Player Matchup

Osiris
Osiris
Patrick Lucas 6
Osiris
Level 109
God Stats
13W - 6L
1,653 SR
Queue Stats
160W - 109L
1,575 Elo+
Party 1
Hachiman
Hachiman
R8RUMBL3R
Hachiman
Level 25
God Stats
5W - 4L
1,501 SR
Queue Stats
106W - 61L
1,632 Elo+
Party 1
Scylla
Scylla
Tsu_Tey_18
Scylla
Level 44
God Stats
1W - 2L
1,605 SR
Queue Stats
14W - 14L
1,532 Elo+
Solo
Team Averages
Level 59
1,586 SR
1,579 Elo+

VS

Team Averages
Level 98
1,417 SR
1,398 Elo+
Raijin
Raijin
 
Raijin
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Dimitris-Vlh
Bakasura
Level 145
God Stats
0W - 2L
1,251 SR
Queue Stats
27W - 48L
1,360 Elo+
Solo
Cupid
Cupid
UNDERCR4CKERS
Cupid
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 24L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 4 / 8
8,187
744
5,298
10,274
5,734
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hachiman
R8RUMBL3R
Hachiman
12
4 / 2 / 7
8,659
787
8,052
6,884
2,848
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
Tsu_Tey_18
Scylla
12
5 / 2 / 6
8,815
801
7,321
6,512
1,749
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
12
3 / 4 / 5
8,130
739
10,505
8,630
2,850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bakasura
Dimitris-Vlh
Bakasura
12
4 / 4 / 3
8,244
749
3,988
9,185
4,978
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

10
1 / 4 / 6
7,370
670
2,759
6,802
1,888
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
22
12
Kills
8
8
Deaths
12
21
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
3
4
5
1.38
L
Bakasura
Dimitris-Vlh
Bakasura
4
4
3
1.38
W
3
4
8
1.75
W
Hachiman
R8RUMBL3R
Hachiman
4
2
7
3.75
W
Scylla
Tsu_Tey_18
Scylla
5
2
6
4
L
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,671
Damage
17,252
23,670
Taken
24,617
10,331
Mitigated
9,716
5,631
Healing
3,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
10,505
147
0
500
8,630
2,850
0
3,140
5,490
35,041
0
L
Bakasura
Dimitris-Vlh
Bakasura
3,988
2,861
0
1,775
9,185
4,978
0
2,541
6,644
0
26,691
W
5,298
1,887
643
2,416
10,274
5,734
154
4,525
5,170
0
17,960
W
Hachiman
R8RUMBL3R
Hachiman
8,052
2,998
0
1,446
6,884
2,848
773
2,468
4,220
0
23,588
W
Scylla
Tsu_Tey_18
Scylla
7,321
332
0
1,126
6,512
1,749
411
2,784
3,460
40,104
0
L
2,759
1,033
320
787
6,802
1,888
0
1,695
5,107
0
10,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,661
Gold Earned
23,744
134
Minions Killed
123
0
Camps Cleared
0
594,556
Distance Traveled
581,892
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
8,130
739
62
6
0
186,998
0
L
Bakasura
8,244
749
40
4
0
208,789
1
W
Osiris
8,187
744
24
2
0
199,624
2
W
Hachiman
8,659
787
44
4
0
200,632
0
W
Scylla
8,815
801
66
6
0
194,300
4
L
Cupid
7,370
670
21
2
0
186,105
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role