Player Matchup

Mercury
Mercury
CB_420_
Mercury
Level 123
God Stats
22W - 22L
1,546 SR
Queue Stats
408W - 363L
1,532 Elo+
Party 2
Skadi
Skadi
Jona_derWobat-_-
Skadi
Level 86
God Stats
1W - 1L
1,486 SR
Queue Stats
104W - 89L
1,551 Elo+
Party 3
Hera
Hera
Solek_1990
Hera
Level 38
God Stats
1W - 1L
1,767 SR
Queue Stats
15W - 10L
1,547 Elo+
Party 2
Tiamat
Tiamat
Welcheintag
Tiamat
Level 80
God Stats
9W - 7L
1,601 SR
Queue Stats
187W - 197L
1,533 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
bilIabong443
Ah Muzen Cab
Level 133
God Stats
30W - 8L
1,932 SR
Queue Stats
492W - 442L
1,499 Elo+
Party 2
Team Averages
Level 92
1,666 SR
1,532 Elo+

VS

Team Averages
Level 89
1,491 SR
1,456 Elo+
Chaac
Chaac
Briixxn
Chaac
Level 99
God Stats
19W - 14L
1,564 SR
Queue Stats
289W - 270L
1,470 Elo+
Party 1
Cu Chulainn
Cu Chulainn
LitaPus
Cu Chulainn
Level 122
God Stats
40W - 48L
1,310 SR
Queue Stats
559W - 578L
1,402 Elo+
Solo
Athena
Athena
Sharkyy-v
Athena
Level 86
God Stats
40W - 29L
1,573 SR
Queue Stats
242W - 208L
1,445 Elo+
Party 1
Tiamat
Tiamat
dragone law 91
Tiamat
Level 127
God Stats
16W - 17L
1,508 SR
Queue Stats
376W - 378L
1,504 Elo+
Solo
Cernunnos
Cernunnos
vAQuuA
Cernunnos
Level 13
God Stats
2W - 2L
1,499 SR
Queue Stats
92W - 65L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
CB_420_
Mercury
13
1 / 3 / 1
7,465
498
2,807
10,469
3,716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
2 / 7 / 2
7,504
500
8,026
11,299
3,017
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
1 / 3 / 1
7,099
473
3,292
5,935
1,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
11
3 / 5 / 2
6,892
459
5,902
7,914
8,381
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
bilIabong443
Ah Muzen Cab
15
4 / 2 / 1
8,958
597
9,501
8,484
5,884
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Briixxn
Chaac
13
3 / 0 / 5
7,704
514
4,086
8,169
4,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Cu Chulainn
LitaPus
Cu Chulainn
13
1 / 5 / 1
7,774
518
5,664
13,082
9,099
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Athena
Sharkyy-v
Athena
14
8 / 1 / 8
8,973
598
5,926
12,609
8,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
4 / 1 / 4
8,457
564
6,253
6,433
4,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
vAQuuA
Cernunnos
14
4 / 4 / 5
8,630
575
8,205
11,078
5,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
43
11
Kills
20
20
Deaths
11
7
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Chaac
Briixxn
Chaac
3
0
5
5.5
L
Mercury
CB_420_
Mercury
1
3
1
0.5
L
2
7
2
0.43
W
Cu Chulainn
LitaPus
Cu Chulainn
1
5
1
0.3
W
Athena
Sharkyy-v
Athena
8
1
8
12
L
1
3
1
0.5
L
Tiamat
3
5
2
0.8
L
Ah Muzen Cab
bilIabong443
Ah Muzen Cab
4
2
1
2.25
W
4
1
4
6
W
Cernunnos
vAQuuA
Cernunnos
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,528
Damage
30,134
44,101
Taken
51,371
22,819
Mitigated
30,870
11,793
Healing
19,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Briixxn
Chaac
4,086
655
0
5,533
8,169
4,171
246
689
7,480
0
42,082
L
Mercury
CB_420_
Mercury
2,807
512
0
3,758
10,469
3,716
0
3,570
6,849
0
46,185
L
8,026
4,536
0
1,514
11,299
3,017
0
2,238
9,061
0
40,357
W
Cu Chulainn
LitaPus
Cu Chulainn
5,664
978
0
2,954
13,082
9,099
0
876
12,206
4,354
38,152
W
Athena
Sharkyy-v
Athena
5,926
1,159
0
4,688
12,609
8,119
241
3,312
9,297
34,234
0
L
3,292
744
0
610
5,935
1,821
0
3,659
2,276
35,860
0
L
Tiamat
5,902
909
210
1,811
7,914
8,381
0
2,059
5,855
26,199
0
L
Ah Muzen Cab
bilIabong443
Ah Muzen Cab
9,501
3,803
0
3,890
8,484
5,884
870
1,085
6,974
0
58,931
W
6,253
771
0
1,576
6,433
4,319
28
1,451
4,982
54,628
0
W
Cernunnos
vAQuuA
Cernunnos
8,205
4,057
0
4,900
11,078
5,162
366
2,866
8,212
0
53,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,918
Gold Earned
41,538
409
Minions Killed
463
0
Camps Cleared
0
1,362,803
Distance Traveled
1,486,091
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,704
514
91
6
0
326,982
4
L
Mercury
7,465
498
99
7
0
343,154
4
L
Skadi
7,504
500
64
4
0
249,256
1
W
Cu Chulainn
7,774
518
99
7
0
272,787
6
W
Athena
8,973
598
59
4
0
342,106
2
L
Hera
7,099
473
82
5
0
252,673
6
L
Tiamat
6,892
459
42
3
0
253,895
2
L
Ah Muzen Cab
8,958
597
122
8
0
263,825
2
W
Tiamat
8,457
564
101
7
0
292,753
0
W
Cernunnos
8,630
575
113
8
0
251,463
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role