Player Matchup

Fenrir
Fenrir
Bronze III
Kordegoth
Fenrir
Bronze III
Level 159
God Stats
3W - 0L
1,758 SR
Queue Stats
14W - 4L
1,595 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 159
1,758 SR
1,595 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 36
1,303 SR
1,206 MMR
Olorun
Olorun
Silver IV
xmumXslayax
Olorun
Silver IV
Level 36
God Stats
0W - 2L
1,303 SR
Queue Stats
11W - 18L
1,206 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Kordegoth
Fenrir
19
8 / 0 / 0
12,475
891
11,348
14,674
8,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
BakasuraIzanamiOsirisHeimdallrDanzaburou

VS

Bans
Ah Muzen CabKaliAchillesHadesAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
15
0 / 8 / 0
9,604
686
5,592
14,811
6,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
0
8
Kills
0
0
Deaths
8
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Kordegoth
Fenrir
8
0
0
8
L
Olorun
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,348
Damage
5,592
14,674
Taken
14,811
8,108
Mitigated
6,534
9,718
Healing
4,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Kordegoth
Fenrir
11,348
2,891
0
9,718
14,674
8,108
2,896
5,798
8,876
0
91,549
L
Olorun
5,592
3,027
0
4,303
14,811
6,534
432
44
14,767
60,651
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,475
Gold Earned
9,604
141
Minions Killed
105
0
Camps Cleared
0
277,858
Distance Traveled
187,146
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,475
891
141
10
0
277,858
1
L
Olorun
9,604
686
105
8
0
187,146
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role