Player Matchup

Sobek
Sobek
Gold III
BigFeeeder
Sobek
Gold III
Level 120
God Stats
6W - 5L
1,786 SR
Queue Stats
60W - 51L
1,549 MMR
Solo
Ra
Ra
Gold III
FranSole
Ra
Gold III
Level 140
God Stats
3W - 4L
1,732 SR
Queue Stats
303W - 309L
1,561 MMR
Party 1
Sun Wukong
Sun Wukong
Gold V
ImonFireUla
Sun Wukong
Gold V
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 19L
1,625 MMR
Party 1
Cupid
Cupid
Gold IV
NameGotTaken
Cupid
Gold IV
Level 142
God Stats
8W - 11L
1,719 SR
Queue Stats
326W - 325L
1,399 MMR
Party 3
Arachne
Arachne
Platinum III
WillOldfield
Arachne
Platinum III
Level 160
God Stats
11W - 5L
1,675 SR
Queue Stats
582W - 595L
1,808 MMR
Party 3
Team Averages
Gold III
Gold III
Average Tier
Level 125
1,683 SR
1,588 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 153
1,556 SR
1,589 MMR
Awilix
Awilix
Platinum V
Agraham
Awilix
Platinum V
Level 156
God Stats
14W - 14L
1,693 SR
Queue Stats
110W - 115L
1,685 MMR
Party 2
Guan Yu
Guan Yu
Platinum II
Douzepack
Guan Yu
Platinum II
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
332W - 316L
1,610 MMR
Solo
Anhur
Anhur
Gold II
Erorica
Anhur
Gold II
Level 157
God Stats
13W - 12L
1,588 SR
Queue Stats
155W - 136L
1,531 MMR
Solo
Ganesha
Ganesha
Gold I
Naiclous
Ganesha
Gold I
Level 149
God Stats
1W - 1L
1,326 SR
Queue Stats
194W - 179L
1,582 MMR
Solo
Raijin
Raijin
Silver I
daerios
Raijin
Silver I
Level 141
God Stats
2W - 0L
1,673 SR
Queue Stats
18W - 13L
1,538 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
12
0 / 4 / 3
8,108
405
5,453
15,822
13,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
0 / 8 / 4
9,762
488
4,890
11,924
4,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
ImonFireUla
Sun Wukong
16
1 / 3 / 1
9,565
478
11,525
14,992
10,681
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
0 / 6 / 1
8,914
446
5,873
12,229
3,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Arachne
WillOldfield
Arachne
18
8 / 2 / 0
11,162
558
10,399
15,893
5,550
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bans
DanzaburouScyllaSetTsukuyomiJanus

VS

Bans
ApolloNu WaKhepriHeimdallrSylvanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Agraham
Awilix
18
11 / 0 / 5
12,089
604
16,197
13,555
6,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Guan Yu
Douzepack
Guan Yu
17
1 / 2 / 5
10,676
534
6,223
18,990
13,793
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anhur
Erorica
Anhur
19
7 / 2 / 1
12,220
611
11,921
15,638
8,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
Naiclous
Ganesha
15
0 / 1 / 11
10,459
523
6,417
12,295
12,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Raijin
daerios
Raijin
16
4 / 4 / 6
10,635
532
7,311
8,619
3,934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
51
9
Kills
23
23
Deaths
9
9
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Awilix
Agraham
Awilix
11
0
5
13.5
L
Sobek
0
4
3
0.38
W
Guan Yu
Douzepack
Guan Yu
1
2
5
1.75
W
Anhur
Erorica
Anhur
7
2
1
3.75
L
0
8
4
0.25
L
Sun Wukong
ImonFireUla
Sun Wukong
1
3
1
0.5
W
Ganesha
Naiclous
Ganesha
0
1
11
5.5
L
0
6
1
0.08
L
Arachne
WillOldfield
Arachne
8
2
0
4
W
Raijin
daerios
Raijin
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,140
Damage
48,069
70,860
Taken
69,097
37,736
Mitigated
45,260
22,402
Healing
22,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
Agraham
Awilix
16,197
7,178
0
3,073
13,555
6,049
1,711
3,576
9,979
0
85,922
L
Sobek
5,453
449
0
3,503
15,822
13,653
0
4,577
11,114
24,247
0
W
Guan Yu
Douzepack
Guan Yu
6,223
1,219
3,028
7,232
18,990
13,793
878
2,643
16,347
0
63,612
W
Anhur
Erorica
Anhur
11,921
6,014
0
6,876
15,638
8,609
2,364
1,916
13,722
0
77,526
L
4,890
492
573
3,717
11,924
4,134
0
2,821
8,905
87,322
0
L
Sun Wukong
ImonFireUla
Sun Wukong
11,525
3,219
0
6,174
14,992
10,681
560
1,323
13,619
0
65,487
W
Ganesha
Naiclous
Ganesha
6,417
355
0
1,630
12,295
12,875
175
4,063
8,232
28,272
0
L
5,873
2,580
0
4,112
12,229
3,718
0
935
11,254
0
59,541
L
Arachne
WillOldfield
Arachne
10,399
7,287
0
4,323
15,893
5,550
27
3,521
12,240
0
72,467
W
Raijin
daerios
Raijin
7,311
715
0
875
8,619
3,934
734
2,779
5,840
75,776
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,511
Gold Earned
56,079
560
Minions Killed
565
0
Camps Cleared
0
1,867,323
Distance Traveled
2,014,713
35
Wards Purchased
39
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
12,089
604
97
5
0
455,463
5
L
Sobek
8,108
405
31
2
0
388,656
10
W
Guan Yu
10,676
534
130
7
0
412,761
5
W
Anhur
12,220
611
160
8
0
353,815
8
L
Ra
9,762
488
152
8
0
364,342
8
L
Sun Wukong
9,565
478
133
7
0
371,196
5
W
Ganesha
10,459
523
1
0
0
430,534
14
L
Cupid
8,914
446
107
5
0
329,903
6
L
Arachne
11,162
558
137
7
0
413,226
6
W
Raijin
10,635
532
177
9
0
362,140
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role