Player Matchup

Hachiman
Hachiman
Platinum V
Parasympathicus
Hachiman
Platinum V
Level 147
God Stats
26W - 14L
1,818 SR
Queue Stats
98W - 60L
1,962 MMR
Party 1
Baba Yaga
Baba Yaga
Platinum II
Sympathikus
Baba Yaga
Platinum II
Level 148
God Stats
58W - 29L
1,780 SR
Queue Stats
86W - 55L
2,095 MMR
Party 1
Fafnir
Fafnir
Gold I
ilfratello
Fafnir
Gold I
Level 159
God Stats
3W - 3L
1,706 SR
Queue Stats
323W - 450L
1,548 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 151
1,768 SR
1,868 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 118
1,703 SR
2,001 MMR
Hou Yi
Hou Yi
Diamond I
Geórge
Hou Yi
Diamond I
Level 138
God Stats
0W - 1L
1,840 SR
Queue Stats
99W - 70L
2,398 MMR
Party 2
Scylla
Scylla
Gold V
Wargrad
Scylla
Gold V
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 38L
1,539 MMR
Solo
Amaterasu
Amaterasu
Diamond V
flerow
Amaterasu
Diamond V
Level 149
God Stats
3W - 1L
1,768 SR
Queue Stats
112W - 73L
2,066 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
18
5 / 1 / 3
13,345
667
24,107
21,303
8,524
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baba Yaga
Sympathikus
Baba Yaga
16
2 / 4 / 3
11,881
594
15,828
13,864
6,893
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
ilfratello
Fafnir
15
2 / 4 / 7
13,646
682
14,807
25,734
29,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bans
AphroditeThothHelGuan Yu

VS

Bans
SobekFenrirBacchusDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Geórge
Hou Yi
16
2 / 1 / 7
11,914
596
18,948
19,512
7,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
Wargrad
Scylla
16
4 / 5 / 5
12,573
629
12,414
15,889
6,282
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
flerow
Amaterasu
17
3 / 3 / 4
13,584
679
13,485
31,495
22,344
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
25
9
Kills
9
9
Deaths
9
13
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Geórge
Hou Yi
2
1
7
5.5
W
Hachiman
5
1
3
6.5
W
Baba Yaga
Sympathikus
Baba Yaga
2
4
3
0.88
L
Scylla
Wargrad
Scylla
4
5
5
1.3
L
Amaterasu
flerow
Amaterasu
3
3
4
1.67
W
Fafnir
ilfratello
Fafnir
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,742
Damage
44,847
60,901
Taken
66,896
44,801
Mitigated
35,640
27,676
Healing
27,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Geórge
Hou Yi
18,948
11,899
0
10,081
19,512
7,014
836
10,546
8,966
0
73,283
W
Hachiman
24,107
19,054
0
14,806
21,303
8,524
2,352
2,730
18,573
0
117,616
W
Baba Yaga
Sympathikus
Baba Yaga
15,828
35
186
3,838
13,864
6,893
583
2,476
11,388
60,317
0
L
Scylla
Wargrad
Scylla
12,414
835
0
2,431
15,889
6,282
288
10,765
5,124
52,063
0
L
Amaterasu
flerow
Amaterasu
13,485
4,577
0
14,523
31,495
22,344
407
9,999
21,496
142
51,543
W
Fafnir
ilfratello
Fafnir
14,807
2,683
0
8,846
25,734
29,384
547
7,481
18,253
35,519
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,872
Gold Earned
38,071
265
Minions Killed
223
0
Camps Cleared
0
1,057,767
Distance Traveled
1,153,885
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
11,914
596
70
4
0
372,065
1
W
Hachiman
13,345
667
151
8
0
359,437
1
W
Baba Yaga
11,881
594
92
5
0
354,118
1
L
Scylla
12,573
629
73
4
0
345,423
3
L
Amaterasu
13,584
679
80
4
0
436,397
5
W
Fafnir
13,646
682
22
1
0
344,212
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role