Player Matchup

Anubis
Anubis
Silver II
HeroicVillain79
Anubis
Silver II
Level 88
God Stats
2W - 2L
1,476 SR
Queue Stats
103W - 122L
948 MMR
Solo
Bellona
Bellona
Silver III
Liberi Vivite
Bellona
Silver III
Level 145
God Stats
30W - 27L
1,225 SR
Queue Stats
70W - 68L
1,121 MMR
Solo
Nemesis
Nemesis
Silver II
XlIlOrganization
Nemesis
Silver II
Level 107
God Stats
31W - 32L
1,508 SR
Queue Stats
236W - 222L
905 MMR
Solo
Ganesha
Ganesha
Gold V
ZzSoloKingzZ
Ganesha
Gold V
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 79L
1,095 MMR
Party 1
Artemis
Artemis
Silver III
zZJboogyZz
Artemis
Silver III
Level 68
God Stats
12W - 7L
1,585 SR
Queue Stats
90W - 102L
828 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 95
1,459 SR
979 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 107
1,494 SR
1,089 MMR
Nike
Nike
Silver IV
CheckmatedGG
Nike
Silver IV
Level 47
God Stats
0W - 2L
1,648 SR
Queue Stats
80W - 100L
913 MMR
Solo
Merlin
Merlin
Silver IV
Muffin Mafia06
Merlin
Silver IV
Level 99
God Stats
27W - 37L
1,374 SR
Queue Stats
157W - 173L
898 MMR
Solo
Izanami
Izanami
Silver V
errorproxy
Izanami
Silver V
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Bronze I
george_adriano
Ymir
Bronze I
Level 160
God Stats
5W - 11L
1,474 SR
Queue Stats
77W - 115L
1,138 MMR
Solo
Fenrir
Fenrir
Silver II
xChedderXGuapox
Fenrir
Silver II
Level 158
God Stats
28W - 38L
1,476 SR
Queue Stats
550W - 552L
997 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 5
9,936
552
13,647
15,293
7,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
16
6 / 3 / 7
10,633
591
11,519
15,221
11,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

16
5 / 4 / 7
9,665
537
7,911
11,622
5,097
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ganesha
ZzSoloKingzZ
Ganesha
13
0 / 5 / 10
8,102
450
5,475
14,491
12,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
zZJboogyZz
Artemis
16
5 / 2 / 5
9,531
530
7,586
9,176
3,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Bans
CthulhuArachneDanzaburouCu ChulainnApollo

VS

Bans
HadesNu WaGuan YuHeraKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 2
8,050
447
6,212
11,468
7,970
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

14
4 / 5 / 5
9,157
509
9,803
8,086
2,714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
errorproxy
Izanami
13
3 / 4 / 4
8,155
453
7,119
12,285
3,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 4 / 8
8,604
478
5,903
17,033
5,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
5 / 2 / 7
8,872
493
8,460
14,682
5,697
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
42
21
Kills
16
17
Deaths
21
34
Assists
26
Player
Kills
Deaths
Assists
KDA
L
2
6
2
0.5
W
5
3
5
2.5
W
Bellona
6
3
7
3.17
L
4
5
5
1.3
W
5
4
7
2.13
W
Ganesha
ZzSoloKingzZ
Ganesha
0
5
10
1
L
Izanami
errorproxy
Izanami
3
4
4
1.25
L
2
4
8
1.5
L
5
2
7
4.25
W
Artemis
zZJboogyZz
Artemis
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,138
Damage
37,497
65,803
Taken
63,554
40,323
Mitigated
25,913
20,863
Healing
15,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,212
2,040
0
692
11,468
7,970
0
4,119
7,349
0
28,906
W
13,647
606
519
7,946
15,293
7,682
1,971
5,107
9,954
79,977
0
W
Bellona
11,519
4,514
0
5,480
15,221
11,630
386
3,508
11,583
558
55,674
L
9,803
673
0
325
8,086
2,714
0
1,701
6,385
47,508
0
W
7,911
3,167
0
426
11,622
5,097
808
2,170
9,282
0
54,945
W
Ganesha
ZzSoloKingzZ
Ganesha
5,475
705
0
2,046
14,491
12,712
62
1,932
12,513
18,805
0
L
Izanami
errorproxy
Izanami
7,119
4,877
0
5,552
12,285
3,717
557
2,710
9,575
0
57,470
L
5,903
604
0
4,067
17,033
5,815
0
9,056
7,977
23,791
0
L
8,460
2,165
0
5,244
14,682
5,697
0
2,074
12,608
0
45,705
W
Artemis
zZJboogyZz
Artemis
7,586
2,820
0
4,446
9,176
3,202
4,035
2,349
6,765
0
60,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,867
Gold Earned
42,838
457
Minions Killed
383
0
Camps Cleared
0
1,623,962
Distance Traveled
1,493,472
23
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
8,050
447
58
3
0
271,282
6
W
Anubis
9,936
552
138
8
0
286,683
3
W
Bellona
10,633
591
122
7
0
297,205
4
L
Merlin
9,157
509
86
5
0
292,434
4
W
Nemesis
9,665
537
81
5
0
381,172
3
W
Ganesha
8,102
450
7
0
0
348,456
12
L
Izanami
8,155
453
103
6
0
285,599
4
L
Ymir
8,604
478
49
3
0
289,661
9
L
Fenrir
8,872
493
87
5
0
354,496
1
W
Artemis
9,531
530
109
6
0
310,446
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role