Player Matchup

Apollo
Apollo
DanyRSCH
Apollo
Level 29
God Stats
14W - 10L
1,671 SR
Queue Stats
140W - 124L
1,501 Elo+
Solo
Kukulkan
Kukulkan
Deadliest107
Kukulkan
Level 29
God Stats
0W - 2L
1,523 SR
Queue Stats
4W - 9L
1,396 Elo+
Solo
Artio
Artio
GT-Turbo_Driver
Artio
Level 30
God Stats
5W - 11L
1,324 SR
Queue Stats
71W - 114L
1,479 Elo+
Solo
Cu Chulainn
Cu Chulainn
Samura1_Hack
Cu Chulainn
Level 29
God Stats
1W - 6L
1,281 SR
Queue Stats
54W - 55L
1,462 Elo+
Solo
Arachne
Arachne
VELXNAE
Arachne
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Team Averages
Level 25
1,460 SR
1,468 Elo+

VS

Team Averages
Level 24
1,519 SR
1,444 Elo+
Nemesis
Nemesis
Max27655
Nemesis
Level 18
God Stats
15W - 15L
1,501 SR
Queue Stats
64W - 75L
1,338 Elo+
Solo
Merlin
Merlin
brytbar262kyrka
Merlin
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 27L
1,377 Elo+
Solo
Neith
Neith
libacja89
Neith
Level 28
God Stats
67W - 60L
1,619 SR
Queue Stats
76W - 72L
1,508 Elo+
Solo
Serqet
Serqet
tote_seele___
Serqet
Level 21
God Stats
3W - 5L
1,311 SR
Queue Stats
274W - 337L
1,402 Elo+
Solo
Tiamat
Tiamat
xSif2o1x
Tiamat
Level 26
God Stats
78W - 50L
1,664 SR
Queue Stats
306W - 249L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
DanyRSCH
Apollo
17
9 / 7 / 2
12,345
561
14,031
18,568
6,963
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Kukulkan
Deadliest107
Kukulkan
12
1 / 9 / 6
8,790
400
5,663
13,588
4,763
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
2 / 5 / 6
9,237
420
4,586
15,047
14,207
Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cu Chulainn
Samura1_Hack
Cu Chulainn
15
9 / 2 / 2
10,756
489
8,746
12,017
7,491
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
VELXNAE
Arachne
18
8 / 5 / 5
11,879
540
8,514
21,044
8,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Max27655
Nemesis
15
3 / 4 / 4
10,405
473
3,973
12,736
5,043
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
0 / 7 / 6
10,278
467
2,915
14,529
4,905
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
libacja89
Neith
17
4 / 9 / 0
10,913
496
7,998
11,368
4,248
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
1 / 4 / 3
8,980
408
3,274
9,180
4,676
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tiamat
xSif2o1x
Tiamat
20
20 / 5 / 5
14,986
681
39,875
21,624
24,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
46
29
Kills
28
28
Deaths
29
21
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Apollo
DanyRSCH
Apollo
9
7
2
1.43
L
Kukulkan
Deadliest107
Kukulkan
1
9
6
0.44
L
2
5
6
1
W
Nemesis
Max27655
Nemesis
3
4
4
1.25
L
Cu Chulainn
Samura1_Hack
Cu Chulainn
9
2
2
5
L
Arachne
VELXNAE
Arachne
8
5
5
2.1
W
0
7
6
0.43
W
Neith
libacja89
Neith
4
9
0
0.44
W
1
4
3
0.63
W
Tiamat
xSif2o1x
Tiamat
20
5
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,540
Damage
58,035
80,264
Taken
69,437
41,631
Mitigated
43,420
20,096
Healing
16,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
DanyRSCH
Apollo
14,031
9,358
0
4,392
18,568
6,963
990
11,751
6,571
0
64,702
L
Kukulkan
Deadliest107
Kukulkan
5,663
1,149
0
264
13,588
4,763
657
10,661
2,669
23,182
0
L
4,586
22
436
1,777
15,047
14,207
111
9,066
5,981
20,818
0
W
Nemesis
Max27655
Nemesis
3,973
1,731
0
0
12,736
5,043
315
1,184
11,552
0
63,505
L
Cu Chulainn
Samura1_Hack
Cu Chulainn
8,746
2,103
0
4,769
12,017
7,491
1,494
1,085
10,794
0
57,067
L
Arachne
VELXNAE
Arachne
8,514
5,172
0
8,458
21,044
8,207
414
10,332
10,400
0
68,174
W
2,915
109
198
3,129
14,529
4,905
200
905
13,624
69,449
0
W
Neith
libacja89
Neith
7,998
3,484
0
1,468
11,368
4,248
1,780
559
10,809
0
50,048
W
3,274
802
246
942
9,180
4,676
498
2,636
6,544
267
20,280
W
Tiamat
xSif2o1x
Tiamat
39,875
3,460
128
10,409
21,624
24,548
4,362
4,965
16,659
127,060
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,007
Gold Earned
55,562
419
Minions Killed
484
0
Camps Cleared
0
1,978,822
Distance Traveled
1,952,406
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
12,345
561
119
5
0
370,386
2
L
Kukulkan
8,790
400
43
2
0
320,329
0
L
Artio
9,237
420
23
1
0
384,689
5
W
Nemesis
10,405
473
90
4
0
507,792
0
L
Cu Chulainn
10,756
489
111
5
0
439,061
1
L
Arachne
11,879
540
123
6
0
464,357
6
W
Merlin
10,278
467
89
4
0
384,445
5
W
Neith
10,913
496
91
4
0
336,301
0
W
Serqet
8,980
408
38
2
0
317,838
2
W
Tiamat
14,986
681
176
8
0
406,030
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role