Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
MastaPape
Chaac
Level 123
God Stats
4W - 5L
1,578 SR
Queue Stats
344W - 339L
1,413 Elo+
Solo
Merlin
Merlin
RB Sauce619
Merlin
Level 40
God Stats
1W - 3L
1,261 SR
Queue Stats
308W - 324L
1,494 Elo+
Solo
Athena
Athena
TheLeprechaun60
Athena
Level 111
God Stats
5W - 2L
1,838 SR
Queue Stats
235W - 218L
1,474 Elo+
Solo
Baba Yaga
Baba Yaga
david丶yun
Baba Yaga
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 93
1,536 SR
1,476 Elo+

VS

Team Averages
Level 109
1,532 SR
1,544 Elo+
Bastet
Bastet
 
Bastet
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
JadeEyedWolf
Artio
Level 63
God Stats
2W - 3L
1,283 SR
Queue Stats
68W - 75L
1,809 Elo+
Solo
Zhong Kui
Zhong Kui
Marhinio2899
Zhong Kui
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 20L
1,460 Elo+
Solo
Odin
Odin
mayorofnowhere
Odin
Level 132
God Stats
3W - 2L
1,875 SR
Queue Stats
125W - 145L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
16
6 / 3 / 10
9,910
991
6,487
12,973
19,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chaac
MastaPape
Chaac
13
2 / 5 / 10
8,177
818
5,396
14,453
11,878
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Merlin
16
2 / 2 / 14
9,206
921
11,166
6,155
2,923
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
6 / 2 / 11
9,779
978
5,596
19,883
14,012
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baba Yaga
david丶yun
Baba Yaga
14
3 / 3 / 11
8,697
870
10,133
6,231
2,949
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
15
5 / 5 / 6
8,487
849
14,938
11,114
4,377
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
 
Fenrir
13
3 / 6 / 5
8,411
841
7,750
10,790
4,332
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 3 / 8
8,396
840
2,412
12,380
8,874
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zhong Kui
Marhinio2899
Zhong Kui
8
1 / 2 / 1
6,789
679
4,901
3,578
1,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 3 / 6
8,532
853
6,818
9,469
6,196
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
40
19
Kills
14
15
Deaths
19
56
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
6
3
10
3.67
L
Bastet
 
Bastet
5
5
6
1.6
L
Fenrir
 
Fenrir
3
6
5
0.92
L
2
3
8
2
L
Zhong Kui
Marhinio2899
Zhong Kui
1
2
1
0.75
W
Chaac
MastaPape
Chaac
2
5
10
1.4
W
Merlin
2
2
14
4.5
W
6
2
11
5.75
W
Baba Yaga
david丶yun
Baba Yaga
3
3
11
2.83
L
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,778
Damage
36,819
59,695
Taken
47,331
51,169
Mitigated
25,445
19,397
Healing
15,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
6,487
1,289
1,134
2,661
12,973
19,407
790
2,227
10,746
12,824
0
L
Bastet
 
Bastet
14,938
3,814
1,723
818
11,114
4,377
272
7,608
3,506
0
21,007
L
Fenrir
 
Fenrir
7,750
2,221
682
1,900
10,790
4,332
804
7,896
2,894
0
11,919
L
2,412
215
1,529
3,590
12,380
8,874
369
8,964
3,416
11,718
0
L
Zhong Kui
Marhinio2899
Zhong Kui
4,901
800
270
795
3,578
1,666
0
2,313
1,265
9,398
0
W
Chaac
MastaPape
Chaac
5,396
888
346
2,524
14,453
11,878
423
2,343
12,110
0
14,444
W
Merlin
11,166
1,009
1,334
1,444
6,155
2,923
1,560
494
5,661
33,070
0
W
5,596
1,614
1,216
7,342
19,883
14,012
68
2,571
17,312
11,564
0
W
Baba Yaga
david丶yun
Baba Yaga
10,133
341
76
1,320
6,231
2,949
1,325
1,110
5,121
17,576
0
L
6,818
1,334
1,938
2,298
9,469
6,196
309
6,601
2,868
5,260
13,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,769
Gold Earned
40,615
110
Minions Killed
76
0
Camps Cleared
0
838,835
Distance Traveled
794,964
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
9,910
991
12
1
0
158,872
0
L
Bastet
8,487
849
6
1
0
185,895
1
L
Fenrir
8,411
841
13
1
0
183,911
4
L
Artio
8,396
840
20
2
0
188,625
1
L
Zhong Kui
6,789
679
11
1
0
71,294
1
W
Chaac
8,177
818
17
2
0
174,006
0
W
Merlin
9,206
921
61
6
0
149,298
0
W
Athena
9,779
978
13
1
0
187,939
0
W
Baba Yaga
8,697
870
7
1
0
168,720
0
L
Odin
8,532
853
26
3
0
165,239
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role