Player Matchup

Serqet
Serqet
HarleyQuinnsMrJ
Serqet
Level 109
God Stats
2W - 7L
1,291 SR
Queue Stats
125W - 132L
1,435 Elo+
Party 2
Ganesha
Ganesha
Mewlord13
Ganesha
Level 126
God Stats
8W - 7L
1,570 SR
Queue Stats
333W - 310L
1,510 Elo+
Party 2
Artemis
Artemis
TheBurningPyro
Artemis
Level 125
God Stats
4W - 3L
1,813 SR
Queue Stats
435W - 421L
1,606 Elo+
Solo
Bellona
Bellona
TheThrashCaptain
Bellona
Level 52
God Stats
73W - 67L
1,594 SR
Queue Stats
433W - 433L
1,495 Elo+
Party 2
Zhong Kui
Zhong Kui
Twinkongs
Zhong Kui
Level 40
God Stats
10W - 17L
1,378 SR
Queue Stats
29W - 61L
1,343 Elo+
Party 2
Team Averages
Level 90
1,529 SR
1,478 Elo+

VS

Team Averages
Level 72
1,577 SR
1,661 Elo+
Ra
Ra
AsasBootyClaps
Ra
Level 23
God Stats
2W - 0L
1,782 SR
Queue Stats
23W - 10L
1,680 Elo+
Party 1
Rama
Rama
BigCardinal
Rama
Level 64
God Stats
26W - 12L
1,887 SR
Queue Stats
172W - 101L
1,696 Elo+
Party 1
Horus
Horus
PandaP1mped
Horus
Level 85
God Stats
3W - 2L
1,321 SR
Queue Stats
182W - 131L
1,683 Elo+
Party 1
Anhur
Anhur
auberg
Anhur
Level 124
God Stats
2W - 2L
1,500 SR
Queue Stats
629W - 430L
1,671 Elo+
Party 1
Jormungandr
Jormungandr
bofadeez123
Jormungandr
Level 64
God Stats
9W - 12L
1,396 SR
Queue Stats
488W - 489L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 4 / 1
6,027
603
3,939
7,034
1,712
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ganesha
Mewlord13
Ganesha
7
0 / 3 / 2
4,959
496
710
8,851
3,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
1 / 4 / 0
4,924
492
4,363
5,006
790
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 3 / 0
5,059
506
3,050
10,503
6,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
Twinkongs
Zhong Kui
8
1 / 8 / 1
5,030
503
1,982
8,722
4,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 2 / 5
7,321
732
5,885
5,152
1,599
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 1 / 2
5,562
556
4,557
6,841
2,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 0 / 10
5,964
596
4,133
6,771
2,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anhur
auberg
Anhur
12
11 / 2 / 2
7,248
725
7,328
5,207
1,525
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
bofadeez123
Jormungandr
12
3 / 0 / 0
6,386
639
6,825
6,754
4,836
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
41
5
Kills
22
22
Deaths
5
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
6
2
5
4.25
W
2
1
2
3
L
3
4
1
0.88
L
Ganesha
Mewlord13
Ganesha
0
3
2
0.33
W
0
0
10
5
L
1
4
0
0.25
L
0
3
0
0
L
Zhong Kui
Twinkongs
Zhong Kui
1
8
1
0.19
W
Anhur
auberg
Anhur
11
2
2
6
W
Jormungandr
bofadeez123
Jormungandr
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,044
Damage
28,728
40,116
Taken
30,725
16,121
Mitigated
13,413
11,957
Healing
13,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,885
1,179
291
1,690
5,152
1,599
0
884
4,128
44,003
0
W
4,557
3,751
0
3,760
6,841
2,522
80
189
6,652
0
35,402
L
3,939
814
0
2,320
7,034
1,712
0
569
6,440
0
21,103
L
Ganesha
Mewlord13
Ganesha
710
0
0
2,301
8,851
3,090
0
1,317
7,534
11,292
0
W
4,133
2,316
450
3,532
6,771
2,931
0
1,224
5,547
0
17,419
L
4,363
2,414
0
1,034
5,006
790
0
0
5,006
0
21,198
L
3,050
1,045
0
5,360
10,503
6,071
0
6,602
3,451
0
25,840
L
Zhong Kui
Twinkongs
Zhong Kui
1,982
291
0
942
8,722
4,458
0
3,747
4,975
15,993
0
W
Anhur
auberg
Anhur
7,328
3,686
0
664
5,207
1,525
0
395
4,644
0
39,857
W
Jormungandr
bofadeez123
Jormungandr
6,825
2,276
0
3,105
6,754
4,836
120
0
6,754
38,373
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,999
Gold Earned
32,481
191
Minions Killed
354
0
Camps Cleared
0
840,479
Distance Traveled
920,358
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,321
732
95
10
0
193,660
2
W
Rama
5,562
556
73
7
0
167,816
1
L
Serqet
6,027
603
49
5
0
219,439
0
L
Ganesha
4,959
496
7
1
0
166,676
0
W
Horus
5,964
596
20
2
0
183,199
3
L
Artemis
4,924
492
51
5
0
140,454
0
L
Bellona
5,059
506
51
5
0
170,923
0
L
Zhong Kui
5,030
503
33
3
0
142,987
3
W
Anhur
7,248
725
77
8
0
183,288
0
W
Jormungandr
6,386
639
89
9
0
192,395
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role