Player Matchup

Guan Yu
Guan Yu
BaiHuaGe
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Thor
Thor
Epiqpandaaa
Thor
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,500 Elo+
Party 2
Yemoja
Yemoja
TrupoedDetei
Yemoja
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,500 Elo+
Party 2
Artemis
Artemis
a丶苏苏
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,653 Elo+
Party 1
Ao Kuang
Ao Kuang
采姑娘的大蘑菇
Ao Kuang
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,653 Elo+
Party 1
Team Averages
Level 2
1,500 SR
1,561 Elo+

VS

Team Averages
Level 21
1,444 SR
1,457 Elo+
Fenrir
Fenrir
DrClaud
Fenrir
Level 26
God Stats
2W - 0L
1,278 SR
Queue Stats
80W - 71L
1,545 Elo+
Solo
Anhur
Anhur
ParisPro
Anhur
Level 17
God Stats
4W - 4L
1,796 SR
Queue Stats
15W - 17L
1,543 Elo+
Solo
The Morrigan
The Morrigan
RuinHood
The Morrigan
Level 23
God Stats
1W - 1L
1,285 SR
Queue Stats
26W - 37L
1,371 Elo+
Solo
Cthulhu
Cthulhu
sh4d0wkek
Cthulhu
Level 20
God Stats
3W - 2L
1,561 SR
Queue Stats
89W - 97L
1,554 Elo+
Solo
Cerberus
Cerberus
welmz
Cerberus
Level 21
God Stats
2W - 7L
1,300 SR
Queue Stats
11W - 18L
1,271 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BaiHuaGe
Guan Yu
12
3 / 2 / 3
7,514
501
5,716
8,277
6,643
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
2 / 3 / 3
7,298
487
3,924
8,973
2,730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
11
1 / 5 / 3
6,890
459
2,914
7,277
3,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
a丶苏苏
Artemis
4
0 / 5 / 1
4,768
318
1,428
4,596
1,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

6
1 / 3 / 0
5,248
350
998
3,410
896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DrClaud
Fenrir
13
9 / 3 / 4
8,850
590
5,639
10,420
3,709
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anhur
ParisPro
Anhur
14
1 / 0 / 1
8,204
547
1,541
7,184
2,677
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Morrigan
RuinHood
The Morrigan
13
3 / 1 / 6
8,517
568
4,665
4,095
1,357
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
sh4d0wkek
Cthulhu
14
1 / 1 / 1
8,051
537
1,037
3,427
2,263
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cerberus
welmz
Cerberus
14
3 / 2 / 11
8,841
589
7,666
12,393
6,114
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
40
7
Kills
17
18
Deaths
7
10
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
BaiHuaGe
Guan Yu
3
2
3
2.25
W
Fenrir
DrClaud
Fenrir
9
3
4
3.67
L
2
3
3
1.17
W
Anhur
ParisPro
Anhur
1
0
1
1.5
W
The Morrigan
RuinHood
The Morrigan
3
1
6
6
L
Yemoja
1
5
3
0.5
L
Artemis
a丶苏苏
Artemis
0
5
1
0.1
W
Cthulhu
sh4d0wkek
Cthulhu
1
1
1
1.5
W
Cerberus
welmz
Cerberus
3
2
11
4.25
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,980
Damage
20,548
32,533
Taken
37,519
14,439
Mitigated
16,120
6,506
Healing
14,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
BaiHuaGe
Guan Yu
5,716
579
32
1,026
8,277
6,643
326
3,966
4,241
0
29,056
W
Fenrir
DrClaud
Fenrir
5,639
1,545
431
3,001
10,420
3,709
1,490
841
9,529
0
35,641
L
3,924
1,539
0
3,460
8,973
2,730
0
2,946
5,955
0
33,440
W
Anhur
ParisPro
Anhur
1,541
486
0
4,131
7,184
2,677
2,436
314
6,870
0
52,064
W
The Morrigan
RuinHood
The Morrigan
4,665
812
0
1,133
4,095
1,357
1,319
1,251
2,769
30,709
517
L
Yemoja
2,914
620
745
351
7,277
3,105
105
2,511
4,704
18,764
0
L
Artemis
a丶苏苏
Artemis
1,428
954
0
579
4,596
1,065
120
1,927
2,629
0
6,200
W
Cthulhu
sh4d0wkek
Cthulhu
1,037
102
0
0
3,427
2,263
489
0
3,352
32,106
0
W
Cerberus
welmz
Cerberus
7,666
756
489
5,027
12,393
6,114
771
1,506
10,812
42,363
0
L
998
450
0
313
3,410
896
0
1,544
1,636
6,910
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,718
Gold Earned
42,463
171
Minions Killed
382
0
Camps Cleared
0
1,097,817
Distance Traveled
1,333,685
4
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
7,514
501
52
3
0
247,124
0
W
Fenrir
8,850
590
53
4
0
285,754
7
L
Thor
7,298
487
60
4
0
300,788
0
W
Anhur
8,204
547
97
6
0
264,452
11
W
The Morrigan
8,517
568
73
5
0
246,217
0
L
Yemoja
6,890
459
34
2
0
279,565
1
L
Artemis
4,768
318
12
1
0
118,648
2
W
Cthulhu
8,051
537
64
4
0
250,369
1
W
Cerberus
8,841
589
95
6
0
286,893
0
L
Ao Kuang
5,248
350
13
1
0
151,692
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role