Player Matchup

Hel
Hel
Alexander5210
Hel
Level 27
God Stats
8W - 3L
1,961 SR
Queue Stats
168W - 152L
1,597 Elo+
Solo
Chronos
Chronos
CygiStalowy
Chronos
Level 17
God Stats
1W - 0L
1,568 SR
Queue Stats
7W - 6L
1,480 Elo+
Solo
Ymir
Ymir
DarckWeezo
Ymir
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,460 Elo+
Solo
Hachiman
Hachiman
adrianelpro77
Hachiman
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
aebrak
Tsukuyomi
Level 8
God Stats
2W - 1L
1,822 SR
Queue Stats
9W - 4L
1,671 Elo+
Party 1
Team Averages
Level 15
1,670 SR
1,542 Elo+

VS

Team Averages
Level 16
1,461 SR
1,553 Elo+
Nu Wa
Nu Wa
Estaor
Nu Wa
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 23L
1,457 Elo+
Solo
Cthulhu
Cthulhu
MiNegroAmigo
Cthulhu
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
22W - 29L
1,856 Elo+
Solo
Bastet
Bastet
Solanuit
Bastet
Level 28
God Stats
3W - 2L
1,543 SR
Queue Stats
74W - 81L
1,587 Elo+
Solo
Anubis
Anubis
ttvHustenSaft
Anubis
Level 5
God Stats
2W - 5L
1,413 SR
Queue Stats
12W - 11L
1,276 Elo+
Solo
Artemis
Artemis
地狱凯撒
Artemis
Level 14
God Stats
0W - 2L
1,348 SR
Queue Stats
33W - 24L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
16 / 1 / 2
11,970
704
12,657
10,610
4,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chronos
CygiStalowy
Chronos
14
2 / 5 / 2
8,896
523
9,744
16,577
5,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
2 / 3 / 6
8,369
492
3,656
11,674
8,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
adrianelpro77
Hachiman
14
5 / 4 / 6
8,499
500
12,891
11,986
3,905
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tsukuyomi
aebrak
Tsukuyomi
18
7 / 3 / 5
10,671
628
11,952
15,308
6,071
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Estaor
Nu Wa
12
2 / 3 / 1
7,477
440
10,227
7,631
2,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
MiNegroAmigo
Cthulhu
13
3 / 7 / 8
8,637
508
9,852
18,543
14,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
Solanuit
Bastet
15
4 / 5 / 5
9,287
546
10,557
15,731
5,488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

13
3 / 10 / 5
7,950
468
7,053
12,303
6,202
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
地狱凯撒
Artemis
14
4 / 7 / 2
8,293
488
6,924
11,159
3,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
37
32
Kills
16
16
Deaths
32
21
Assists
21
Player
Kills
Deaths
Assists
KDA
W
16
1
2
17
W
Chronos
CygiStalowy
Chronos
2
5
2
0.6
W
2
3
6
1.67
L
Nu Wa
Estaor
Nu Wa
2
3
1
0.83
L
Cthulhu
MiNegroAmigo
Cthulhu
3
7
8
1
L
Bastet
Solanuit
Bastet
4
5
5
1.3
W
Hachiman
adrianelpro77
Hachiman
5
4
6
2
W
Tsukuyomi
aebrak
Tsukuyomi
7
3
5
3.17
L
3
10
5
0.55
L
Artemis
地狱凯撒
Artemis
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,900
Damage
44,613
66,155
Taken
65,367
28,216
Mitigated
31,412
28,709
Healing
11,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,657
1,517
1,993
6,069
10,610
4,337
1,999
2,156
8,454
72,083
0
W
Chronos
CygiStalowy
Chronos
9,744
3,593
0
6,684
16,577
5,791
1,190
8,695
7,882
51,305
0
W
3,656
518
0
1,855
11,674
8,112
447
6,515
5,159
16,664
0
L
Nu Wa
Estaor
Nu Wa
10,227
2,231
600
1,092
7,631
2,602
0
3,995
3,596
37,386
0
L
Cthulhu
MiNegroAmigo
Cthulhu
9,852
926
61
673
18,543
14,114
132
5,716
12,747
23,575
0
L
Bastet
Solanuit
Bastet
10,557
3,536
0
4,438
15,731
5,488
0
5,023
10,572
0
51,036
W
Hachiman
adrianelpro77
Hachiman
12,891
8,503
0
4,269
11,986
3,905
2,000
5,770
6,216
0
51,029
W
Tsukuyomi
aebrak
Tsukuyomi
11,952
3,838
0
7,839
15,308
6,071
0
3,996
11,312
0
77,648
L
7,053
1,992
159
2,192
12,303
6,202
1,466
6,115
5,960
32,089
0
L
Artemis
地狱凯撒
Artemis
6,924
4,187
0
2,322
11,159
3,006
0
4,580
6,435
0
33,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,405
Gold Earned
41,644
494
Minions Killed
282
0
Camps Cleared
0
1,457,570
Distance Traveled
1,408,690
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
11,970
704
140
8
0
313,185
1
W
Chronos
8,896
523
93
5
0
231,766
6
W
Ymir
8,369
492
12
1
0
305,665
0
L
Nu Wa
7,477
440
66
4
0
281,189
1
L
Cthulhu
8,637
508
24
1
0
302,480
4
L
Bastet
9,287
546
91
5
0
319,691
3
W
Hachiman
8,499
500
92
5
0
266,711
0
W
Tsukuyomi
10,671
628
157
9
0
340,243
3
L
Anubis
7,950
468
49
3
0
241,064
0
L
Artemis
8,293
488
52
3
0
264,266
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role