Player Matchup

Ra
Ra
CrashDavis22
Ra
Level 149
God Stats
8W - 12L
1,576 SR
Queue Stats
295W - 267L
1,553 Elo+
Solo
Ao Kuang
Ao Kuang
LordBalthamos
Ao Kuang
Level 129
God Stats
61W - 51L
1,619 SR
Queue Stats
124W - 101L
1,654 Elo+
Solo
Heimdallr
Heimdallr
Rollenrocker
Heimdallr
Level 112
God Stats
9W - 10L
1,580 SR
Queue Stats
385W - 340L
1,679 Elo+
Solo
Zhong Kui
Zhong Kui
TheMainMan01
Zhong Kui
Level 124
God Stats
8W - 15L
1,467 SR
Queue Stats
409W - 415L
1,535 Elo+
Party 1
Hel
Hel
crystalalex88
Hel
Level 108
God Stats
11W - 18L
1,531 SR
Queue Stats
17W - 23L
1,486 Elo+
Party 1
Team Averages
Level 124
1,555 SR
1,582 Elo+

VS

Team Averages
Level 110
1,628 SR
1,562 Elo+
Erlang Shen
Erlang Shen
FluffyCorvo
Erlang Shen
Level 109
God Stats
13W - 7L
1,672 SR
Queue Stats
483W - 429L
1,580 Elo+
Solo
Bastet
Bastet
Hammarachi
Bastet
Level 109
God Stats
3W - 0L
1,823 SR
Queue Stats
321W - 315L
1,597 Elo+
Party 2
Cabrakan
Cabrakan
Jpoisons
Cabrakan
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MHAM
Ah Muzen Cab
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
Waffl
Tiamat
Level 83
God Stats
7W - 3L
1,647 SR
Queue Stats
44W - 36L
1,632 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 1
9,240
513
10,859
8,869
3,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ao Kuang
LordBalthamos
Ao Kuang
15
8 / 5 / 3
9,953
553
11,710
13,864
4,917
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
Rollenrocker
Heimdallr
13
2 / 7 / 2
8,033
446
6,548
14,068
6,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zhong Kui
TheMainMan01
Zhong Kui
11
0 / 7 / 4
7,164
398
6,158
15,473
10,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 4 / 2
7,222
401
4,190
8,901
3,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
FluffyCorvo
Erlang Shen
17
2 / 4 / 4
10,248
569
7,900
21,443
11,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bastet
Hammarachi
Bastet
17
3 / 2 / 4
10,018
557
5,330
11,828
4,406
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cabrakan
Jpoisons
Cabrakan
14
4 / 2 / 13
9,784
544
9,869
14,827
10,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ah Muzen Cab
MHAM
Ah Muzen Cab
19
13 / 2 / 0
11,824
657
13,612
14,430
6,164
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tiamat
Waffl
Tiamat
16
3 / 4 / 4
10,434
580
8,933
9,028
4,949
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
50
14
Kills
25
25
Deaths
14
12
Assists
25
Player
Kills
Deaths
Assists
KDA
L
3
2
1
1.75
W
Erlang Shen
FluffyCorvo
Erlang Shen
2
4
4
1
W
Bastet
Hammarachi
Bastet
3
2
4
2.5
W
Cabrakan
Jpoisons
Cabrakan
4
2
13
5.25
L
Ao Kuang
LordBalthamos
Ao Kuang
8
5
3
1.9
W
Ah Muzen Cab
MHAM
Ah Muzen Cab
13
2
0
6.5
L
Heimdallr
Rollenrocker
Heimdallr
2
7
2
0.43
L
Zhong Kui
TheMainMan01
Zhong Kui
0
7
4
0.29
W
Tiamat
Waffl
Tiamat
3
4
4
1.25
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,465
Damage
45,644
61,175
Taken
71,556
28,141
Mitigated
38,005
18,322
Healing
37,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,859
1,990
467
4,200
8,869
3,328
380
2,415
6,454
61,206
0
W
Erlang Shen
FluffyCorvo
Erlang Shen
7,900
5,008
0
13,562
21,443
11,993
0
10,807
10,149
0
82,890
W
Bastet
Hammarachi
Bastet
5,330
1,893
0
6,631
11,828
4,406
0
2,722
9,052
0
67,949
W
Cabrakan
Jpoisons
Cabrakan
9,869
1,085
0
6,798
14,827
10,493
185
9,499
5,149
19,183
0
L
Ao Kuang
LordBalthamos
Ao Kuang
11,710
2,866
0
3,472
13,864
4,917
0
5,253
8,611
53,276
0
W
Ah Muzen Cab
MHAM
Ah Muzen Cab
13,612
5,884
0
7,648
14,430
6,164
767
2,794
11,556
0
89,364
L
Heimdallr
Rollenrocker
Heimdallr
6,548
3,107
0
2,431
14,068
6,563
0
1,824
12,244
0
43,111
L
Zhong Kui
TheMainMan01
Zhong Kui
6,158
863
0
3,568
15,473
10,193
0
5,587
9,886
33,218
0
W
Tiamat
Waffl
Tiamat
8,933
1,172
0
2,571
9,028
4,949
750
6,115
2,733
74,870
0
L
4,190
685
999
3,185
8,901
3,140
0
3,723
5,178
32,803
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,612
Gold Earned
52,308
460
Minions Killed
558
0
Camps Cleared
0
1,543,759
Distance Traveled
1,811,645
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,240
513
119
7
0
313,850
1
W
Erlang Shen
10,248
569
160
9
0
360,017
3
W
Bastet
10,018
557
115
6
0
400,601
5
W
Cabrakan
9,784
544
16
1
0
340,534
3
L
Ao Kuang
9,953
553
118
7
0
350,153
5
W
Ah Muzen Cab
11,824
657
134
7
0
384,661
1
L
Heimdallr
8,033
446
73
4
0
295,176
4
L
Zhong Kui
7,164
398
65
4
0
303,682
1
W
Tiamat
10,434
580
133
7
0
325,832
6
L
Hel
7,222
401
85
5
0
280,898
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role