Player Matchup

Nox
Nox
B-bR04000
Nox
Level 27
God Stats
3W - 0L
1,756 SR
Queue Stats
24W - 26L
1,371 Elo+
Solo
Chaac
Chaac
BRADMIST3R123
Chaac
Level 19
God Stats
17W - 14L
1,376 SR
Queue Stats
109W - 137L
1,368 Elo+
Solo
Hera
Hera
Häherfeder
Hera
Level 15
God Stats
11W - 14L
1,407 SR
Queue Stats
34W - 54L
1,391 Elo+
Solo
Chernobog
Chernobog
JONNY1014
Chernobog
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
104W - 115L
1,350 Elo+
Solo
Awilix
Awilix
Mr_wonderful27
Awilix
Level 18
God Stats
7W - 8L
1,418 SR
Queue Stats
116W - 102L
1,321 Elo+
Solo
Team Averages
Level 20
1,491 SR
1,360 Elo+

VS

Team Averages
Level 20
1,676 SR
1,457 Elo+
Ra
Ra
Ps_Killer_Ps
Ra
Level 15
God Stats
3W - 5L
1,927 SR
Queue Stats
29W - 30L
1,582 Elo+
Solo
Sun Wukong
Sun Wukong
canna3190
Sun Wukong
Level 12
God Stats
7W - 4L
1,818 SR
Queue Stats
89W - 103L
1,448 Elo+
Solo
Loki
Loki
inkognito_Online
Loki
Level 24
God Stats
10W - 15L
1,468 SR
Queue Stats
80W - 105L
1,358 Elo+
Solo
Nike
Nike
tatou87
Nike
Level 30
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 25L
1,689 Elo+
Party 1
Anhur
Anhur
xXLoulouK1llerXx
Anhur
Level 21
God Stats
1W - 1L
1,669 SR
Queue Stats
8W - 16L
1,208 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 3 / 4
11,928
568
13,773
10,418
4,562
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
8 / 3 / 6
11,860
565
14,822
17,615
14,857
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

14
3 / 5 / 3
9,500
452
6,370
7,220
2,045
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chernobog
JONNY1014
Chernobog
18
6 / 1 / 4
10,942
521
10,571
10,128
4,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

18
4 / 5 / 3
11,231
535
10,173
15,340
5,575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 7 / 3
11,664
555
12,453
18,195
7,587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
canna3190
Sun Wukong
13
2 / 5 / 4
7,885
375
4,902
13,846
10,626
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
3 / 6 / 1
8,250
393
4,145
12,487
4,535
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nike
tatou87
Nike
14
1 / 3 / 4
9,444
450
6,543
13,418
10,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
0 / 7 / 4
7,389
352
3,725
13,869
4,395
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
31
28
Kills
15
17
Deaths
28
20
Assists
16
Player
Kills
Deaths
Assists
KDA
W
7
3
4
3
W
8
3
6
3.67
W
3
5
3
0.9
W
Chernobog
JONNY1014
Chernobog
6
1
4
8
W
4
5
3
1.1
L
9
7
3
1.5
L
Sun Wukong
canna3190
Sun Wukong
2
5
4
0.8
L
3
6
1
0.58
L
Nike
tatou87
Nike
1
3
4
1
L
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,709
Damage
31,768
60,721
Taken
71,815
31,171
Mitigated
37,831
19,199
Healing
10,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,773
500
0
1,930
10,418
4,562
1,530
2,570
7,636
66,948
0
W
14,822
1,959
0
7,950
17,615
14,857
2,438
2,498
14,965
0
59,104
W
6,370
1,494
0
417
7,220
2,045
1,858
256
6,964
37,109
0
W
Chernobog
JONNY1014
Chernobog
10,571
6,020
0
5,705
10,128
4,132
4,022
1,203
8,889
0
64,696
W
10,173
4,254
0
3,197
15,340
5,575
4,251
5,258
9,814
0
64,563
L
12,453
2,199
2,199
6,206
18,195
7,587
252
6,503
11,567
68,302
0
L
Sun Wukong
canna3190
Sun Wukong
4,902
1,352
0
81
13,846
10,626
0
5,279
8,192
0
24,006
L
4,145
533
0
141
12,487
4,535
320
4,560
7,802
0
33,971
L
Nike
tatou87
Nike
6,543
1,625
0
853
13,418
10,688
302
2,971
10,397
0
40,103
L
3,725
1,980
0
724
13,869
4,395
918
830
12,939
0
26,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,461
Gold Earned
44,632
520
Minions Killed
349
0
Camps Cleared
0
1,941,110
Distance Traveled
1,793,165
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
11,928
568
131
6
0
388,337
7
W
Chaac
11,860
565
99
5
0
365,441
2
W
Hera
9,500
452
67
3
0
382,609
1
W
Chernobog
10,942
521
112
5
0
369,861
2
W
Awilix
11,231
535
111
5
0
434,862
0
L
Ra
11,664
555
134
6
0
365,930
3
L
Sun Wukong
7,885
375
36
2
0
367,888
0
L
Loki
8,250
393
71
3
0
312,224
0
L
Nike
9,444
450
67
3
0
400,942
3
L
Anhur
7,389
352
41
2
0
346,181
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role