Player Matchup

Set
Set
Fleptezy
Set
Level 4
God Stats
2W - 1L
1,710 SR
Queue Stats
344W - 198L
1,541 Elo+
Solo
Chang'e
Chang'e
Kuichigai
Chang'e
Level 28
God Stats
6W - 2L
1,567 SR
Queue Stats
153W - 159L
1,535 Elo+
Solo
Danzaburou
Danzaburou
Phalstien
Danzaburou
Level 9
God Stats
1W - 0L
1,330 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Fafnir
Fafnir
SpectralHatred
Fafnir
Level 6
God Stats
4W - 2L
1,500 SR
Queue Stats
35W - 39L
1,676 Elo+
Solo
Bellona
Bellona
Terriblyfunny26
Bellona
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 3L
1,526 Elo+
Solo
Team Averages
Level 10
1,522 SR
1,556 Elo+

VS

Team Averages
Level 20
1,532 SR
1,498 Elo+
Set
Set
BananaJoe168
Set
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 142L
1,443 Elo+
Solo
Chang'e
Chang'e
Castaway777
Chang'e
Level 26
God Stats
42W - 30L
1,563 SR
Queue Stats
87W - 90L
1,485 Elo+
Solo
Ymir
Ymir
DaBigGoose6032
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,465 Elo+
Solo
Bellona
Bellona
Karma_XLI
Bellona
Level 15
God Stats
14W - 12L
1,595 SR
Queue Stats
521W - 534L
1,600 Elo+
Solo
Mulan
Mulan
PierroX24
Mulan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 95L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
28 / 4 / 3
14,126
706
24,010
20,624
14,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
Kuichigai
Chang'e
15
7 / 4 / 8
10,700
535
14,513
13,864
5,567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Phalstien
Danzaburou
18
14 / 1 / 10
12,537
627
20,573
12,827
5,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 2 / 13
10,092
505
3,298
11,060
12,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
0 / 7 / 4
9,975
499
4,176
14,141
14,755
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 14 / 2
10,246
512
5,572
18,894
6,372
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Castaway777
Chang'e
14
1 / 16 / 5
8,836
442
8,937
21,429
6,146
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 12 / 6
7,948
397
4,340
21,316
14,171
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bellona
Karma_XLI
Bellona
17
9 / 5 / 4
11,319
566
13,440
20,226
12,752
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mulan
PierroX24
Mulan
7
1 / 3 / 0
6,326
316
2,201
3,714
1,338

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
33
50
Kills
16
18
Deaths
50
38
Assists
17
Player
Kills
Deaths
Assists
KDA
L
5
14
2
0.43
L
Chang'e
Castaway777
Chang'e
1
16
5
0.22
L
0
12
6
0.25
W
28
4
3
7.38
L
Bellona
Karma_XLI
Bellona
9
5
4
2.2
W
Chang'e
Kuichigai
Chang'e
7
4
8
2.75
W
Danzaburou
Phalstien
Danzaburou
14
1
10
19
L
Mulan
PierroX24
Mulan
1
3
0
0.33
W
1
2
13
3.75
W
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,570
Damage
34,490
72,516
Taken
85,579
52,476
Mitigated
40,779
23,995
Healing
7,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,572
2,055
0
842
18,894
6,372
0
1,954
16,884
0
32,505
L
Chang'e
Castaway777
Chang'e
8,937
822
675
3,449
21,429
6,146
576
5,735
15,313
35,299
0
L
4,340
817
0
625
21,316
14,171
0
6,246
14,804
30,278
0
W
24,010
12,873
0
5,895
20,624
14,081
862
3,256
17,368
0
113,619
L
Bellona
Karma_XLI
Bellona
13,440
5,965
0
1,614
20,226
12,752
438
2,251
17,889
0
58,145
W
Chang'e
Kuichigai
Chang'e
14,513
658
1,701
4,536
13,864
5,567
3,260
4,727
9,137
60,116
0
W
Danzaburou
Phalstien
Danzaburou
20,573
10,451
0
8,569
12,827
5,385
4,678
2,610
10,217
0
81,376
L
Mulan
PierroX24
Mulan
2,201
672
0
655
3,714
1,338
0
794
2,878
0
11,050
W
3,298
475
0
2,570
11,060
12,688
878
1,877
9,183
23,748
0
W
4,176
2,133
0
724
14,141
14,755
550
807
13,334
0
41,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,430
Gold Earned
44,675
521
Minions Killed
249
0
Camps Cleared
0
1,707,529
Distance Traveled
1,476,774
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
10,246
512
52
3
0
282,130
0
L
Chang'e
8,836
442
46
2
0
263,604
1
L
Ymir
7,948
397
37
2
0
297,983
3
W
Set
14,126
706
176
9
0
405,880
1
L
Bellona
11,319
566
88
4
0
367,391
0
W
Chang'e
10,700
535
104
5
0
349,440
3
W
Danzaburou
12,537
627
124
6
0
317,586
2
L
Mulan
6,326
316
26
1
0
265,666
2
W
Fafnir
10,092
505
30
2
0
350,564
2
W
Bellona
9,975
499
87
4
0
284,059
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role