Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
 
Hades
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
SeeoniX
Amaterasu
Level 74
God Stats
5W - 1L
1,637 SR
Queue Stats
14W - 10L
1,803 Elo+
Solo
Team Averages
Level 114
1,546 SR
1,601 Elo+

VS

Team Averages
Level 101
1,518 SR
1,507 Elo+
Bacchus
Bacchus
 
Bacchus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
SEB W1LL K1LL U
Neith
Level 137
God Stats
9W - 4L
1,666 SR
Queue Stats
9W - 6L
1,740 Elo+
Solo
Nu Wa
Nu Wa
leaettaaa
Nu Wa
Level 57
God Stats
51W - 74L
1,387 SR
Queue Stats
52W - 78L
1,282 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
9
0 / 5 / 1
6,558
656
5,589
12,783
7,241
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hades
 
Hades
4
0 / 0 / 0
5,440
544
560
1,604
464
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Amaterasu
SeeoniX
Amaterasu
10
1 / 4 / 0
6,688
669
4,531
8,890
4,518
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
3 / 0 / 6
8,346
835
5,746
7,156
7,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
5 / 0 / 4
8,108
811
8,477
5,013
1,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
leaettaaa
Nu Wa
9
1 / 1 / 5
6,852
685
2,976
4,458
1,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
24
1
Kills
9
9
Deaths
1
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
0
5
1
0.1
L
Hades
 
Hades
0
0
0
0
W
Bacchus
 
Bacchus
3
0
6
6
W
5
0
4
7
L
Amaterasu
SeeoniX
Amaterasu
1
4
0
0.25
W
Nu Wa
leaettaaa
Nu Wa
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,680
Damage
17,199
23,277
Taken
16,627
12,223
Mitigated
10,485
5,592
Healing
6,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
5,589
1,298
0
2,538
12,783
7,241
0
4,248
8,413
0
17,855
L
Hades
 
Hades
560
0
400
489
1,604
464
0
834
670
5,517
0
W
Bacchus
 
Bacchus
5,746
1,313
0
1,895
7,156
7,403
28
236
6,920
11,337
0
W
8,477
3,839
0
3,022
5,013
1,745
2,923
201
4,812
0
36,767
L
Amaterasu
SeeoniX
Amaterasu
4,531
1,479
0
2,165
8,890
4,518
0
3,297
5,455
0
13,262
W
Nu Wa
leaettaaa
Nu Wa
2,976
872
770
429
4,458
1,337
32
159
4,299
18,825
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,686
Gold Earned
23,306
47
Minions Killed
114
0
Camps Cleared
0
403,600
Distance Traveled
562,956
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,558
656
17
2
0
183,914
1
L
Hades
5,440
544
14
1
0
39,913
1
W
Bacchus
8,346
835
19
2
0
194,311
4
W
Neith
8,108
811
51
5
0
183,676
1
L
Amaterasu
6,688
669
16
2
0
179,773
2
W
Nu Wa
6,852
685
44
4
0
184,969
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role