Player Matchup

Ganesha
Ganesha
Jjonsey400205
Ganesha
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
181W - 180L
1,486 Elo+
Party 1
Baron Samedi
Baron Samedi
Jug_Jug67
Baron Samedi
Level 58
God Stats
2W - 4L
1,491 SR
Queue Stats
64W - 83L
1,308 Elo+
Solo
Neith
Neith
TrickiesGore63
Neith
Level 107
God Stats
5W - 17L
1,172 SR
Queue Stats
184W - 172L
1,453 Elo+
Party 1
King Arthur
King Arthur
tonycarlo91
King Arthur
Level 69
God Stats
1W - 5L
1,556 SR
Queue Stats
138W - 146L
1,339 Elo+
Solo
Awilix
Awilix
vNxbula
Awilix
Level 69
God Stats
1W - 2L
1,721 SR
Queue Stats
79W - 99L
1,350 Elo+
Solo
Team Averages
Level 82
1,488 SR
1,387 Elo+

VS

Team Averages
Level 90
1,543 SR
1,438 Elo+
Tiamat
Tiamat
 
Tiamat
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Blazemarky
Neith
Level 68
God Stats
12W - 19L
1,383 SR
Queue Stats
69W - 78L
1,450 Elo+
Party 2
Thanatos
Thanatos
ManWithThePlan-_
Thanatos
Level 81
God Stats
38W - 31L
1,645 SR
Queue Stats
434W - 414L
1,479 Elo+
Solo
Nox
Nox
REBORNTITAN538
Nox
Level 88
God Stats
1W - 3L
1,500 SR
Queue Stats
110W - 116L
1,344 Elo+
Solo
Chang'e
Chang'e
Tsunemorii
Chang'e
Level 106
God Stats
11W - 6L
1,685 SR
Queue Stats
261W - 252L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
12
0 / 7 / 10
8,408
420
6,923
16,514
12,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
Jug_Jug67
Baron Samedi
11
2 / 10 / 2
7,755
388
6,100
14,528
5,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
7 / 4 / 1
9,747
487
13,874
14,475
4,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

King Arthur
tonycarlo91
King Arthur
11
1 / 7 / 4
7,314
366
4,383
17,482
9,562
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Awilix
vNxbula
Awilix
17
1 / 8 / 3
9,597
480
3,370
14,252
6,897
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
17
11 / 1 / 14
11,217
561
17,712
10,387
9,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
15
0 / 3 / 8
8,798
440
9,054
11,711
4,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
12 / 4 / 7
11,242
562
11,729
16,278
6,405
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
4 / 2 / 8
10,441
522
6,803
9,359
3,516
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chang'e
Tsunemorii
Chang'e
17
8 / 1 / 13
11,335
567
13,185
14,954
12,265
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
85
11
Kills
35
36
Deaths
11
20
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
11
1
14
18
W
Neith
0
3
8
1.33
L
Ganesha
0
7
10
0.71
L
Baron Samedi
Jug_Jug67
Baron Samedi
2
10
2
0.3
W
12
4
7
3.88
W
4
2
8
4
L
7
4
1
1.88
W
Chang'e
Tsunemorii
Chang'e
8
1
13
14.5
L
King Arthur
tonycarlo91
King Arthur
1
7
4
0.43
L
Awilix
vNxbula
Awilix
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,650
Damage
58,483
77,251
Taken
62,689
38,495
Mitigated
36,035
21,319
Healing
35,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
17,712
1,763
0
3,282
10,387
9,178
169
2,362
8,025
58,227
0
W
Neith
9,054
2,638
0
5,417
11,711
4,671
979
2,663
9,048
0
61,267
L
Ganesha
6,923
673
576
4,457
16,514
12,301
0
8,836
7,340
25,437
0
L
Baron Samedi
Jug_Jug67
Baron Samedi
6,100
291
656
3,008
14,528
5,016
54
5,884
8,296
29,195
0
W
11,729
2,771
0
12,848
16,278
6,405
25
2,417
13,861
0
72,027
W
6,803
673
807
2,530
9,359
3,516
0
1,977
7,382
35,063
0
L
13,874
5,697
0
6,273
14,475
4,719
0
6,393
7,888
0
61,478
W
Chang'e
Tsunemorii
Chang'e
13,185
1,357
2,225
8,229
14,954
12,265
247
3,604
11,350
67,280
0
L
King Arthur
tonycarlo91
King Arthur
4,383
641
0
4,407
17,482
9,562
0
8,859
8,458
0
26,564
L
Awilix
vNxbula
Awilix
3,370
1,466
0
1,942
14,252
6,897
0
6,524
7,569
0
72,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,821
Gold Earned
53,033
368
Minions Killed
452
0
Camps Cleared
0
1,761,646
Distance Traveled
1,847,992
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,217
561
88
4
0
403,015
4
W
Neith
8,798
440
111
6
0
329,713
1
L
Ganesha
8,408
420
10
1
0
361,602
6
L
Baron Samedi
7,755
388
48
2
0
309,967
0
W
Thanatos
11,242
562
88
4
0
395,593
4
W
Nox
10,441
522
53
3
0
372,074
2
L
Neith
9,747
487
118
6
0
325,094
4
W
Chang'e
11,335
567
112
6
0
347,597
0
L
King Arthur
7,314
366
54
3
0
372,180
0
L
Awilix
9,597
480
138
7
0
392,803
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role