Player Matchup

Sun Wukong
Sun Wukong
N4gg4RMan2002
Sun Wukong
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
28W - 39L
1,365 Elo+
Party 1
Hun Batz
Hun Batz
Timalmbek
Hun Batz
Level 53
God Stats
4W - 6L
1,389 SR
Queue Stats
26W - 29L
1,375 Elo+
Party 1
Yemoja
Yemoja
tnfx
Yemoja
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 28
1,463 SR
1,413 Elo+

VS

Team Averages
Level 58
1,664 SR
1,508 Elo+
Ymir
Ymir
BRITAMERICA900
Ymir
Level 47
God Stats
10W - 14L
1,794 SR
Queue Stats
86W - 147L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
WhatDeQuack
Jormungandr
Level 8
God Stats
0W - 1L
1,517 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Anhur
Anhur
uMbur
Anhur
Level 119
God Stats
2W - 7L
1,681 SR
Queue Stats
301W - 284L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
N4gg4RMan2002
Sun Wukong
19
9 / 2 / 4
15,096
719
20,690
17,576
14,945
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hun Batz
Timalmbek
Hun Batz
16
3 / 7 / 6
12,508
596
19,264
15,792
4,998
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
tnfx
Yemoja
17
1 / 3 / 11
12,836
611
12,498
17,376
15,389
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 6
11,695
557
9,439
20,048
16,365
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
WhatDeQuack
Jormungandr
15
3 / 3 / 6
12,130
578
15,374
23,497
26,171
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anhur
uMbur
Anhur
17
7 / 5 / 3
13,473
642
11,758
21,767
8,424
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
26
13
Kills
11
12
Deaths
13
21
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
5
6
0.8
W
Sun Wukong
N4gg4RMan2002
Sun Wukong
9
2
4
5.5
W
Hun Batz
Timalmbek
Hun Batz
3
7
6
0.86
L
Jormungandr
WhatDeQuack
Jormungandr
3
3
6
2
W
Yemoja
tnfx
Yemoja
1
3
11
2.17
L
Anhur
uMbur
Anhur
7
5
3
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,452
Damage
36,571
50,744
Taken
65,312
35,332
Mitigated
50,960
5,568
Healing
10,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,439
682
0
1,001
20,048
16,365
438
3,602
16,446
42,982
0
W
Sun Wukong
N4gg4RMan2002
Sun Wukong
20,690
4,998
0
1,621
17,576
14,945
778
7,533
10,043
0
95,288
W
Hun Batz
Timalmbek
Hun Batz
19,264
4,621
0
0
15,792
4,998
1,278
7,379
8,413
0
57,232
L
Jormungandr
WhatDeQuack
Jormungandr
15,374
4,045
0
885
23,497
26,171
0
4,905
18,592
44,075
0
W
Yemoja
tnfx
Yemoja
12,498
1,821
3,195
752
17,376
15,389
650
10,356
7,020
40,747
0
L
Anhur
uMbur
Anhur
11,758
6,970
624
7,728
21,767
8,424
387
4,125
17,642
0
76,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,440
Gold Earned
37,298
202
Minions Killed
207
0
Camps Cleared
0
1,168,188
Distance Traveled
1,002,423
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
11,695
557
56
3
0
334,629
0
W
Sun Wukong
15,096
719
88
4
0
398,095
1
W
Hun Batz
12,508
596
70
3
0
389,029
3
L
Jormungandr
12,130
578
33
2
0
344,022
2
W
Yemoja
12,836
611
44
2
0
381,064
2
L
Anhur
13,473
642
118
6
0
323,772
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role