Player Matchup

Nemesis
Nemesis
Amayade
Nemesis
Level 28
God Stats
0W - 1L
1,481 SR
Queue Stats
7W - 6L
1,500 Elo+
Party 2
Odin
Odin
GrandMasterPO
Odin
Level 28
God Stats
0W - 2L
1,342 SR
Queue Stats
4W - 7L
1,486 Elo+
Solo
Vulcan
Vulcan
伍蛋弟弟闷搔贱
Vulcan
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 53
1,441 SR
1,495 Elo+

VS

Team Averages
Level 18
1,632 SR
1,702 Elo+
Ymir
Ymir
ItXtremez
Ymir
Level 18
God Stats
5W - 0L
1,871 SR
Queue Stats
34W - 17L
1,626 Elo+
Party 1
Thor
Thor
Millygzz
Thor
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 23L
1,840 Elo+
Party 1
Tiamat
Tiamat
WeebNibba223
Tiamat
Level 31
God Stats
11W - 2L
1,524 SR
Queue Stats
241W - 179L
1,640 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Amayade
Nemesis
11
2 / 6 / 3
9,086
606
5,829
15,396
7,061
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
0 / 8 / 2
8,265
551
3,405
13,167
8,385
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

13
4 / 9 / 2
10,178
679
12,721
12,322
4,257
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
2 / 3 / 13
10,683
712
6,734
12,654
9,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thor
13
7 / 3 / 9
10,819
721
5,420
11,458
3,853
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tiamat
17
14 / 0 / 7
12,587
839
20,329
8,808
7,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
52
6
Kills
23
23
Deaths
6
7
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Amayade
Nemesis
2
6
3
0.58
L
0
8
2
0.13
W
Ymir
2
3
13
2.83
W
Thor
7
3
9
3.83
W
Tiamat
14
0
7
17.5
L
4
9
2
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,955
Damage
32,483
40,885
Taken
32,920
19,703
Mitigated
21,144
4,990
Healing
9,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Amayade
Nemesis
5,829
2,049
0
1,630
15,396
7,061
0
9,226
5,804
0
26,478
L
3,405
756
469
1,843
13,167
8,385
0
8,856
4,016
0
19,444
W
Ymir
6,734
1,117
0
2,482
12,654
9,723
315
6,400
6,254
26,014
0
W
Thor
5,420
1,360
0
834
11,458
3,853
865
3,861
7,597
0
37,170
W
Tiamat
20,329
688
0
6,559
8,808
7,568
820
2,555
6,253
64,639
0
L
12,721
2,482
0
1,048
12,322
4,257
0
8,917
2,896
42,362
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,529
Gold Earned
34,089
119
Minions Killed
195
0
Camps Cleared
0
748,941
Distance Traveled
809,440
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,086
606
33
2
0
252,663
1
L
Odin
8,265
551
26
2
0
252,638
2
W
Ymir
10,683
712
49
3
0
250,349
0
W
Thor
10,819
721
66
4
0
266,646
3
W
Tiamat
12,587
839
80
5
0
292,445
3
L
Vulcan
10,178
679
60
4
0
243,640
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role