Player Matchup

Janus
Janus
GrimAdsell
Janus
Level 24
God Stats
5W - 5L
1,453 SR
Queue Stats
56W - 78L
1,396 Elo+
Solo
Hercules
Hercules
Shadmonki
Hercules
Level 19
God Stats
1W - 0L
1,320 SR
Queue Stats
2W - 0L
1,776 Elo+
Party 2
Rama
Rama
Spidaninja
Rama
Level 7
God Stats
1W - 0L
1,613 SR
Queue Stats
2W - 0L
1,776 Elo+
Party 2
Team Averages
Level 17
1,462 SR
1,649 Elo+

VS

Team Averages
Level 19
1,550 SR
1,458 Elo+
Neith
Neith
Graskale
Neith
Level 34
God Stats
5W - 6L
1,680 SR
Queue Stats
113W - 107L
1,500 Elo+
Party 1
Tiamat
Tiamat
Joetuun
Tiamat
Level 13
God Stats
8W - 9L
1,470 SR
Queue Stats
21W - 21L
1,311 Elo+
Party 1
Fenrir
Fenrir
Meschini7
Fenrir
Level 10
God Stats
0W - 3L
1,500 SR
Queue Stats
6W - 13L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
10
3 / 0 / 8
7,603
760
6,836
4,550
1,208
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Shadmonki
Hercules
11
7 / 1 / 5
7,965
797
4,268
10,660
5,868
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

10
1 / 1 / 8
6,984
698
2,370
5,618
1,946
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Graskale
Neith
10
2 / 5 / 0
6,615
662
7,489
8,752
2,997
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tiamat
Joetuun
Tiamat
10
0 / 3 / 2
6,504
650
6,967
7,733
4,817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
Meschini7
Fenrir
4
0 / 6 / 0
5,343
534
0
4,625
1,293
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
4
11
Kills
2
2
Deaths
14
21
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Neith
Graskale
Neith
2
5
0
0.4
W
Janus
3
0
8
7
L
Tiamat
Joetuun
Tiamat
0
3
2
0.33
L
Fenrir
Meschini7
Fenrir
0
6
0
0
W
Hercules
Shadmonki
Hercules
7
1
5
9.5
W
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,474
Damage
14,456
20,828
Taken
21,110
9,022
Mitigated
9,107
6,636
Healing
3,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Graskale
Neith
7,489
2,141
0
1,209
8,752
2,997
23
3,080
5,672
0
20,392
W
Janus
6,836
774
0
210
4,550
1,208
1,070
374
4,146
29,902
0
L
Tiamat
Joetuun
Tiamat
6,967
715
0
2,435
7,733
4,817
0
3,188
4,545
26,160
0
L
Fenrir
Meschini7
Fenrir
0
0
0
0
4,625
1,293
0
596
4,029
0
2,662
W
Hercules
Shadmonki
Hercules
4,268
908
1,089
3,198
10,660
5,868
489
4,461
5,697
0
11,597
W
2,370
1,988
846
1,293
5,618
1,946
1,668
1,498
3,990
0
14,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,552
Gold Earned
18,462
96
Minions Killed
80
0
Camps Cleared
0
483,872
Distance Traveled
475,883
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,615
662
32
3
0
159,234
0
W
Janus
7,603
760
57
6
0
163,517
1
L
Tiamat
6,504
650
46
5
0
173,497
1
L
Fenrir
5,343
534
2
0
0
143,152
0
W
Hercules
7,965
797
17
2
0
197,252
0
W
Rama
6,984
698
22
2
0
123,103
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role