Player Matchup

Chernobog
Chernobog
AcidOcore
Chernobog
Level 25
God Stats
30W - 22L
1,793 SR
Queue Stats
127W - 108L
1,564 Elo+
Party 1
Chang'e
Chang'e
DerDriftDonut
Chang'e
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 17L
1,515 Elo+
Party 1
Hera
Hera
Rage_Harderlol
Hera
Level 13
God Stats
1W - 1L
1,261 SR
Queue Stats
155W - 139L
1,482 Elo+
Party 1
Fenrir
Fenrir
Snakewarrior26
Fenrir
Level 26
God Stats
1W - 3L
1,267 SR
Queue Stats
18W - 15L
1,594 Elo+
Solo
Ra
Ra
saussan_mirza
Ra
Level 29
God Stats
69W - 57L
1,630 SR
Queue Stats
149W - 144L
1,567 Elo+
Solo
Team Averages
Level 24
1,490 SR
1,544 Elo+

VS

Team Averages
Level 25
1,476 SR
1,565 Elo+
Athena
Athena
ForeverSilver1
Athena
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 33L
1,825 Elo+
Solo
Da Ji
Da Ji
Lavacreepy
Da Ji
Level 28
God Stats
8W - 10L
1,500 SR
Queue Stats
346W - 365L
1,498 Elo+
Solo
Cerberus
Cerberus
OmMoPo3oK
Cerberus
Level 27
God Stats
1W - 4L
1,188 SR
Queue Stats
558W - 551L
1,506 Elo+
Solo
Kali
Kali
Thugz_Bunns
Kali
Level 28
God Stats
7W - 10L
1,694 SR
Queue Stats
103W - 123L
1,499 Elo+
Solo
Rama
Rama
monlancerr
Rama
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 54L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
AcidOcore
Chernobog
17
9 / 3 / 10
11,238
535
20,588
16,043
5,753
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
17
7 / 2 / 17
12,332
587
17,986
18,825
11,836
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
10 / 2 / 8
12,435
592
21,346
11,404
3,895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 4 / 6
9,788
466
7,119
16,375
6,693
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
5 / 5 / 7
12,305
586
14,847
22,204
12,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 4
9,446
450
13,150
23,422
23,303
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Da Ji
17
9 / 10 / 5
11,093
528
17,979
21,062
10,071
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cerberus
OmMoPo3oK
Cerberus
15
2 / 5 / 4
9,789
466
11,195
25,575
22,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
3 / 6 / 4
10,313
491
7,724
21,323
9,552
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
1 / 9 / 2
7,889
376
6,950
15,564
5,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
35
33
Kills
16
16
Deaths
33
48
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Chernobog
AcidOcore
Chernobog
9
3
10
4.67
W
Chang'e
7
2
17
7.75
L
1
3
4
1
L
Da Ji
9
10
5
1.15
L
Cerberus
OmMoPo3oK
Cerberus
2
5
4
0.8
W
10
2
8
7
W
2
4
6
1.25
L
3
6
4
0.83
L
1
9
2
0.22
W
5
5
7
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,886
Damage
56,998
84,851
Taken
106,946
40,266
Mitigated
70,957
44,498
Healing
27,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
AcidOcore
Chernobog
20,588
13,205
0
2,479
16,043
5,753
3,615
5,709
10,203
0
64,639
W
Chang'e
17,986
4,167
9,130
12,524
18,825
11,836
1,455
6,413
12,387
52,046
0
L
13,150
2,481
0
5,045
23,422
23,303
0
11,971
11,235
49,257
0
L
Da Ji
17,979
4,696
880
3,516
21,062
10,071
0
11,127
9,735
0
57,473
L
Cerberus
OmMoPo3oK
Cerberus
11,195
516
585
8,195
25,575
22,736
0
13,498
11,857
39,568
0
W
21,346
6,606
664
2,294
11,404
3,895
1,777
2,306
9,023
86,722
0
W
7,119
1,988
0
4,338
16,375
6,693
432
2,831
13,444
0
49,466
L
7,724
4,298
0
6,036
21,323
9,552
776
8,895
12,128
0
70,492
L
6,950
5,019
0
3,300
15,564
5,295
0
7,720
7,812
0
46,839
W
14,847
1,515
1,718
11,351
22,204
12,089
1,490
6,355
15,449
84,464
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,098
Gold Earned
48,530
512
Minions Killed
422
0
Camps Cleared
0
1,922,426
Distance Traveled
1,884,256
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
11,238
535
87
4
0
398,625
3
W
Chang'e
12,332
587
69
3
0
368,503
5
L
Athena
9,446
450
96
5
0
425,786
1
L
Da Ji
11,093
528
72
3
0
368,004
3
L
Cerberus
9,789
466
73
3
0
385,506
3
W
Hera
12,435
592
137
7
0
388,204
3
W
Fenrir
9,788
466
76
4
0
371,447
1
L
Kali
10,313
491
109
5
0
382,309
4
L
Rama
7,889
376
72
3
0
322,651
1
W
Ra
12,305
586
143
7
0
395,647
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role