Player Matchup

Cthulhu
Cthulhu
Adequ23
Cthulhu
Level 8
God Stats
7W - 5L
1,411 SR
Queue Stats
25W - 19L
1,311 Elo+
Solo
Eset
Eset
HENTAİ
Eset
Level 4
God Stats
41W - 26L
1,500 SR
Queue Stats
325W - 209L
1,500 Elo+
Solo
Ra
Ra
KLNFLN
Ra
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 41L
1,359 Elo+
Party 1
Fenrir
Fenrir
Rick99Lp
Fenrir
Level 7
God Stats
8W - 12L
1,309 SR
Queue Stats
34W - 32L
1,305 Elo+
Party 1
The Morrigan
The Morrigan
yarraque
The Morrigan
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 98L
1,337 Elo+
Solo
Team Averages
Level 9
1,444 SR
1,362 Elo+

VS

Team Averages
Level 12
1,459 SR
1,373 Elo+
Athena
Athena
BirSekViski
Athena
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,423 Elo+
Party 2
Ra
Ra
DATWAEE
Ra
Level 7
God Stats
0W - 2L
1,296 SR
Queue Stats
3W - 8L
1,374 Elo+
Party 2
Set
Set
RockyMalbora
Set
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,383 Elo+
Party 2
Nemesis
Nemesis
verminathras
Nemesis
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 56L
1,241 Elo+
Solo
Hachiman
Hachiman
İsenman
Hachiman
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Adequ23
Cthulhu
20
8 / 1 / 27
13,131
1,194
18,713
16,714
22,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Eset
HENTAİ
Eset
20
12 / 3 / 23
13,633
1,239
29,900
12,506
5,788
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ra
20
10 / 3 / 22
13,641
1,240
19,451
12,648
9,820
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
Rick99Lp
Fenrir
18
6 / 4 / 24
11,673
1,061
15,184
16,665
10,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

The Morrigan
yarraque
The Morrigan
17
7 / 6 / 18
11,858
1,078
12,614
10,831
4,549
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

245

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
18
4 / 3 / 10
11,915
1,083
10,268
23,685
28,942
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
2 / 5 / 10
11,062
1,006
14,804
14,942
8,447
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
1 / 15 / 8
10,271
934
12,423
25,938
11,851
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
verminathras
Nemesis
16
3 / 12 / 7
10,594
963
9,554
19,738
8,997
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hachiman
İsenman
Hachiman
17
7 / 9 / 5
12,205
1,110
17,138
20,394
8,555
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

157
Kill Participation
57
43
Kills
17
17
Deaths
44
114
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Adequ23
Cthulhu
8
1
27
21.5
L
Athena
4
3
10
3
L
2
5
10
1.4
W
Eset
HENTAİ
Eset
12
3
23
7.83
W
Ra
10
3
22
7
W
Fenrir
Rick99Lp
Fenrir
6
4
24
4.5
L
1
15
8
0.33
L
Nemesis
verminathras
Nemesis
3
12
7
0.54
W
The Morrigan
yarraque
The Morrigan
7
6
18
2.67
L
Hachiman
İsenman
Hachiman
7
9
5
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,862
Damage
64,187
69,364
Taken
104,697
52,834
Mitigated
66,792
13,677
Healing
5,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Adequ23
Cthulhu
18,713
2,211
858
864
16,714
22,659
0
7,115
9,599
39,068
0
L
Athena
10,268
3,732
0
0
23,685
28,942
0
16,011
7,324
20,598
0
L
14,804
1,822
2,118
875
14,942
8,447
0
11,598
3,217
40,456
0
W
Eset
HENTAİ
Eset
29,900
9,737
503
2,056
12,506
5,788
0
3,644
8,862
53,940
0
W
Ra
19,451
2,347
3,692
3,226
12,648
9,820
0
5,575
7,073
38,499
0
W
Fenrir
Rick99Lp
Fenrir
15,184
6,349
0
2,478
16,665
10,018
0
5,089
11,576
0
21,211
L
12,423
3,933
0
1,528
25,938
11,851
0
17,974
7,839
0
30,258
L
Nemesis
verminathras
Nemesis
9,554
2,465
0
818
19,738
8,997
0
14,438
5,225
0
15,807
W
The Morrigan
yarraque
The Morrigan
12,614
3,083
0
0
10,831
4,549
0
3,649
7,182
17,260
2,613
L
Hachiman
İsenman
Hachiman
17,138
14,994
0
0
20,394
8,555
0
17,297
2,922
0
33,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,936
Gold Earned
56,047
159
Minions Killed
146
8
Camps Cleared
5
985,718
Distance Traveled
1,094,766
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,131
1,194
33
3
1
248,657
1
L
Athena
11,915
1,083
23
2
1
221,083
1
L
Ra
11,062
1,006
55
5
0
239,637
0
W
Eset
13,633
1,239
42
4
4
151,016
0
W
Ra
13,641
1,240
47
4
1
206,730
2
W
Fenrir
11,673
1,061
15
1
1
217,590
1
L
Set
10,271
934
26
2
1
196,456
0
L
Nemesis
10,594
963
4
0
0
235,862
1
W
The Morrigan
11,858
1,078
22
2
1
161,725
4
L
Hachiman
12,205
1,110
38
3
3
201,728
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role