Player Matchup

Thoth
Thoth
C4limero
Thoth
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
51W - 27L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
Equalizer
The Morrigan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
Skîlz
King Arthur
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
Terminatorams
Rama
Level 137
God Stats
1W - 0L
1,130 SR
Queue Stats
11W - 4L
1,904 Elo+
Solo
Ne Zha
Ne Zha
xSpartanx98
Ne Zha
Level 139
God Stats
3W - 2L
1,500 SR
Queue Stats
92W - 95L
1,596 Elo+
Solo
Team Averages
Level 151
1,426 SR
1,600 Elo+

VS

Team Averages
Level 153
1,637 SR
1,579 Elo+
Nox
Nox
EOE289
Nox
Level 159
God Stats
7W - 4L
1,869 SR
Queue Stats
202W - 187L
1,723 Elo+
Solo
Anubis
Anubis
Labrącadabrądor
Anubis
Level 158
God Stats
1W - 1L
1,537 SR
Queue Stats
11W - 18L
1,435 Elo+
Solo
Neith
Neith
Niki202
Neith
Level 148
God Stats
31W - 32L
1,583 SR
Queue Stats
48W - 49L
1,543 Elo+
Solo
Geb
Geb
Pomohaci69
Geb
Level 145
God Stats
8W - 6L
1,577 SR
Queue Stats
35W - 29L
1,622 Elo+
Solo
Tsukuyomi
Tsukuyomi
Sirbluffkin
Tsukuyomi
Level 155
God Stats
22W - 21L
1,620 SR
Queue Stats
90W - 116L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
C4limero
Thoth
16
6 / 0 / 10
9,649
965
12,054
3,687
1,377
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

The Morrigan
Equalizer
The Morrigan
15
3 / 4 / 14
9,420
942
9,936
4,855
1,853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
Skîlz
King Arthur
15
9 / 1 / 7
10,364
1,036
9,384
15,229
14,104
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

15
3 / 1 / 4
8,801
880
3,760
6,814
2,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ne Zha
14
0 / 2 / 4
7,687
769
2,993
5,820
2,345
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
EOE289
Nox
13
1 / 3 / 4
7,379
738
4,740
8,366
2,998
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
2 / 3 / 1
7,299
730
5,353
8,708
3,606
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
Niki202
Neith
12
2 / 7 / 2
6,811
681
5,369
11,467
3,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

10
0 / 1 / 4
6,441
644
1,666
3,656
1,281
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tsukuyomi
Sirbluffkin
Tsukuyomi
14
3 / 7 / 2
7,763
776
6,743
11,205
4,223
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
21
21
Kills
8
8
Deaths
21
39
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Thoth
C4limero
Thoth
6
0
10
11
L
Nox
EOE289
Nox
1
3
4
1
W
The Morrigan
Equalizer
The Morrigan
3
4
14
2.5
L
2
3
1
0.83
L
Neith
Niki202
Neith
2
7
2
0.43
L
0
1
4
2
L
Tsukuyomi
Sirbluffkin
Tsukuyomi
3
7
2
0.57
W
King Arthur
Skîlz
King Arthur
9
1
7
12.5
W
3
1
4
5
W
Ne Zha
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,127
Damage
23,871
36,405
Taken
43,402
22,072
Mitigated
15,780
10,454
Healing
6,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
C4limero
Thoth
12,054
111
0
400
3,687
1,377
868
678
3,009
28,101
0
L
Nox
EOE289
Nox
4,740
580
0
914
8,366
2,998
0
3,086
4,944
20,515
0
W
The Morrigan
Equalizer
The Morrigan
9,936
1,861
0
706
4,855
1,853
1,067
1,346
3,461
25,818
1,460
L
5,353
363
102
2,131
8,708
3,606
0
3,961
4,527
26,363
0
L
Neith
Niki202
Neith
5,369
2,426
0
2,241
11,467
3,672
1
6,140
5,017
0
19,023
L
1,666
353
0
0
3,656
1,281
0
1,328
2,204
3,421
0
L
Tsukuyomi
Sirbluffkin
Tsukuyomi
6,743
1,246
0
859
11,205
4,223
0
5,300
5,518
0
28,913
W
King Arthur
Skîlz
King Arthur
9,384
1,702
0
5,381
15,229
14,104
253
5,920
9,219
0
23,694
W
3,760
2,508
0
3,039
6,814
2,393
2,761
3,162
3,652
0
31,422
W
Ne Zha
2,993
158
0
928
5,820
2,345
781
1,083
4,697
0
24,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,921
Gold Earned
35,693
265
Minions Killed
198
13
Camps Cleared
4
1,003,906
Distance Traveled
848,613
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
9,649
965
53
5
3
209,405
1
L
Nox
7,379
738
44
4
1
185,336
5
W
The Morrigan
9,420
942
54
5
3
175,186
1
L
Anubis
7,299
730
58
6
2
179,515
2
L
Neith
6,811
681
43
4
0
159,883
1
L
Geb
6,441
644
1
0
0
156,295
2
L
Tsukuyomi
7,763
776
52
5
1
167,584
3
W
King Arthur
10,364
1,036
32
3
2
207,240
1
W
Rama
8,801
880
74
7
1
202,458
2
W
Ne Zha
7,687
769
52
5
4
209,617
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role