Player Matchup

Chang'e
Chang'e
NateDog420218
Chang'e
Level 101
God Stats
2W - 1L
1,534 SR
Queue Stats
80W - 83L
1,376 Elo+
Solo
Cthulhu
Cthulhu
NightgownNinja
Cthulhu
Level 7
God Stats
2W - 1L
1,655 SR
Queue Stats
2W - 3L
1,673 Elo+
Party 2
Medusa
Medusa
hawkeye132450
Medusa
Level 87
God Stats
12W - 6L
1,596 SR
Queue Stats
155W - 116L
1,610 Elo+
Party 2
Team Averages
Level 65
1,595 SR
1,553 Elo+

VS

Team Averages
Level 81
1,377 SR
1,361 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Ccovenant
Tsukuyomi
Level 87
God Stats
0W - 2L
1,236 SR
Queue Stats
149W - 188L
1,291 Elo+
Party 1
Skadi
Skadi
deniise93
Skadi
Level 28
God Stats
58W - 69L
1,394 SR
Queue Stats
94W - 119L
1,290 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
10
4 / 1 / 4
7,449
745
5,297
6,959
2,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
2 / 0 / 6
7,515
752
2,433
5,093
3,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
5 / 0 / 6
8,021
802
7,394
7,088
2,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
8
0 / 3 / 1
6,315
632
3,652
8,272
6,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
Ccovenant
Tsukuyomi
7
0 / 5 / 1
5,959
596
4,163
7,107
2,333
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Skadi
deniise93
Skadi
10
1 / 3 / 0
6,248
625
4,363
5,379
1,706
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
3
11
Kills
1
1
Deaths
11
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
0
3
1
0.17
L
Tsukuyomi
Ccovenant
Tsukuyomi
0
5
1
0.1
W
Chang'e
4
1
4
6
W
2
0
6
5
L
Skadi
deniise93
Skadi
1
3
0
0.33
W
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,124
Damage
12,178
19,140
Taken
20,758
7,670
Mitigated
10,615
7,009
Healing
2,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
3,652
1,289
698
783
8,272
6,576
0
2,590
5,505
13,296
0
L
Tsukuyomi
Ccovenant
Tsukuyomi
4,163
666
516
699
7,107
2,333
0
2,225
4,694
0
19,872
W
Chang'e
5,297
163
588
2,765
6,959
2,199
0
796
6,163
29,137
0
W
2,433
183
0
864
5,093
3,277
0
1,446
3,647
8,850
0
L
Skadi
deniise93
Skadi
4,363
1,449
0
0
5,379
1,706
0
2,464
2,753
0
15,843
W
7,394
3,613
0
2,792
7,088
2,194
843
1,506
5,582
0
28,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,985
Gold Earned
18,522
128
Minions Killed
66
0
Camps Cleared
0
474,295
Distance Traveled
475,058
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
6,315
632
19
2
0
134,817
0
L
Tsukuyomi
5,959
596
26
3
0
179,903
0
W
Chang'e
7,449
745
49
5
0
156,097
1
W
Cthulhu
7,515
752
17
2
0
142,642
1
L
Skadi
6,248
625
21
2
0
160,338
0
W
Medusa
8,021
802
62
6
0
175,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role