Player Matchup

Loki
Loki
Ill HM01 U
Loki
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 11L
1,773 Elo+
Solo
Terra
Terra
MissF0rtune1
Terra
Level 28
God Stats
3W - 4L
1,448 SR
Queue Stats
100W - 93L
1,538 Elo+
Solo
Cernunnos
Cernunnos
Skarnor98
Cernunnos
Level 26
God Stats
3W - 2L
1,500 SR
Queue Stats
38W - 28L
1,574 Elo+
Solo
He Bo
He Bo
Vitalityeq
He Bo
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 6L
1,513 Elo+
Solo
Ra
Ra
calebeR_P_Gomes
Ra
Level 21
God Stats
3W - 0L
1,758 SR
Queue Stats
3W - 1L
1,710 Elo+
Solo
Team Averages
Level 23
1,541 SR
1,622 Elo+

VS

Team Averages
Level 24
1,514 SR
1,531 Elo+
Artio
Artio
ABSTRC_WOLF
Artio
Level 16
God Stats
29W - 29L
1,651 SR
Queue Stats
91W - 100L
1,534 Elo+
Party 1
Skadi
Skadi
BigIslandBuilt
Skadi
Level 24
God Stats
7W - 12L
1,366 SR
Queue Stats
431W - 469L
1,480 Elo+
Party 1
Chiron
Chiron
NewWaffles
Chiron
Level 35
God Stats
3W - 3L
1,480 SR
Queue Stats
517W - 494L
1,528 Elo+
Party 1
Susano
Susano
bubbas96761
Susano
Level 18
God Stats
6W - 8L
1,461 SR
Queue Stats
35W - 38L
1,438 Elo+
Party 1
Osiris
Osiris
cikatic9393
Osiris
Level 27
God Stats
3W - 3L
1,611 SR
Queue Stats
35W - 29L
1,674 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 3 / 5
8,887
592
7,001
11,394
4,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

11
0 / 1 / 8
7,234
482
4,452
10,904
9,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cernunnos
Skarnor98
Cernunnos
14
11 / 2 / 1
9,065
604
13,943
14,475
5,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

He Bo
16
10 / 0 / 3
9,214
614
13,723
8,939
3,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 1 / 1
8,173
545
5,413
6,947
2,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 0
6,978
465
5,210
14,241
6,802
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 7 / 2
6,791
453
8,141
12,521
2,997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
NewWaffles
Chiron
11
1 / 9 / 1
6,809
454
4,746
12,990
4,936
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Susano
8
0 / 9 / 1
5,864
391
1,406
11,354
3,597
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Osiris
15
2 / 0 / 0
8,171
545
8,582
12,000
8,749
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
10
29
Kills
6
7
Deaths
30
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
5
0
0.4
L
1
7
2
0.29
W
7
3
5
3.17
W
0
1
8
4
L
Chiron
NewWaffles
Chiron
1
9
1
0.17
W
Cernunnos
Skarnor98
Cernunnos
11
2
1
5.75
W
He Bo
10
0
3
11.5
L
Susano
0
9
1
0.06
W
1
1
1
1.5
L
Osiris
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,532
Damage
28,085
52,659
Taken
63,106
25,805
Mitigated
27,081
26,944
Healing
14,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,210
119
1,528
3,605
14,241
6,802
0
4,631
9,610
27,019
0
L
8,141
4,499
0
1,964
12,521
2,997
290
2,724
9,797
0
35,238
W
7,001
1,700
0
4,790
11,394
4,253
146
0
11,394
0
55,044
W
4,452
1,334
1,981
3,993
10,904
9,769
97
2,774
8,130
15,875
0
L
Chiron
NewWaffles
Chiron
4,746
1,488
461
2,213
12,990
4,936
1,182
7,193
5,797
0
29,921
W
Cernunnos
Skarnor98
Cernunnos
13,943
6,763
0
7,915
14,475
5,583
778
1,941
12,534
0
57,338
W
He Bo
13,723
771
103
3,479
8,939
3,368
713
326
8,613
61,179
0
L
Susano
1,406
241
0
874
11,354
3,597
0
3,380
7,974
0
24,253
W
5,413
387
1,462
3,221
6,947
2,832
535
169
6,778
52,874
0
L
Osiris
8,582
2,183
0
3,555
12,000
8,749
0
5,660
6,340
0
57,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,573
Gold Earned
34,613
430
Minions Killed
310
0
Camps Cleared
0
1,398,028
Distance Traveled
1,324,641
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
6,978
465
58
4
0
311,923
5
L
Skadi
6,791
453
48
3
0
250,206
2
W
Loki
8,887
592
109
7
0
300,890
4
W
Terra
7,234
482
22
1
0
281,069
3
L
Chiron
6,809
454
59
4
0
231,317
4
W
Cernunnos
9,065
604
83
6
0
241,648
5
W
He Bo
9,214
614
93
6
0
301,839
2
L
Susano
5,864
391
35
2
0
249,275
1
W
Ra
8,173
545
123
8
0
272,582
4
L
Osiris
8,171
545
110
7
0
281,920
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role