Player Matchup

Set
Set
GladiatorTomo
Set
Level 21
God Stats
2W - 3L
1,408 SR
Queue Stats
93W - 77L
1,561 Elo+
Party 1
Nemesis
Nemesis
Kositar
Nemesis
Level 28
God Stats
5W - 1L
1,657 SR
Queue Stats
138W - 123L
1,494 Elo+
Party 1
Fenrir
Fenrir
SpaceTankLaser
Fenrir
Level 28
God Stats
5W - 2L
1,670 SR
Queue Stats
137W - 112L
1,581 Elo+
Solo
Nu Wa
Nu Wa
StevoAga
Nu Wa
Level 28
God Stats
2W - 2L
1,285 SR
Queue Stats
75W - 58L
1,515 Elo+
Party 1
Anhur
Anhur
cityVelo
Anhur
Level 7
God Stats
2W - 1L
1,218 SR
Queue Stats
15W - 10L
1,602 Elo+
Solo
Team Averages
Level 22
1,448 SR
1,551 Elo+

VS

Team Averages
Level 18
1,616 SR
1,533 Elo+
Chronos
Chronos
IshtarMD
Chronos
Level 24
God Stats
10W - 8L
1,889 SR
Queue Stats
86W - 69L
1,463 Elo+
Solo
Hachiman
Hachiman
Izzetee
Hachiman
Level 28
God Stats
4W - 5L
1,586 SR
Queue Stats
37W - 39L
1,421 Elo+
Solo
Anubis
Anubis
Spacegame514
Anubis
Level 15
God Stats
1W - 4L
1,396 SR
Queue Stats
35W - 35L
1,556 Elo+
Solo
Artio
Artio
Udral
Artio
Level 18
God Stats
3W - 5L
1,710 SR
Queue Stats
80W - 59L
1,663 Elo+
Solo
Achilles
Achilles
toxic_get_muted
Achilles
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 19L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 2
9,394
470
4,325
13,900
5,298
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nemesis
Kositar
Nemesis
17
1 / 1 / 5
10,101
505
10,495
12,498
5,910
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
9 / 0 / 9
10,765
538
12,093
14,146
12,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nu Wa
StevoAga
Nu Wa
17
7 / 2 / 9
11,416
571
20,873
9,134
3,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Anhur
cityVelo
Anhur
19
8 / 0 / 10
12,041
602
15,237
14,947
6,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
IshtarMD
Chronos
16
2 / 5 / 0
9,171
459
7,577
13,493
2,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
Izzetee
Hachiman
13
2 / 7 / 0
8,684
434
6,454
18,143
5,857
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
14
1 / 6 / 1
8,627
431
6,139
13,522
6,533
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artio
Udral
Artio
12
0 / 5 / 1
7,811
391
5,600
15,870
11,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Achilles
17
2 / 2 / 0
9,935
497
10,668
25,415
26,290
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
9
25
Kills
7
8
Deaths
25
35
Assists
2
Player
Kills
Deaths
Assists
KDA
W
0
5
2
0.2
L
Chronos
IshtarMD
Chronos
2
5
0
0.4
L
Hachiman
Izzetee
Hachiman
2
7
0
0.29
W
Nemesis
Kositar
Nemesis
1
1
5
3.5
W
9
0
9
13.5
L
Anubis
1
6
1
0.25
W
Nu Wa
StevoAga
Nu Wa
7
2
9
5.75
L
Artio
Udral
Artio
0
5
1
0.1
W
Anhur
cityVelo
Anhur
8
0
10
13
L
Achilles
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,023
Damage
36,438
64,625
Taken
86,443
33,870
Mitigated
53,122
20,637
Healing
31,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,325
2,261
0
3,265
13,900
5,298
0
4,376
9,499
0
66,439
L
Chronos
IshtarMD
Chronos
7,577
2,825
0
4,575
13,493
2,747
1,154
3,475
9,902
65,990
0
L
Hachiman
Izzetee
Hachiman
6,454
3,756
0
6,522
18,143
5,857
0
3,531
14,428
0
55,188
W
Nemesis
Kositar
Nemesis
10,495
4,348
0
2,305
12,498
5,910
0
0
11,873
0
53,969
W
12,093
3,274
0
2,692
14,146
12,974
308
6,856
7,240
0
25,021
L
Anubis
6,139
681
0
5,049
13,522
6,533
224
5,203
7,923
59,272
0
W
Nu Wa
StevoAga
Nu Wa
20,873
5,430
231
1,916
9,134
3,366
1,900
3,994
5,115
68,466
0
L
Artio
Udral
Artio
5,600
807
1,164
3,189
15,870
11,695
0
3,443
12,284
13,484
0
W
Anhur
cityVelo
Anhur
15,237
7,291
0
10,228
14,947
6,322
4,000
4,090
10,807
0
103,111
L
Achilles
10,668
1,674
0
11,437
25,415
26,290
0
4,072
21,033
0
59,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,717
Gold Earned
44,228
497
Minions Killed
428
0
Camps Cleared
0
1,918,657
Distance Traveled
1,822,942
22
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
9,394
470
110
6
0
381,080
0
L
Chronos
9,171
459
110
6
0
381,534
7
L
Hachiman
8,684
434
104
5
0
361,726
2
W
Nemesis
10,101
505
84
4
0
446,252
2
W
Fenrir
10,765
538
28
1
0
396,944
11
L
Anubis
8,627
431
100
5
0
331,711
2
W
Nu Wa
11,416
571
119
6
0
345,905
5
L
Artio
7,811
391
12
1
0
382,915
5
W
Anhur
12,041
602
156
8
0
348,476
4
L
Achilles
9,935
497
102
5
0
365,056
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role