Player Matchup

Odin
Odin
Chickapow
Odin
Level 157
God Stats
1W - 1L
1,830 SR
Queue Stats
328W - 225L
1,634 Elo+
Party 1
Ra
Ra
DarkMerlin01
Ra
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
etihs
Fafnir
Level 158
God Stats
2W - 3L
1,500 SR
Queue Stats
485W - 374L
1,618 Elo+
Party 1
Team Averages
Level 153
1,610 SR
1,584 Elo+

VS

Team Averages
Level 82
1,553 SR
1,587 Elo+
Merlin
Merlin
CoopyTheWise
Merlin
Level 132
God Stats
15W - 17L
1,554 SR
Queue Stats
207W - 160L
1,693 Elo+
Party 2
Heimdallr
Heimdallr
SilentDukkha
Heimdallr
Level 108
God Stats
6W - 9L
1,605 SR
Queue Stats
148W - 128L
1,566 Elo+
Party 2
Mulan
Mulan
杰森爸爸
Mulan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
14
1 / 0 / 13
10,576
661
8,045
10,300
8,206
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

15
10 / 1 / 5
12,045
753
11,121
8,335
4,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fafnir
etihs
Fafnir
14
5 / 0 / 8
11,172
698
8,394
20,634
22,103
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
13
1 / 4 / 0
9,496
594
11,722
7,719
3,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
SilentDukkha
Heimdallr
13
0 / 4 / 1
9,259
579
11,889
12,025
4,813
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

10
0 / 8 / 0
8,195
512
3,777
15,301
8,879
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
2
16
Kills
1
1
Deaths
16
26
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Odin
1
0
13
7.5
L
Merlin
1
4
0
0.25
W
10
1
5
12.5
L
Heimdallr
SilentDukkha
Heimdallr
0
4
1
0.13
W
Fafnir
etihs
Fafnir
5
0
8
9
L
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,560
Damage
27,388
39,269
Taken
35,045
34,405
Mitigated
16,778
24,165
Healing
3,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
8,045
1,217
0
2,596
10,300
8,206
1,733
3,810
6,490
0
44,802
L
Merlin
11,722
633
0
1,311
7,719
3,086
0
4,689
3,030
58,176
0
W
11,121
985
4,877
4,827
8,335
4,096
898
3,005
5,330
69,846
0
L
Heimdallr
SilentDukkha
Heimdallr
11,889
5,359
0
1,495
12,025
4,813
0
5,434
6,591
0
57,033
W
Fafnir
etihs
Fafnir
8,394
1,427
859
11,006
20,634
22,103
631
5,527
15,107
26,200
0
L
3,777
592
0
1,111
15,301
8,879
0
9,298
5,733
0
12,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,793
Gold Earned
26,950
196
Minions Killed
181
0
Camps Cleared
0
1,040,164
Distance Traveled
785,493
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
10,576
661
63
4
0
360,269
5
L
Merlin
9,496
594
75
5
0
229,578
3
W
Ra
12,045
753
103
6
0
325,047
3
L
Heimdallr
9,259
579
86
5
0
291,277
6
W
Fafnir
11,172
698
30
2
0
354,848
4
L
Mulan
8,195
512
20
1
0
264,638
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role