Player Matchup

Sun Wukong
Sun Wukong
Daathi
Sun Wukong
Level 29
God Stats
4W - 6L
1,535 SR
Queue Stats
331W - 397L
1,449 Elo+
Solo
Thor
Thor
Terrezzy
Thor
Level 29
God Stats
2W - 0L
1,529 SR
Queue Stats
58W - 60L
1,555 Elo+
Solo
Tiamat
Tiamat
isaquecatgamer
Tiamat
Level 28
God Stats
7W - 4L
1,661 SR
Queue Stats
79W - 96L
1,544 Elo+
Solo
Izanami
Izanami
marcosfs
Izanami
Level 29
God Stats
28W - 19L
1,704 SR
Queue Stats
159W - 174L
1,544 Elo+
Solo
Khepri
Khepri
rPaton
Khepri
Level 27
God Stats
3W - 1L
1,477 SR
Queue Stats
36W - 32L
1,413 Elo+
Solo
Team Averages
Level 28
1,581 SR
1,501 Elo+

VS

Team Averages
Level 17
1,528 SR
1,617 Elo+
Chaac
Chaac
 
Chaac
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
LOBO XVI
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hades
Hades
LucasFortini
Hades
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Athena
Athena
Overbito
Athena
Level 23
God Stats
9W - 5L
1,642 SR
Queue Stats
12W - 5L
1,932 Elo+
Solo
Loki
Loki
SandSmesh2
Loki
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 56L
1,654 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Daathi
Sun Wukong
14
7 / 3 / 5
8,690
579
9,965
11,680
8,729
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thor
15
13 / 3 / 1
9,733
649
10,548
11,936
4,177
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

6
1 / 1 / 2
6,111
407
852
1,928
662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Izanami
marcosfs
Izanami
14
2 / 3 / 5
8,777
585
7,671
10,834
3,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Khepri
rPaton
Khepri
12
3 / 3 / 8
7,928
529
4,520
10,773
10,089
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
2 / 4 / 2
6,796
453
6,163
12,566
9,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ares
10
4 / 7 / 3
7,499
500
3,772
11,601
7,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
0 / 8 / 3
6,627
442
4,338
12,506
6,006
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Athena
Overbito
Athena
11
2 / 3 / 2
7,237
482
5,313
7,325
3,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
4 / 5 / 4
8,980
599
8,512
11,243
4,349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
26
26
Kills
12
13
Deaths
27
21
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
2
4
2
0.75
W
Sun Wukong
Daathi
Sun Wukong
7
3
5
3.17
L
Ares
4
7
3
0.79
L
0
8
3
0.19
L
Athena
Overbito
Athena
2
3
2
1
L
4
5
4
1.2
W
Thor
13
3
1
4.5
W
1
1
2
2
W
Izanami
marcosfs
Izanami
2
3
5
1.5
W
Khepri
rPaton
Khepri
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,556
Damage
28,098
47,151
Taken
55,241
27,388
Mitigated
30,902
12,464
Healing
10,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
6,163
1,482
0
3,303
12,566
9,572
193
839
11,727
0
32,181
W
Sun Wukong
Daathi
Sun Wukong
9,965
3,905
0
3,394
11,680
8,729
327
1,471
9,784
81
42,378
L
Ares
3,772
364
0
701
11,601
7,002
0
1,664
9,927
14,902
0
L
4,338
814
76
2,511
12,506
6,006
0
1,088
11,364
23,025
0
L
Athena
Overbito
Athena
5,313
1,786
0
731
7,325
3,973
0
709
6,616
28,524
0
L
8,512
2,818
0
3,062
11,243
4,349
403
1,017
10,198
0
59,800
W
Thor
10,548
4,188
0
2,513
11,936
4,177
0
1,981
9,930
0
61,003
W
852
186
0
712
1,928
662
0
648
1,280
8,742
0
W
Izanami
marcosfs
Izanami
7,671
6,064
0
3,449
10,834
3,731
4,493
4,359
6,475
0
54,766
W
Khepri
rPaton
Khepri
4,520
919
0
2,396
10,773
10,089
308
4,964
5,784
23,268
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,239
Gold Earned
37,139
346
Minions Killed
275
0
Camps Cleared
0
1,152,601
Distance Traveled
1,410,649
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,796
453
52
3
0
297,937
4
W
Sun Wukong
8,690
579
70
5
0
247,130
0
L
Ares
7,499
500
16
1
0
309,271
3
L
Hades
6,627
442
39
3
0
219,575
1
L
Athena
7,237
482
61
4
0
281,577
1
L
Loki
8,980
599
107
7
0
302,289
5
W
Thor
9,733
649
101
7
0
309,468
1
W
Tiamat
6,111
407
19
1
0
66,826
0
W
Izanami
8,777
585
129
9
0
255,818
3
W
Khepri
7,928
529
27
2
0
273,359
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role