Player Matchup

Danzaburou
Danzaburou
Boblennonien
Danzaburou
Level 17
God Stats
67W - 52L
1,388 SR
Queue Stats
84W - 75L
1,369 Elo+
Party 2
Merlin
Merlin
K1ckerr
Merlin
Level 28
God Stats
20W - 20L
1,425 SR
Queue Stats
140W - 155L
1,466 Elo+
Solo
Thanatos
Thanatos
SibXoDev
Thanatos
Level 27
God Stats
104W - 122L
1,487 SR
Queue Stats
124W - 150L
1,403 Elo+
Solo
Ratatoskr
Ratatoskr
Trackses
Ratatoskr
Level 17
God Stats
24W - 23L
1,496 SR
Queue Stats
80W - 76L
1,349 Elo+
Party 2
Nemesis
Nemesis
偷偷摸摸
Nemesis
Level 3
God Stats
1W - 1L
1,251 SR
Queue Stats
4W - 2L
1,184 Elo+
Solo
Team Averages
Level 18
1,410 SR
1,354 Elo+

VS

Team Averages
Level 21
1,474 SR
1,353 Elo+
Izanami
Izanami
AkhiAkhiAkhi
Izanami
Level 26
God Stats
34W - 32L
1,517 SR
Queue Stats
72W - 74L
1,414 Elo+
Solo
Nox
Nox
DeepSero
Nox
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 29L
1,433 Elo+
Party 1
Thanatos
Thanatos
EmoBalboa
Thanatos
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,227 Elo+
Party 1
Cerberus
Cerberus
IBiiGJiiM17
Cerberus
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 124L
1,403 Elo+
Solo
Baron Samedi
Baron Samedi
dictator3541
Baron Samedi
Level 27
God Stats
10W - 12L
1,352 SR
Queue Stats
45W - 64L
1,289 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Boblennonien
Danzaburou
17
6 / 4 / 12
11,485
547
14,702
14,037
5,324
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
K1ckerr
Merlin
19
6 / 6 / 12
12,300
586
12,277
9,951
3,462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
SibXoDev
Thanatos
19
15 / 6 / 7
12,873
613
16,565
17,409
6,166
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ratatoskr
Trackses
Ratatoskr
16
4 / 1 / 13
10,280
490
5,978
14,772
5,257
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Nemesis
偷偷摸摸
Nemesis
17
2 / 5 / 2
10,731
511
4,614
10,844
4,483
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AkhiAkhiAkhi
Izanami
17
2 / 4 / 5
10,434
497
6,700
12,058
4,229
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
8 / 5 / 4
11,303
538
11,523
13,199
5,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
EmoBalboa
Thanatos
15
7 / 8 / 4
10,421
496
10,793
16,048
5,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
IBiiGJiiM17
Cerberus
11
0 / 9 / 2
7,901
376
2,014
17,124
10,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
dictator3541
Baron Samedi
17
5 / 7 / 3
10,785
514
9,701
15,320
6,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
40
33
Kills
22
22
Deaths
33
46
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Izanami
AkhiAkhiAkhi
Izanami
2
4
5
1.13
W
Danzaburou
Boblennonien
Danzaburou
6
4
12
3
L
8
5
4
2
L
Thanatos
EmoBalboa
Thanatos
7
8
4
1.13
L
Cerberus
IBiiGJiiM17
Cerberus
0
9
2
0.11
W
Merlin
K1ckerr
Merlin
6
6
12
2
W
Thanatos
SibXoDev
Thanatos
15
6
7
3.08
W
Ratatoskr
Trackses
Ratatoskr
4
1
13
10.5
L
Baron Samedi
dictator3541
Baron Samedi
5
7
3
0.93
W
Nemesis
偷偷摸摸
Nemesis
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,136
Damage
40,731
67,013
Taken
73,749
24,692
Mitigated
32,337
25,854
Healing
19,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AkhiAkhiAkhi
Izanami
6,700
4,393
99
3,613
12,058
4,229
529
2,342
9,594
0
74,678
W
Danzaburou
Boblennonien
Danzaburou
14,702
7,159
367
5,166
14,037
5,324
1,326
4,122
9,915
0
67,566
L
11,523
1,095
289
1,387
13,199
5,192
390
1,820
11,305
65,373
0
L
Thanatos
EmoBalboa
Thanatos
10,793
4,541
0
8,779
16,048
5,756
0
2,092
13,858
0
44,979
L
Cerberus
IBiiGJiiM17
Cerberus
2,014
337
0
2,547
17,124
10,335
210
1,726
15,256
25,093
0
W
Merlin
K1ckerr
Merlin
12,277
266
0
763
9,951
3,462
1,455
6,271
3,680
70,288
0
W
Thanatos
SibXoDev
Thanatos
16,565
7,383
0
12,640
17,409
6,166
1,951
4,115
13,294
0
79,247
W
Ratatoskr
Trackses
Ratatoskr
5,978
1,891
295
4,989
14,772
5,257
95
3,559
11,213
0
38,182
L
Baron Samedi
dictator3541
Baron Samedi
9,701
525
0
3,153
15,320
6,825
977
3,450
11,459
57,336
0
W
Nemesis
偷偷摸摸
Nemesis
4,614
2,273
0
1,634
10,844
4,483
1,837
5,171
5,673
0
66,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,669
Gold Earned
50,844
538
Minions Killed
496
0
Camps Cleared
0
2,008,505
Distance Traveled
1,819,492
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,434
497
133
6
0
382,162
3
W
Danzaburou
11,485
547
111
5
0
388,350
1
L
Nox
11,303
538
128
6
0
372,152
0
L
Thanatos
10,421
496
85
4
0
361,279
0
L
Cerberus
7,901
376
39
2
0
360,674
1
W
Merlin
12,300
586
138
7
0
355,735
0
W
Thanatos
12,873
613
116
6
0
432,748
2
W
Ratatoskr
10,280
490
53
3
0
446,191
6
L
Baron Samedi
10,785
514
111
5
0
343,225
1
W
Nemesis
10,731
511
120
6
0
385,481
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role