Player Matchup

Scylla
Scylla
Gold I
Schniflheim
Scylla
Gold I
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 11L
1,853 MMR
Party 1
Cu Chulainn
Cu Chulainn
Diamond III
TSFxSHIN4RUI 00
Cu Chulainn
Diamond III
Level 103
God Stats
57W - 37L
1,615 SR
Queue Stats
896W - 910L
2,175 MMR
Solo
Awilix
Awilix
Diamond V
TheOffic3r
Awilix
Diamond V
Level 129
God Stats
2W - 0L
1,878 SR
Queue Stats
173W - 152L
2,080 MMR
Solo
Anhur
Anhur
Diamond V
aiZw00tler
Anhur
Diamond V
Level 136
God Stats
31W - 22L
1,805 SR
Queue Stats
194W - 188L
2,093 MMR
Solo
Cerberus
Cerberus
Platinum V
legzfacejack
Cerberus
Platinum V
Level 39
God Stats
7W - 3L
1,760 SR
Queue Stats
28W - 12L
1,921 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 100
1,712 SR
2,024 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 138
1,690 SR
2,024 MMR
Artio
Artio
Platinum II
Dave__210
Artio
Platinum II
Level 107
God Stats
6W - 5L
1,782 SR
Queue Stats
94W - 76L
1,926 MMR
Solo
Heimdallr
Heimdallr
Diamond V
EIoBully
Heimdallr
Diamond V
Level 126
God Stats
17W - 5L
1,780 SR
Queue Stats
46W - 41L
2,029 MMR
Solo
Janus
Janus
Diamond V
Kylegardner987
Janus
Diamond V
Level 148
God Stats
6W - 10L
1,365 SR
Queue Stats
413W - 406L
2,152 MMR
Solo
Guan Yu
Guan Yu
Diamond III
Natza97
Guan Yu
Diamond III
Level 157
God Stats
22W - 10L
1,865 SR
Queue Stats
254W - 235L
2,194 MMR
Solo
Fenrir
Fenrir
Platinum III
Siavash007
Fenrir
Platinum III
Level 151
God Stats
19W - 23L
1,658 SR
Queue Stats
287W - 292L
1,819 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
20
7 / 1 / 12
20,088
591
27,552
10,923
4,776
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cu Chulainn
TSFxSHIN4RUI 00
Cu Chulainn
20
6 / 3 / 13
20,419
601
37,072
34,759
51,903
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Awilix
TheOffic3r
Awilix
20
5 / 6 / 9
18,525
545
12,141
25,375
18,085
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Anhur
20
11 / 4 / 7
21,358
628
34,195
44,088
27,550
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
legzfacejack
Cerberus
20
4 / 1 / 20
18,431
542
19,400
30,077
40,422
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
SetAo KuangPelePersephoneNu Wa

VS

Bans
DanzaburouKhepriGebTsukuyomiApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Dave__210
Artio
20
2 / 10 / 7
14,796
435
12,114
35,894
51,929
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heimdallr
EIoBully
Heimdallr
20
5 / 11 / 2
18,334
539
30,141
40,049
17,388
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
4 / 3 / 6
18,786
553
22,675
14,921
6,145
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
Natza97
Guan Yu
20
2 / 4 / 8
16,774
493
18,713
44,215
50,312
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
Siavash007
Fenrir
20
2 / 5 / 7
16,138
475
8,991
27,892
22,684
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
45
33
Kills
15
15
Deaths
33
61
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Artio
Dave__210
Artio
2
10
7
0.55
L
Heimdallr
EIoBully
Heimdallr
5
11
2
0.55
L
4
3
6
2.33
L
Guan Yu
Natza97
Guan Yu
2
4
8
1.5
W
Scylla
7
1
12
13
L
Fenrir
Siavash007
Fenrir
2
5
7
1.1
W
Cu Chulainn
TSFxSHIN4RUI 00
Cu Chulainn
6
3
13
4.17
W
Awilix
TheOffic3r
Awilix
5
6
9
1.58
W
Anhur
11
4
7
3.63
W
Cerberus
legzfacejack
Cerberus
4
1
20
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

130,360
Damage
92,634
145,222
Taken
162,971
142,736
Mitigated
148,458
60,525
Healing
53,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
Dave__210
Artio
12,114
150
2,227
5,647
35,894
51,929
221
12,087
22,830
54,607
0
L
Heimdallr
EIoBully
Heimdallr
30,141
20,959
0
12,982
40,049
17,388
6,652
7,893
31,234
0
174,137
L
22,675
565
0
1,727
14,921
6,145
0
4,917
9,561
193,017
0
L
Guan Yu
Natza97
Guan Yu
18,713
1,197
5,405
17,375
44,215
50,312
220
19,043
22,823
1,165
120,344
W
Scylla
27,552
4,584
0
5,065
10,923
4,776
4,331
5,170
5,557
187,034
0
L
Fenrir
Siavash007
Fenrir
8,991
2,299
0
8,463
27,892
22,684
0
8,027
19,438
0
133,043
W
Cu Chulainn
TSFxSHIN4RUI 00
Cu Chulainn
37,072
5,116
0
15,879
34,759
51,903
1,424
7,665
26,932
17,267
133,122
W
Awilix
TheOffic3r
Awilix
12,141
6,426
0
1,199
25,375
18,085
206
6,562
18,743
0
154,833
W
Anhur
34,195
22,380
0
26,648
44,088
27,550
8,651
9,087
34,721
0
219,600
W
Cerberus
legzfacejack
Cerberus
19,400
637
0
11,734
30,077
40,422
1,681
9,702
20,153
80,457
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

98,821
Gold Earned
84,828
995
Minions Killed
1,038
0
Camps Cleared
0
3,474,973
Distance Traveled
3,287,584
45
Wards Purchased
42
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
14,796
435
80
2
0
630,998
7
L
Heimdallr
18,334
539
240
7
0
493,377
6
L
Janus
18,786
553
312
9
0
734,258
10
L
Guan Yu
16,774
493
227
7
0
686,477
9
W
Scylla
20,088
591
291
9
0
690,123
10
L
Fenrir
16,138
475
179
5
0
742,474
10
W
Cu Chulainn
20,419
601
231
7
0
685,010
3
W
Awilix
18,525
545
179
5
0
759,434
8
W
Anhur
21,358
628
218
6
0
610,966
7
W
Cerberus
18,431
542
76
2
0
729,440
17

Distance Traveled

Minion Kills by Role

Gold Earned by Role