Player Matchup

Jing Wei
Jing Wei
DSK_J
Jing Wei
Level 63
God Stats
7W - 8L
1,423 SR
Queue Stats
47W - 96L
1,272 Elo+
Solo
Janus
Janus
GermyCrossfire
Janus
Level 16
God Stats
5W - 7L
1,329 SR
Queue Stats
15W - 27L
1,278 Elo+
Party 2
Odin
Odin
YourManDan_
Odin
Level 29
God Stats
18W - 11L
1,895 SR
Queue Stats
101W - 118L
1,403 Elo+
Party 2
Team Averages
Level 36
1,549 SR
1,318 Elo+

VS

Team Averages
Level 34
1,419 SR
1,317 Elo+
Zhong Kui
Zhong Kui
Nasgo_MM
Zhong Kui
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,240 Elo+
Party 1
Thanatos
Thanatos
NeskyZone
Thanatos
Level 28
God Stats
0W - 2L
1,624 SR
Queue Stats
12W - 16L
1,339 Elo+
Party 1
Xbalanque
Xbalanque
SheWanaGo2Japan2
Xbalanque
Level 67
God Stats
4W - 7L
1,132 SR
Queue Stats
55W - 75L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DSK_J
Jing Wei
19
12 / 4 / 7
14,983
749
28,688
21,793
9,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
3 / 7 / 12
13,272
664
13,905
12,888
4,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

17
8 / 8 / 9
14,866
743
15,529
20,315
15,489
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Nasgo_MM
Zhong Kui
14
2 / 7 / 6
11,365
568
9,521
22,288
24,158
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thanatos
NeskyZone
Thanatos
18
7 / 7 / 7
14,237
712
13,799
23,737
9,867
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xbalanque
17
9 / 9 / 5
13,791
690
21,315
22,516
9,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
36
23
Kills
18
19
Deaths
23
28
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
DSK_J
Jing Wei
12
4
7
3.88
W
3
7
12
1.29
L
Zhong Kui
Nasgo_MM
Zhong Kui
2
7
6
0.71
L
Thanatos
NeskyZone
Thanatos
7
7
7
1.5
L
Xbalanque
9
9
5
1.28
W
8
8
9
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,122
Damage
44,635
54,996
Taken
68,541
29,488
Mitigated
43,783
16,354
Healing
19,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
DSK_J
Jing Wei
28,688
24,794
0
11,123
21,793
9,649
1,476
3,256
18,537
0
88,452
W
13,905
725
0
752
12,888
4,350
452
1,536
11,352
46,919
0
L
Zhong Kui
Nasgo_MM
Zhong Kui
9,521
1,405
786
3,005
22,288
24,158
0
5,020
16,828
31,389
0
L
Thanatos
NeskyZone
Thanatos
13,799
4,220
0
12,855
23,737
9,867
0
3,715
19,748
0
49,621
L
Xbalanque
21,315
8,300
0
3,203
22,516
9,758
37
4,356
17,944
0
63,586
W
15,529
5,333
0
4,479
20,315
15,489
556
4,736
15,579
0
36,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,121
Gold Earned
39,393
185
Minions Killed
186
0
Camps Cleared
0
1,042,401
Distance Traveled
928,953
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
14,983
749
83
4
0
340,574
1
W
Janus
13,272
664
64
3
0
370,880
3
L
Zhong Kui
11,365
568
31
2
0
278,965
4
L
Thanatos
14,237
712
73
4
0
356,889
9
L
Xbalanque
13,791
690
82
4
0
293,099
0
W
Odin
14,866
743
38
2
0
330,947
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role