Player Matchup

Raijin
Raijin
Butterfly3192
Raijin
Level 15
God Stats
24W - 24L
1,369 SR
Queue Stats
88W - 134L
1,408 Elo+
Solo
Odin
Odin
SnubDodge
Odin
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,316 Elo+
Solo
Nemesis
Nemesis
Zottolus
Nemesis
Level 4
God Stats
14W - 14L
1,708 SR
Queue Stats
105W - 132L
1,281 Elo+
Solo
Yemoja
Yemoja
michu420jebacpsy
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Artemis
Artemis
migoskotostra
Artemis
Level 23
God Stats
5W - 8L
1,831 SR
Queue Stats
262W - 291L
1,500 Elo+
Solo
Team Averages
Level 13
1,582 SR
1,401 Elo+

VS

Team Averages
Level 15
1,487 SR
1,412 Elo+
Athena
Athena
AlbetMumakil
Athena
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 50L
1,324 Elo+
Party 1
Ra
Ra
Deathstealth11
Ra
Level 10
God Stats
2W - 0L
1,141 SR
Queue Stats
194W - 193L
1,247 Elo+
Solo
Ymir
Ymir
DiosJota
Ymir
Level 17
God Stats
19W - 14L
1,705 SR
Queue Stats
308W - 367L
1,413 Elo+
Party 1
Cerberus
Cerberus
Nocturno1999
Cerberus
Level 15
God Stats
7W - 10L
1,212 SR
Queue Stats
112W - 160L
1,400 Elo+
Solo
Anhur
Anhur
xbeluga
Anhur
Level 13
God Stats
9W - 7L
1,877 SR
Queue Stats
131W - 108L
1,674 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 0
7,108
592
5,762
4,019
1,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Odin
10
3 / 3 / 5
5,873
489
6,102
6,387
3,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
Zottolus
Nemesis
7
0 / 3 / 0
4,943
412
1,409
6,180
1,328
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Mace

Mace

+10
Physical Power

7
1 / 4 / 0
5,095
425
3,197
7,269
2,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
11
2 / 3 / 4
6,287
524
6,351
8,639
1,969
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
11
1 / 3 / 5
6,863
572
2,704
8,351
3,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
2 / 2 / 0
6,429
536
1,449
4,031
1,255
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
12
3 / 1 / 2
7,128
594
2,297
9,047
3,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
Nocturno1999
Cerberus
11
3 / 2 / 2
6,670
556
5,975
8,122
5,348
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Anhur
xbeluga
Anhur
11
4 / 3 / 1
6,771
564
5,978
8,242
2,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
23
11
Kills
13
14
Deaths
11
9
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Athena
1
3
5
1.17
L
5
1
0
5
W
2
2
0
1
W
Ymir
3
1
2
4
W
Cerberus
Nocturno1999
Cerberus
3
2
2
2
L
Odin
3
3
5
1.83
L
Nemesis
Zottolus
Nemesis
0
3
0
0
L
1
4
0
0.25
L
Artemis
2
3
4
1.33
W
Anhur
xbeluga
Anhur
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,821
Damage
18,403
32,494
Taken
37,793
9,926
Mitigated
16,270
8,135
Healing
13,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
2,704
665
0
2,808
8,351
3,543
0
319
7,807
13,946
0
L
5,762
564
0
1,208
4,019
1,076
351
2,230
1,704
39,490
0
W
1,449
76
153
814
4,031
1,255
379
2,073
1,933
30,321
0
W
Ymir
2,297
544
0
2,643
9,047
3,887
0
2,902
6,120
47,550
0
W
Cerberus
Nocturno1999
Cerberus
5,975
656
0
3,440
8,122
5,348
0
3,665
4,457
30,601
0
L
Odin
6,102
2,704
0
475
6,387
3,191
0
1,638
4,749
0
17,546
L
Nemesis
Zottolus
Nemesis
1,409
699
0
854
6,180
1,328
0
1,238
4,842
0
21,477
L
3,197
1,149
96
822
7,269
2,362
290
5,465
1,367
13,936
0
L
Artemis
6,351
1,425
258
4,422
8,639
1,969
0
1,232
7,407
0
37,544
W
Anhur
xbeluga
Anhur
5,978
2,854
0
4,116
8,242
2,237
0
0
8,092
0
42,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,306
Gold Earned
33,861
215
Minions Killed
355
0
Camps Cleared
0
1,047,854
Distance Traveled
1,101,409
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
6,863
572
42
4
0
242,230
4
L
Raijin
7,108
592
71
6
0
214,287
0
W
Ra
6,429
536
56
5
0
226,921
0
W
Ymir
7,128
594
108
9
0
195,197
2
W
Cerberus
6,670
556
85
7
0
224,882
0
L
Odin
5,873
489
18
2
0
241,787
1
L
Nemesis
4,943
412
38
3
0
243,734
0
L
Yemoja
5,095
425
24
2
0
152,831
3
L
Artemis
6,287
524
64
5
0
195,215
0
W
Anhur
6,771
564
64
5
0
212,179
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role