Player Matchup

Artio
Artio
Silver I
BruceVsPredator
Artio
Silver I
Level 127
God Stats
20W - 28L
1,392 SR
Queue Stats
93W - 120L
1,442 MMR
Solo
He Bo
He Bo
Bronze III
Garca_94
He Bo
Bronze III
Level 113
God Stats
0W - 1L
1,371 SR
Queue Stats
4W - 8L
1,459 MMR
Party 1
Anhur
Anhur
Bronze IV
SaDBoyz11_
Anhur
Bronze IV
Level 86
God Stats
0W - 1L
1,737 SR
Queue Stats
2W - 6L
1,296 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 109
1,500 SR
1,399 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 95
1,406 SR
1,401 MMR
Ares
Ares
Gold V
BigMamaRocks
Ares
Gold V
Level 127
God Stats
2W - 4L
1,160 SR
Queue Stats
47W - 66L
1,340 MMR
Solo
Anubis
Anubis
Bronze III
D1a6JIo
Anubis
Bronze III
Level 89
God Stats
1W - 0L
1,757 SR
Queue Stats
2W - 4L
1,383 MMR
Solo
Medusa
Medusa
Gold V
Wargrad
Medusa
Gold V
Level 68
God Stats
1W - 1L
1,301 SR
Queue Stats
31W - 38L
1,480 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 3
6,362
636
1,598
10,540
4,834
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

He Bo
Garca_94
He Bo
11
3 / 2 / 0
7,318
732
5,915
6,636
1,782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
9
0 / 6 / 1
6,089
609
5,662
9,519
2,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bans
ThothDiscordiaSobekCthulhuDanzaburou

VS

Bans
Hou YiYmirCupidKhepriArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 2 / 5
8,641
864
6,398
10,199
7,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anubis
D1a6JIo
Anubis
12
4 / 1 / 6
8,232
823
6,915
8,318
4,604
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
Wargrad
Medusa
11
4 / 1 / 9
7,949
795
8,915
7,161
2,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
33
3
Kills
13
13
Deaths
4
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
5
2
5
3.75
L
0
5
3
0.3
W
Anubis
D1a6JIo
Anubis
4
1
6
7
L
He Bo
Garca_94
He Bo
3
2
0
1.5
L
Anhur
0
6
1
0.08
W
Medusa
Wargrad
Medusa
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,175
Damage
22,228
26,695
Taken
25,678
9,090
Mitigated
14,510
3,194
Healing
11,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,398
425
0
3,369
10,199
7,333
357
2,347
7,616
19,696
0
L
1,598
192
300
1,428
10,540
4,834
0
4,355
6,185
5,312
0
W
Anubis
D1a6JIo
Anubis
6,915
459
0
5,259
8,318
4,604
740
2,909
5,229
38,161
0
L
He Bo
Garca_94
He Bo
5,915
0
0
450
6,636
1,782
0
3,810
2,826
23,821
0
L
Anhur
5,662
1,628
0
1,016
9,519
2,474
0
5,190
4,329
0
20,005
W
Medusa
Wargrad
Medusa
8,915
3,222
0
2,466
7,161
2,573
1,690
1,763
5,308
0
29,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,769
Gold Earned
24,822
67
Minions Killed
130
0
Camps Cleared
0
505,434
Distance Traveled
564,179
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,641
864
14
1
0
189,054
4
L
Artio
6,362
636
2
0
0
131,306
2
W
Anubis
8,232
823
73
7
0
179,918
5
L
He Bo
7,318
732
44
4
0
199,123
1
L
Anhur
6,089
609
21
2
0
175,005
0
W
Medusa
7,949
795
43
4
0
195,207
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role