvanus
Ironhood6670
Sylvanus
8,276
2,275
4,639
7,955
12,311
8,664
80
6,863
5,224
30,516
0
W
Baron Samedi
SIMMYAUT0MATIC
Baron Samedi
8,728
1,205
1,197
4,368
9,526
4,582
26
7,097
2,359
58,761
0
W
Jing Wei
SirAstroIvan
Jing Wei
8,630
7,295
0
8,575
14,457
5,448
1,040
3,518
10,799
0
68,901
L
Jing Wei
6,624
4,337
0
3,163
11,284
3,733
0
873
10,411
0
55,653
L
6,486
179
0
3,540
8,274
2,894
0
1,772
6,502
54,698
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,141
Gold Earned
38,999
584
Minions Killed
477
0
Camps Cleared
0
1,610,122
Distance Traveled
1,558,595
23
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
8,688
543
145
9
0
323,765
6
L
Ra
7,348
459
99
6
0
329,960
5
W
Nemesis
8,635
540
112
7
0
356,427
5
L
Sylvanus
7,135
446
34
2
0
277,340
2
W
Hercules
10,603
663
177
11
0
337,193
5
W
Sylvanus
7,537
471
50
3
0
325,355
7
W
Baron Samedi
8,011
501
107
7
0
293,129
4
W
Jing Wei
9,355
585
138
9
0
298,018
2
L
Jing Wei
8,380
524
105
7
0
300,986
6
L
He Bo
7,448
466
94
6
0
326,544
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role