Player Matchup

Kukulkan
Kukulkan
CharlotteKey
Kukulkan
Level 125
God Stats
13W - 7L
1,717 SR
Queue Stats
394W - 400L
1,466 Elo+
Party 2
Danzaburou
Danzaburou
DontMissAutoss
Danzaburou
Level 83
God Stats
2W - 4L
1,301 SR
Queue Stats
21W - 25L
1,447 Elo+
Solo
Freya
Freya
NSNC71
Freya
Level 39
God Stats
18W - 20L
1,415 SR
Queue Stats
272W - 289L
1,474 Elo+
Party 2
Nemesis
Nemesis
XxThunderthxX
Nemesis
Level 86
God Stats
6W - 6L
1,753 SR
Queue Stats
650W - 624L
1,498 Elo+
Solo
Chaac
Chaac
多余的解释
Chaac
Level 66
God Stats
19W - 24L
1,452 SR
Queue Stats
712W - 761L
1,424 Elo+
Party 2
Team Averages
Level 80
1,528 SR
1,462 Elo+

VS

Team Averages
Level 100
1,542 SR
1,465 Elo+
Anhur
Anhur
KashV
Anhur
Level 87
God Stats
3W - 5L
1,641 SR
Queue Stats
187W - 177L
1,494 Elo+
Solo
Bellona
Bellona
Lokikron
Bellona
Level 43
God Stats
45W - 38L
1,259 SR
Queue Stats
187W - 206L
1,236 Elo+
Solo
Baron Samedi
Baron Samedi
MinamotoSakura
Baron Samedi
Level 81
God Stats
15W - 12L
1,673 SR
Queue Stats
169W - 181L
1,537 Elo+
Party 1
Ymir
Ymir
new-36447756
Ymir
Level 141
God Stats
7W - 6L
1,516 SR
Queue Stats
291W - 279L
1,560 Elo+
Party 1
Ne Zha
Ne Zha
oAlienMNMo
Ne Zha
Level 146
God Stats
7W - 6L
1,618 SR
Queue Stats
180W - 229L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CharlotteKey
Kukulkan
19
6 / 1 / 13
12,783
581
15,866
8,324
3,966
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
DontMissAutoss
Danzaburou
19
9 / 2 / 4
13,847
629
15,354
10,228
3,636
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Freya
NSNC71
Freya
19
3 / 2 / 4
12,627
574
7,395
13,935
7,247
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Nemesis
19
6 / 1 / 11
12,723
578
10,347
15,748
8,411
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

19
4 / 3 / 13
12,060
548
10,452
15,541
14,038
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
KashV
Anhur
18
6 / 4 / 0
12,000
545
8,803
16,685
6,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
Lokikron
Bellona
13
0 / 5 / 1
8,943
407
4,244
11,793
8,446
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
MinamotoSakura
Baron Samedi
14
1 / 9 / 4
8,961
407
7,463
14,933
7,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 4 / 4
9,699
441
4,536
17,936
17,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ne Zha
oAlienMNMo
Ne Zha
14
1 / 6 / 2
9,045
411
7,028
17,513
6,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
20
28
Kills
9
9
Deaths
28
45
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
CharlotteKey
Kukulkan
6
1
13
12.5
W
Danzaburou
DontMissAutoss
Danzaburou
9
2
4
5.5
L
Anhur
KashV
Anhur
6
4
0
1.5
L
Bellona
Lokikron
Bellona
0
5
1
0.1
L
Baron Samedi
MinamotoSakura
Baron Samedi
1
9
4
0.33
W
Freya
NSNC71
Freya
3
2
4
2.5
W
Nemesis
6
1
11
11.5
L
1
4
4
0.75
L
Ne Zha
oAlienMNMo
Ne Zha
1
6
2
0.33
W
4
3
13
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,414
Damage
32,074
63,776
Taken
78,860
37,298
Mitigated
45,557
21,852
Healing
20,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
CharlotteKey
Kukulkan
15,866
1,209
0
1,571
8,324
3,966
2,450
2,094
6,230
97,356
0
W
Danzaburou
DontMissAutoss
Danzaburou
15,354
8,964
0
1,246
10,228
3,636
5,653
1,740
8,488
0
81,976
L
Anhur
KashV
Anhur
8,803
4,724
0
5,417
16,685
6,719
1,016
2,064
14,475
0
78,109
L
Bellona
Lokikron
Bellona
4,244
1,428
0
2,301
11,793
8,446
35
6,108
5,685
0
46,825
L
Baron Samedi
MinamotoSakura
Baron Samedi
7,463
50
1,168
2,870
14,933
7,020
0
4,895
9,938
45,417
0
W
Freya
NSNC71
Freya
7,395
3,200
828
8,186
13,935
7,247
3,127
1,373
12,562
78,443
0
W
Nemesis
10,347
5,409
0
3,385
15,748
8,411
341
2,639
13,109
0
97,813
L
4,536
463
0
1,854
17,936
17,074
0
3,303
14,324
40,945
0
L
Ne Zha
oAlienMNMo
Ne Zha
7,028
3,058
0
6,904
17,513
6,298
0
6,891
10,522
0
51,711
W
10,452
1,512
680
5,956
15,541
14,038
1,637
4,153
11,388
0
57,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,040
Gold Earned
48,648
641
Minions Killed
548
0
Camps Cleared
0
2,193,046
Distance Traveled
1,810,858
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,783
581
158
7
0
430,322
6
W
Danzaburou
13,847
629
120
5
0
412,305
4
L
Anhur
12,000
545
149
7
0
367,220
2
L
Bellona
8,943
407
117
5
0
344,008
0
L
Baron Samedi
8,961
407
94
4
0
361,018
1
W
Freya
12,627
574
150
7
0
396,727
0
W
Nemesis
12,723
578
126
6
0
530,050
4
L
Ymir
9,699
441
82
4
0
401,947
8
L
Ne Zha
9,045
411
106
5
0
336,665
2
W
Chaac
12,060
548
87
4
0
423,642
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role