Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
CHAMIVECCHI
Susano
Level 29
God Stats
1W - 2L
1,455 SR
Queue Stats
104W - 116L
1,456 Elo+
Solo
Ao Kuang
Ao Kuang
VvRAvV
Ao Kuang
Level 18
God Stats
11W - 9L
1,553 SR
Queue Stats
30W - 40L
1,339 Elo+
Solo
Baron Samedi
Baron Samedi
kenning21
Baron Samedi
Level 23
God Stats
6W - 8L
1,508 SR
Queue Stats
90W - 89L
1,423 Elo+
Solo
Nemesis
Nemesis
king_adrian2409
Nemesis
Level 6
God Stats
0W - 1L
1,388 SR
Queue Stats
1W - 4L
1,138 Elo+
Solo
Team Averages
Level 21
1,481 SR
1,371 Elo+

VS

Team Averages
Level 23
1,485 SR
1,342 Elo+
Fenrir
Fenrir
Amerlcan_0utIaw
Fenrir
Level 15
God Stats
3W - 2L
1,704 SR
Queue Stats
6W - 8L
1,380 Elo+
Party 1
Agni
Agni
Amerlcan_G9yboy
Agni
Level 44
God Stats
2W - 0L
1,500 SR
Queue Stats
118W - 162L
1,503 Elo+
Party 1
Izanami
Izanami
DavidOnTop
Izanami
Level 28
God Stats
7W - 3L
1,479 SR
Queue Stats
207W - 237L
1,274 Elo+
Solo
Bellona
Bellona
LionRoar69
Bellona
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,279 Elo+
Solo
Danzaburou
Danzaburou
victoriacrew
Danzaburou
Level 22
God Stats
30W - 15L
1,241 SR
Queue Stats
452W - 452L
1,273 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
11
1 / 8 / 1
6,577
470
4,816
8,359
2,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Susano
5
1 / 3 / 0
4,908
351
1,012
3,785
970
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Ao Kuang
VvRAvV
Ao Kuang
11
3 / 8 / 0
7,219
516
2,772
10,612
2,887
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Baron Samedi
kenning21
Baron Samedi
10
3 / 2 / 2
6,414
458
3,236
5,180
2,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
2 / 4 / 3
6,135
438
5,140
9,360
3,413
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 2 / 1
6,585
470
1,416
3,175
975
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
6 / 1 / 2
8,417
601
6,262
5,766
1,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
DavidOnTop
Izanami
11
1 / 6 / 4
7,371
527
5,274
8,792
2,848
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bellona
LionRoar69
Bellona
14
3 / 0 / 1
8,396
600
2,993
8,223
7,040
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
victoriacrew
Danzaburou
15
11 / 1 / 3
10,573
755
10,392
9,651
3,559
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
35
10
Kills
24
25
Deaths
10
6
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
1
8
1
0.19
W
3
2
1
1.75
W
6
1
2
7
L
Susano
1
3
0
0.33
W
Izanami
DavidOnTop
Izanami
1
6
4
0.5
W
Bellona
LionRoar69
Bellona
3
0
1
3.5
L
Ao Kuang
VvRAvV
Ao Kuang
3
8
0
0.38
L
Baron Samedi
kenning21
Baron Samedi
3
2
2
2
L
2
4
3
0.88
W
Danzaburou
victoriacrew
Danzaburou
11
1
3
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,976
Damage
26,337
37,296
Taken
35,607
11,863
Mitigated
16,308
5,816
Healing
9,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
4,816
1,039
676
1,557
8,359
2,528
124
876
7,483
24,496
0
W
1,416
416
0
179
3,175
975
614
594
2,561
0
10,314
W
6,262
284
0
1,062
5,766
1,886
500
500
5,158
42,751
0
L
Susano
1,012
51
0
349
3,785
970
0
1,200
2,585
0
9,047
W
Izanami
DavidOnTop
Izanami
5,274
3,848
0
1,637
8,792
2,848
1,930
2,579
5,925
0
26,932
W
Bellona
LionRoar69
Bellona
2,993
893
0
2,741
8,223
7,040
938
897
7,296
0
44,402
L
Ao Kuang
VvRAvV
Ao Kuang
2,772
1,506
0
1,320
10,612
2,887
0
329
10,283
20,460
0
L
Baron Samedi
kenning21
Baron Samedi
3,236
65
0
763
5,180
2,065
0
1,242
3,938
13,365
0
L
5,140
1,940
0
1,151
9,360
3,413
258
2,615
6,745
0
18,253
W
Danzaburou
victoriacrew
Danzaburou
10,392
2,821
0
4,008
9,651
3,559
2,617
5,474
3,843
0
50,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,253
Gold Earned
41,342
155
Minions Killed
352
0
Camps Cleared
0
920,135
Distance Traveled
1,169,807
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
6,577
470
50
4
0
237,996
0
W
Fenrir
6,585
470
15
1
0
190,225
0
W
Agni
8,417
601
81
6
0
268,776
2
L
Susano
4,908
351
22
2
0
100,690
1
W
Izanami
7,371
527
54
4
0
210,076
0
W
Bellona
8,396
600
108
8
0
262,404
1
L
Ao Kuang
7,219
516
39
3
0
187,247
0
L
Baron Samedi
6,414
458
14
1
0
124,860
0
L
Nemesis
6,135
438
30
2
0
269,342
1
W
Danzaburou
10,573
755
94
7
0
238,326
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role