Player Matchup

Eset
Eset
Diamond III
Competent
Eset
Diamond III
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
154W - 123L
2,146 MMR
Solo
Ymir
Ymir
Diamond IV
Lаpe
Ymir
Diamond IV
Level 150
God Stats
5W - 8L
1,432 SR
Queue Stats
193W - 164L
2,146 MMR
Party 1
Apollo
Apollo
Diamond III
RedSlays
Apollo
Diamond III
Level 160
God Stats
0W - 1L
1,777 SR
Queue Stats
71W - 60L
2,293 MMR
Solo
Kali
Kali
Diamond IV
WhyNotDanny
Kali
Diamond IV
Level 147
God Stats
9W - 13L
1,602 SR
Queue Stats
528W - 513L
2,111 MMR
Solo
Anhur
Anhur
Masters
Zexxet
Anhur
Masters
Level 159
God Stats
6W - 10L
1,705 SR
Queue Stats
136W - 118L
2,272 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 137
1,603 SR
2,194 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 127
1,514 SR
2,197 MMR
Ullr
Ullr
Masters
GamerKid112
Ullr
Masters
Level 87
God Stats
3W - 2L
1,529 SR
Queue Stats
111W - 92L
2,339 MMR
Party 2
Kuzenbo
Kuzenbo
Platinum I
MrRippin
Kuzenbo
Platinum I
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 107L
2,066 MMR
Solo
Danzaburou
Danzaburou
Diamond III
MuffinHumpin
Danzaburou
Diamond III
Level 160
God Stats
2W - 3L
1,416 SR
Queue Stats
335W - 330L
2,259 MMR
Solo
Ra
Ra
Diamond V
WeebKid112
Ra
Diamond V
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 26L
2,240 MMR
Party 2
Tyr
Tyr
Diamond IV
momomomomomomomo
Tyr
Diamond IV
Level 158
God Stats
39W - 24L
1,625 SR
Queue Stats
646W - 582L
2,079 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
19
2 / 6 / 4
12,526
482
14,734
15,538
6,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
Lаpe
Ymir
18
2 / 5 / 8
12,037
463
7,406
27,616
31,987
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Apollo
RedSlays
Apollo
18
1 / 8 / 5
11,781
453
11,923
21,273
10,208
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
4 / 3 / 3
13,514
520
12,815
24,906
11,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Anhur
Zexxet
Anhur
20
6 / 3 / 1
14,002
539
22,755
20,168
8,640
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
NemesisAphroditeGuan YuSetSobek

VS

Bans
ScyllaSun WukongCu ChulainnKing ArthurTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 3 / 7
15,805
608
32,166
21,287
8,994
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Kuzenbo
MrRippin
Kuzenbo
19
3 / 4 / 14
13,758
529
11,988
27,621
44,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
MuffinHumpin
Danzaburou
20
4 / 2 / 6
14,550
560
13,259
17,409
8,706
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
3 / 3 / 9
14,183
546
13,323
13,018
6,120
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
5 / 3 / 7
14,843
571
9,873
25,564
37,020
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
66
15
Kills
23
25
Deaths
15
21
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Eset
2
6
4
0.67
W
8
3
7
3.83
L
Ymir
Lаpe
Ymir
2
5
8
1.2
W
Kuzenbo
MrRippin
Kuzenbo
3
4
14
2.5
W
Danzaburou
MuffinHumpin
Danzaburou
4
2
6
3.5
L
Apollo
RedSlays
Apollo
1
8
5
0.44
W
3
3
9
2.5
L
4
3
3
1.83
L
Anhur
Zexxet
Anhur
6
3
1
2.17
W
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,633
Damage
80,609
109,501
Taken
104,899
69,036
Mitigated
105,591
29,488
Healing
40,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
14,734
569
1,399
2,257
15,538
6,733
0
5,236
10,302
109,112
0
W
32,166
15,533
0
5,385
21,287
8,994
6,029
2,431
18,856
0
148,443
L
Ymir
Lаpe
Ymir
7,406
2,429
0
5,494
27,616
31,987
0
9,901
17,715
43,694
0
W
Kuzenbo
MrRippin
Kuzenbo
11,988
4,610
0
8,279
27,621
44,751
121
8,513
19,108
36,659
0
W
Danzaburou
MuffinHumpin
Danzaburou
13,259
6,811
0
3,975
17,409
8,706
3,769
3,933
13,476
0
129,467
L
Apollo
RedSlays
Apollo
11,923
7,790
0
1,311
21,273
10,208
2,993
3,193
18,080
0
104,226
W
13,323
805
6,666
4,572
13,018
6,120
1,514
4,523
8,495
121,780
0
L
12,815
4,829
0
10,403
24,906
11,468
233
6,115
18,791
0
101,877
L
Anhur
Zexxet
Anhur
22,755
11,892
0
8,624
20,168
8,640
624
3,359
16,809
0
115,249
W
9,873
935
0
11,815
25,564
37,020
351
4,302
21,262
0
86,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,860
Gold Earned
73,139
769
Minions Killed
757
0
Camps Cleared
0
2,431,884
Distance Traveled
2,610,039
23
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
12,526
482
213
8
0
472,345
5
W
Ullr
15,805
608
196
8
0
471,723
4
L
Ymir
12,037
463
50
2
0
438,058
6
W
Kuzenbo
13,758
529
31
1
0
526,233
10
W
Danzaburou
14,550
560
183
7
0
539,163
2
L
Apollo
11,781
453
160
6
0
492,073
5
W
Ra
14,183
546
192
7
0
529,456
6
L
Kali
13,514
520
162
6
0
554,637
2
L
Anhur
14,002
539
184
7
0
474,771
5
W
Tyr
14,843
571
155
6
0
543,464
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role