Player Matchup

Ares
Ares
Congresss
Ares
Level 6
God Stats
5W - 4L
1,500 SR
Queue Stats
124W - 121L
1,414 Elo+
Solo
Arachne
Arachne
Danaerious
Arachne
Level 26
God Stats
62W - 57L
1,501 SR
Queue Stats
137W - 149L
1,593 Elo+
Solo
Mulan
Mulan
EuItle
Mulan
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Viezvow
Kukulkan
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
cuthisheadoff
Neith
Level 9
God Stats
13W - 18L
1,502 SR
Queue Stats
54W - 54L
1,514 Elo+
Solo
Team Averages
Level 17
1,501 SR
1,504 Elo+

VS

Team Averages
Level 20
1,497 SR
1,499 Elo+
Amaterasu
Amaterasu
LordLeakyPanda
Amaterasu
Level 18
God Stats
8W - 10L
1,472 SR
Queue Stats
177W - 195L
1,509 Elo+
Party 2
Anubis
Anubis
SniperHavicDc
Anubis
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
66W - 63L
1,424 Elo+
Solo
Neith
Neith
Zombieslayer2225
Neith
Level 29
God Stats
41W - 35L
1,378 SR
Queue Stats
295W - 286L
1,472 Elo+
Party 2
Mulan
Mulan
yourgaydad
Mulan
Level 29
God Stats
1W - 0L
1,352 SR
Queue Stats
114W - 86L
1,717 Elo+
Solo
Yemoja
Yemoja
高大壮丶
Yemoja
Level 6
God Stats
5W - 1L
1,783 SR
Queue Stats
8W - 9L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
7
2 / 4 / 0
4,967
497
3,197
7,914
2,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Arachne
Danaerious
Arachne
10
2 / 2 / 0
5,754
575
5,482
7,599
1,831
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mulan
EuItle
Mulan
1
0 / 0 / 0
3,670
367
0
0
0
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Kukulkan
Viezvow
Kukulkan
9
1 / 4 / 1
5,116
512
2,899
5,725
1,686
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 3 / 2
4,454
445
4,525
5,434
1,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
LordLeakyPanda
Amaterasu
9
1 / 2 / 0
5,428
543
2,774
7,025
2,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
4 / 1 / 2
6,671
667
4,933
4,211
1,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
3 / 1 / 1
5,426
543
6,031
7,420
2,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mulan
11
5 / 0 / 0
6,446
645
2,927
5,353
2,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Yemoja
8
0 / 1 / 4
5,465
547
1,523
4,855
2,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
20
5
Kills
13
13
Deaths
5
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ares
2
4
0
0.5
L
Arachne
Danaerious
Arachne
2
2
0
1
L
Mulan
EuItle
Mulan
0
0
0
0
W
Amaterasu
LordLeakyPanda
Amaterasu
1
2
0
0.5
W
4
1
2
5
L
Kukulkan
Viezvow
Kukulkan
1
4
1
0.38
W
3
1
1
3.5
L
0
3
2
0.33
W
Mulan
5
0
0
5
W
Yemoja
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,103
Damage
18,188
26,672
Taken
28,864
7,733
Mitigated
10,795
7,707
Healing
15,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
3,197
82
0
2,599
7,914
2,825
0
1,508
6,406
10,360
0
L
Arachne
Danaerious
Arachne
5,482
4,311
0
2,533
7,599
1,831
0
1,940
5,659
0
29,427
L
Mulan
EuItle
Mulan
0
0
0
0
0
0
0
0
0
0
0
W
Amaterasu
LordLeakyPanda
Amaterasu
2,774
1,232
0
4,082
7,025
2,836
198
0
7,025
0
24,133
W
4,933
232
0
1,970
4,211
1,769
297
1,494
2,717
36,858
0
L
Kukulkan
Viezvow
Kukulkan
2,899
343
0
1,038
5,725
1,686
0
2,461
3,264
25,780
0
W
6,031
3,034
0
4,374
7,420
2,080
724
2,553
4,867
0
22,035
L
4,525
1,481
0
1,537
5,434
1,391
0
547
4,887
0
19,188
W
Mulan
2,927
625
0
3,316
5,353
2,072
0
1,285
4,068
0
37,706
W
Yemoja
1,523
426
1,307
919
4,855
2,038
606
764
4,091
11,471
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,961
Gold Earned
29,436
173
Minions Killed
267
0
Camps Cleared
0
687,868
Distance Traveled
829,250
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,967
497
17
2
0
155,795
0
L
Arachne
5,754
575
77
8
0
182,387
0
L
Mulan
3,670
367
0
0
0
967
0
W
Amaterasu
5,428
543
49
5
0
167,689
1
W
Anubis
6,671
667
83
8
0
164,866
3
L
Kukulkan
5,116
512
47
5
0
168,095
4
W
Neith
5,426
543
32
3
0
140,185
0
L
Neith
4,454
445
32
3
0
180,624
2
W
Mulan
6,446
645
82
8
0
204,073
4
W
Yemoja
5,465
547
21
2
0
152,437
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role