Player Matchup

Kukulkan
Kukulkan
Hydra101118
Kukulkan
Level 5
God Stats
3W - 3L
1,631 SR
Queue Stats
20W - 32L
1,359 Elo+
Solo
Sun Wukong
Sun Wukong
Wolfbang666
Sun Wukong
Level 26
God Stats
32W - 41L
1,526 SR
Queue Stats
97W - 101L
1,465 Elo+
Solo
Neith
Neith
aktheblackbelt9
Neith
Level 5
God Stats
1W - 0L
1,421 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 12
1,526 SR
1,441 Elo+

VS

Team Averages
Level 28
1,467 SR
1,297 Elo+
Bacchus
Bacchus
Hoot1e
Bacchus
Level 48
God Stats
20W - 18L
1,592 SR
Queue Stats
102W - 138L
1,326 Elo+
Party 1
Janus
Janus
XXCaReBaRe905XX
Janus
Level 17
God Stats
9W - 23L
1,239 SR
Queue Stats
31W - 49L
1,220 Elo+
Party 1
Heimdallr
Heimdallr
trackjeff
Heimdallr
Level 19
God Stats
26W - 21L
1,570 SR
Queue Stats
36W - 37L
1,346 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Hydra101118
Kukulkan
12
7 / 1 / 10
8,422
842
6,561
3,333
1,210
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Wolfbang666
Sun Wukong
11
5 / 2 / 8
7,799
780
6,179
9,398
4,337
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
7 / 1 / 9
8,392
839
9,803
6,729
2,810
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Hoot1e
Bacchus
7
0 / 5 / 3
5,881
588
4,165
10,098
6,504
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
1 / 6 / 2
6,531
653
3,929
6,999
1,857
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
trackjeff
Heimdallr
8
2 / 8 / 1
6,356
636
6,491
12,367
4,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
9
19
Kills
3
4
Deaths
19
27
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Hoot1e
Bacchus
0
5
3
0.3
W
Kukulkan
Hydra101118
Kukulkan
7
1
10
12
W
Sun Wukong
Wolfbang666
Sun Wukong
5
2
8
4.5
L
1
6
2
0.33
W
7
1
9
11.5
L
Heimdallr
trackjeff
Heimdallr
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,543
Damage
14,585
19,460
Taken
29,464
8,357
Mitigated
12,840
5,122
Healing
3,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Hoot1e
Bacchus
4,165
79
0
1,340
10,098
6,504
0
1,877
8,221
11,777
0
W
Kukulkan
Hydra101118
Kukulkan
6,561
1,200
452
474
3,333
1,210
0
2,088
1,245
28,034
0
W
Sun Wukong
Wolfbang666
Sun Wukong
6,179
1,273
0
2,541
9,398
4,337
19
3,100
6,298
0
26,976
L
3,929
114
0
318
6,999
1,857
0
1,201
5,798
18,464
0
W
9,803
3,866
123
1,532
6,729
2,810
414
2,969
3,760
0
23,490
L
Heimdallr
trackjeff
Heimdallr
6,491
4,410
0
2,278
12,367
4,479
92
3,489
8,878
0
18,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,613
Gold Earned
18,768
119
Minions Killed
76
0
Camps Cleared
0
614,352
Distance Traveled
487,950
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,881
588
18
2
0
176,744
1
W
Kukulkan
8,422
842
54
5
0
223,003
1
W
Sun Wukong
7,799
780
36
4
0
210,047
0
L
Janus
6,531
653
32
3
0
163,704
0
W
Neith
8,392
839
29
3
0
181,302
0
L
Heimdallr
6,356
636
26
3
0
147,502
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role