Player Matchup

Ymir
Ymir
Gokas1996
Ymir
Level 16
God Stats
3W - 4L
1,484 SR
Queue Stats
50W - 74L
1,233 Elo+
Solo
Ah Puch
Ah Puch
NewML
Ah Puch
Level 18
God Stats
4W - 5L
1,380 SR
Queue Stats
91W - 117L
1,412 Elo+
Solo
Anhur
Anhur
XYOUXIMBECILEX
Anhur
Level 26
God Stats
5W - 6L
1,494 SR
Queue Stats
54W - 88L
1,261 Elo+
Solo
Team Averages
Level 20
1,453 SR
1,302 Elo+

VS

Team Averages
Level 61
1,488 SR
1,589 Elo+
Awilix
Awilix
Goddii
Awilix
Level 134
God Stats
4W - 2L
1,611 SR
Queue Stats
151W - 157L
1,482 Elo+
Party 1
Chang'e
Chang'e
Major Perc
Chang'e
Level 25
God Stats
3W - 6L
1,353 SR
Queue Stats
88W - 100L
1,436 Elo+
Party 1
Khepri
Khepri
l iz god
Khepri
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,849 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
17
4 / 5 / 7
14,664
698
11,670
27,895
33,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ah Puch
NewML
Ah Puch
17
3 / 10 / 5
13,101
624
23,471
21,757
8,887
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

15
4 / 13 / 1
12,880
613
13,020
22,464
9,965
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Goddii
Awilix
18
14 / 6 / 11
15,048
717
27,060
23,380
12,277
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
Major Perc
Chang'e
19
10 / 2 / 16
15,140
721
19,306
21,718
12,177
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Khepri
l iz god
Khepri
18
4 / 3 / 23
14,469
689
16,667
25,319
34,319
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
78
11
Kills
28
28
Deaths
11
13
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Awilix
Goddii
Awilix
14
6
11
3.25
L
Ymir
4
5
7
1.5
W
Chang'e
Major Perc
Chang'e
10
2
16
9
L
Ah Puch
NewML
Ah Puch
3
10
5
0.55
L
4
13
1
0.35
W
Khepri
l iz god
Khepri
4
3
23
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,161
Damage
63,033
72,116
Taken
70,417
52,317
Mitigated
58,773
9,120
Healing
27,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
Goddii
Awilix
27,060
9,819
0
1,432
23,380
12,277
492
9,139
14,241
0
80,819
L
Ymir
11,670
1,577
354
2,109
27,895
33,465
0
17,462
10,433
60,915
0
W
Chang'e
Major Perc
Chang'e
19,306
2,478
7,715
10,683
21,718
12,177
795
15,335
6,383
79,941
0
L
Ah Puch
NewML
Ah Puch
23,471
969
720
4,765
21,757
8,887
0
9,335
12,422
74,858
0
L
13,020
6,026
0
1,172
22,464
9,965
0
9,339
13,125
0
38,673
W
Khepri
l iz god
Khepri
16,667
1,136
2,255
5,667
25,319
34,319
178
10,683
14,636
50,397
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,645
Gold Earned
44,657
214
Minions Killed
207
0
Camps Cleared
0
847,034
Distance Traveled
1,139,336
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
15,048
717
60
3
0
405,465
5
L
Ymir
14,664
698
62
3
0
286,219
0
W
Chang'e
15,140
721
86
4
0
363,685
3
L
Ah Puch
13,101
624
105
5
0
296,568
5
L
Anhur
12,880
613
47
2
0
264,247
1
W
Khepri
14,469
689
61
3
0
370,186
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role