Player Matchup

Neith
Neith
Aleman_2312
Neith
Level 21
God Stats
16W - 32L
1,212 SR
Queue Stats
47W - 88L
1,305 Elo+
Party 2
Bacchus
Bacchus
EduardoART
Bacchus
Level 136
God Stats
13W - 17L
1,568 SR
Queue Stats
63W - 62L
1,548 Elo+
Party 3
Fenrir
Fenrir
FATGALLO
Fenrir
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 147L
1,364 Elo+
Party 2
Anubis
Anubis
JoelJosh
Anubis
Level 28
God Stats
51W - 20L
1,832 SR
Queue Stats
138W - 100L
1,726 Elo+
Party 3
Agni
Agni
irondevi8
Agni
Level 68
God Stats
5W - 7L
1,488 SR
Queue Stats
118W - 111L
1,534 Elo+
Solo
Team Averages
Level 64
1,520 SR
1,496 Elo+

VS

Team Averages
Level 113
1,626 SR
1,664 Elo+
Fenrir
Fenrir
ErPacoGalasia
Fenrir
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 16L
1,739 Elo+
Party 1
Aphrodite
Aphrodite
Izanamipamuk
Aphrodite
Level 138
God Stats
3W - 0L
1,733 SR
Queue Stats
7W - 3L
1,790 Elo+
Solo
King Arthur
King Arthur
MasterDc1000
King Arthur
Level 146
God Stats
36W - 25L
1,581 SR
Queue Stats
266W - 230L
1,656 Elo+
Party 1
Sol
Sol
XRedboyX
Sol
Level 126
God Stats
5W - 3L
1,818 SR
Queue Stats
180W - 148L
1,635 Elo+
Party 1
Osiris
Osiris
xBlueboy3x
Osiris
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 2
7,145
397
4,227
12,504
3,743
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bacchus
EduardoART
Bacchus
12
2 / 3 / 7
8,058
448
8,701
14,487
9,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
FATGALLO
Fenrir
12
1 / 6 / 5
7,892
438
7,136
13,629
5,068
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
JoelJosh
Anubis
16
8 / 4 / 2
10,355
575
16,569
13,054
6,224
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Agni
14
2 / 10 / 2
8,423
468
8,557
14,644
4,420
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 9
9,715
540
9,178
19,048
13,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Aphrodite
Izanamipamuk
Aphrodite
15
4 / 5 / 4
9,607
534
8,202
13,472
5,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
MasterDc1000
King Arthur
18
11 / 0 / 2
11,264
626
11,744
16,682
11,966
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
3 / 4 / 3
9,701
539
13,717
13,196
4,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Osiris
xBlueboy3x
Osiris
17
5 / 2 / 7
10,447
580
10,320
16,807
10,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
53
14
Kills
28
28
Deaths
14
18
Assists
25
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
L
Bacchus
EduardoART
Bacchus
2
3
7
1.83
W
5
3
9
3.17
L
Fenrir
FATGALLO
Fenrir
1
6
5
0.58
W
Aphrodite
Izanamipamuk
Aphrodite
4
5
4
1.2
L
Anubis
JoelJosh
Anubis
8
4
2
2.25
W
King Arthur
MasterDc1000
King Arthur
11
0
2
12
W
3
4
3
1.13
L
Agni
2
10
2
0.3
W
Osiris
xBlueboy3x
Osiris
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,190
Damage
53,161
68,318
Taken
79,205
29,197
Mitigated
45,241
21,472
Healing
37,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,227
1,256
0
2,888
12,504
3,743
0
5,224
7,280
0
36,263
L
Bacchus
EduardoART
Bacchus
8,701
1,145
0
3,661
14,487
9,742
0
7,670
6,817
19,121
0
W
9,178
2,202
0
5,899
19,048
13,595
333
6,676
12,372
0
36,107
L
Fenrir
FATGALLO
Fenrir
7,136
1,181
0
4,355
13,629
5,068
0
4,377
9,252
0
50,535
W
Aphrodite
Izanamipamuk
Aphrodite
8,202
685
3,901
7,281
13,472
5,217
1,118
7,232
6,240
53,565
0
L
Anubis
JoelJosh
Anubis
16,569
1,333
0
5,935
13,054
6,224
0
3,423
9,631
66,576
0
W
King Arthur
MasterDc1000
King Arthur
11,744
779
0
6,296
16,682
11,966
293
8,982
7,700
0
67,648
W
13,717
3,318
0
6,518
13,196
4,439
3,062
3,779
9,417
81,261
0
L
Agni
8,557
1,300
277
4,356
14,644
4,420
0
1,225
13,269
41,826
0
W
Osiris
xBlueboy3x
Osiris
10,320
6,106
0
7,302
16,807
10,024
66
7,158
9,649
0
85,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,873
Gold Earned
50,734
387
Minions Killed
559
0
Camps Cleared
0
1,543,953
Distance Traveled
1,737,082
12
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,145
397
72
4
0
263,016
0
L
Bacchus
8,058
448
20
1
0
359,447
7
W
Fenrir
9,715
540
57
3
0
359,405
4
L
Fenrir
7,892
438
79
4
0
337,868
2
W
Aphrodite
9,607
534
98
5
0
304,687
5
L
Anubis
10,355
575
125
7
0
298,542
1
W
King Arthur
11,264
626
132
7
0
355,829
9
W
Sol
9,701
539
137
8
0
306,443
3
L
Agni
8,423
468
91
5
0
285,080
2
W
Osiris
10,447
580
135
8
0
410,718
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role