Player Matchup

Scylla
Scylla
Annagar
Scylla
Level 47
God Stats
50W - 33L
1,635 SR
Queue Stats
255W - 239L
1,465 Elo+
Party 1
Artemis
Artemis
SmellMai
Artemis
Level 28
God Stats
0W - 2L
1,230 SR
Queue Stats
73W - 55L
1,593 Elo+
Solo
Cthulhu
Cthulhu
Spirenzo18
Cthulhu
Level 29
God Stats
10W - 7L
1,731 SR
Queue Stats
35W - 31L
1,575 Elo+
Party 1
Set
Set
eaZhy1
Set
Level 15
God Stats
2W - 2L
1,500 SR
Queue Stats
28W - 22L
1,570 Elo+
Party 1
Bellona
Bellona
fRistt333
Bellona
Level 9
God Stats
7W - 5L
1,624 SR
Queue Stats
17W - 17L
1,518 Elo+
Party 1
Team Averages
Level 26
1,544 SR
1,544 Elo+

VS

Team Averages
Level 21
1,570 SR
1,498 Elo+
Pele
Pele
Cr4ZyB0W
Pele
Level 24
God Stats
20W - 12L
1,568 SR
Queue Stats
37W - 40L
1,488 Elo+
Solo
Khepri
Khepri
Ferrovius
Khepri
Level 15
God Stats
4W - 2L
1,809 SR
Queue Stats
195W - 184L
1,461 Elo+
Solo
Osiris
Osiris
Glebusis
Osiris
Level 24
God Stats
7W - 8L
1,208 SR
Queue Stats
276W - 199L
1,653 Elo+
Solo
Eset
Eset
JeffreyBones
Eset
Level 19
God Stats
2W - 2L
1,500 SR
Queue Stats
130W - 117L
1,548 Elo+
Solo
Anhur
Anhur
Maikul
Anhur
Level 21
God Stats
2W - 1L
1,766 SR
Queue Stats
11W - 9L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Annagar
Scylla
7
1 / 3 / 1
4,651
465
2,302
4,855
1,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Artemis
SmellMai
Artemis
7
0 / 4 / 0
4,472
447
1,923
4,584
604
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
Spirenzo18
Cthulhu
8
0 / 1 / 0
4,838
484
1,511
4,150
1,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Set
eaZhy1
Set
7
1 / 5 / 1
4,934
493
1,638
6,582
1,698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bellona
fRistt333
Bellona
9
1 / 2 / 0
4,866
487
3,029
6,432
2,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
7
5 / 1 / 4
5,296
530
4,348
6,213
1,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
Ferrovius
Khepri
8
0 / 0 / 5
5,452
545
1,648
2,500
1,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Osiris
Glebusis
Osiris
11
2 / 1 / 0
6,383
638
4,605
6,568
3,041
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
2 / 1 / 3
6,530
653
2,849
3,660
1,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Anhur
Maikul
Anhur
9
6 / 0 / 0
5,720
572
4,579
2,944
744
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
27
3
Kills
15
15
Deaths
3
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Scylla
Annagar
Scylla
1
3
1
0.5
W
Pele
5
1
4
7
W
Khepri
Ferrovius
Khepri
0
0
5
2.5
W
Osiris
Glebusis
Osiris
2
1
0
2
W
2
1
3
3.5
W
Anhur
Maikul
Anhur
6
0
0
6
L
Artemis
SmellMai
Artemis
0
4
0
0
L
Cthulhu
Spirenzo18
Cthulhu
0
1
0
0
L
Set
eaZhy1
Set
1
5
1
0.3
L
Bellona
fRistt333
Bellona
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,403
Damage
18,029
26,603
Taken
21,885
8,067
Mitigated
7,731
6,354
Healing
8,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Annagar
Scylla
2,302
370
0
70
4,855
1,234
0
1,592
3,073
14,547
0
W
Pele
4,348
2,234
0
2,548
6,213
1,709
228
1,584
4,427
0
17,969
W
Khepri
Ferrovius
Khepri
1,648
249
0
458
2,500
1,155
26
630
1,870
18,548
0
W
Osiris
Glebusis
Osiris
4,605
2,585
0
3,902
6,568
3,041
0
0
6,568
0
36,205
W
2,849
91
0
567
3,660
1,082
208
426
3,144
38,254
0
W
Anhur
Maikul
Anhur
4,579
2,486
0
1,405
2,944
744
340
881
2,063
0
26,738
L
Artemis
SmellMai
Artemis
1,923
1,106
0
623
4,584
604
0
606
3,978
0
18,321
L
Cthulhu
Spirenzo18
Cthulhu
1,511
17
82
904
4,150
1,672
0
1,042
3,108
19,300
0
L
Set
eaZhy1
Set
1,638
1,030
0
1,613
6,582
1,698
0
1,015
5,515
0
15,477
L
Bellona
fRistt333
Bellona
3,029
1,047
0
3,062
6,432
2,859
0
0
6,432
0
19,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,761
Gold Earned
29,381
161
Minions Killed
294
0
Camps Cleared
0
915,945
Distance Traveled
902,900
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
4,651
465
24
2
0
181,116
2
W
Pele
5,296
530
28
3
0
188,572
0
W
Khepri
5,452
545
32
3
0
186,573
2
W
Osiris
6,383
638
97
10
0
185,762
3
W
Eset
6,530
653
81
8
0
178,331
3
W
Anhur
5,720
572
56
6
0
163,662
3
L
Artemis
4,472
447
47
5
0
174,232
1
L
Cthulhu
4,838
484
24
2
0
194,853
1
L
Set
4,934
493
36
4
0
178,875
2
L
Bellona
4,866
487
30
3
0
186,869
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role