Player Matchup

Cthulhu
Cthulhu
Rannu2102
Cthulhu
Level 17
God Stats
2W - 6L
1,272 SR
Queue Stats
3W - 6L
1,262 Elo+
Solo
Poseidon
Poseidon
UnprotectedSaxx
Poseidon
Level 84
God Stats
2W - 11L
1,122 SR
Queue Stats
69W - 99L
1,400 Elo+
Solo
Artemis
Artemis
dalpar22
Artemis
Level 80
God Stats
6W - 6L
1,225 SR
Queue Stats
406W - 517L
1,392 Elo+
Solo
Team Averages
Level 60
1,207 SR
1,351 Elo+

VS

Team Averages
Level 49
1,597 SR
1,439 Elo+
Neith
Neith
Graskale
Neith
Level 34
God Stats
5W - 6L
1,606 SR
Queue Stats
113W - 107L
1,488 Elo+
Party 1
Tiamat
Tiamat
Joetuun
Tiamat
Level 12
God Stats
8W - 9L
1,429 SR
Queue Stats
21W - 21L
1,264 Elo+
Party 1
Pele
Pele
tired shadow
Pele
Level 100
God Stats
12W - 9L
1,756 SR
Queue Stats
151W - 151L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Rannu2102
Cthulhu
9
1 / 2 / 3
6,352
635
1,630
5,442
2,011
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Poseidon
10
1 / 1 / 2
6,323
632
4,827
5,544
1,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
dalpar22
Artemis
9
2 / 3 / 2
6,350
635
3,259
7,880
2,376
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Graskale
Neith
10
4 / 2 / 1
7,308
731
6,917
6,059
1,984
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Tiamat
Joetuun
Tiamat
10
1 / 1 / 4
6,703
670
3,788
3,897
2,636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
0 / 1 / 5
6,418
642
3,828
5,677
1,788
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
15
4
Kills
5
6
Deaths
4
7
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Neith
Graskale
Neith
4
2
1
2.25
W
Tiamat
Joetuun
Tiamat
1
1
4
3
L
Cthulhu
Rannu2102
Cthulhu
1
2
3
1.25
L
Poseidon
1
1
2
2
L
Artemis
dalpar22
Artemis
2
3
2
1
W
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,716
Damage
14,533
18,866
Taken
15,633
5,817
Mitigated
6,408
4,513
Healing
4,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Graskale
Neith
6,917
2,339
0
1,197
6,059
1,984
455
3,405
2,654
0
24,028
W
Tiamat
Joetuun
Tiamat
3,788
674
0
1,875
3,897
2,636
160
1,258
2,639
18,397
0
L
Cthulhu
Rannu2102
Cthulhu
1,630
52
198
1,383
5,442
2,011
50
1,110
4,245
10,429
0
L
Poseidon
4,827
381
0
1,118
5,544
1,430
0
1,013
4,361
31,484
0
L
Artemis
dalpar22
Artemis
3,259
983
294
1,520
7,880
2,376
0
1,232
6,364
0
9,420
W
3,828
389
0
1,202
5,677
1,788
280
1,810
3,867
0
15,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,025
Gold Earned
20,429
92
Minions Killed
106
0
Camps Cleared
0
444,343
Distance Traveled
531,779
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,308
731
36
4
0
166,553
0
W
Tiamat
6,703
670
36
4
0
185,510
4
L
Cthulhu
6,352
635
24
2
0
139,926
5
L
Poseidon
6,323
632
46
5
0
158,229
0
L
Artemis
6,350
635
22
2
0
146,188
0
W
Pele
6,418
642
34
3
0
179,716
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role