Player Matchup

Yemoja
Yemoja
MashaHH
Yemoja
Level 15
God Stats
4W - 2L
1,545 SR
Queue Stats
26W - 34L
1,480 Elo+
Party 1
Ullr
Ullr
McSlap2379
Ullr
Level 29
God Stats
22W - 25L
1,546 SR
Queue Stats
171W - 161L
1,494 Elo+
Party 1
Set
Set
RogueInstincts
Set
Level 27
God Stats
12W - 15L
1,239 SR
Queue Stats
474W - 458L
1,471 Elo+
Solo
Discordia
Discordia
THAT SHUGOKI
Discordia
Level 18
God Stats
2W - 4L
1,309 SR
Queue Stats
131W - 119L
1,489 Elo+
Solo
Chaac
Chaac
jjflores2001
Chaac
Level 28
God Stats
38W - 38L
1,440 SR
Queue Stats
177W - 186L
1,484 Elo+
Solo
Team Averages
Level 23
1,416 SR
1,484 Elo+

VS

Team Averages
Level 12
1,549 SR
1,437 Elo+
Bellona
Bellona
AvgTom
Bellona
Level 11
God Stats
1W - 2L
1,498 SR
Queue Stats
1W - 2L
1,432 Elo+
Solo
Set
Set
BesselEC
Set
Level 18
God Stats
2W - 5L
1,500 SR
Queue Stats
135W - 120L
1,336 Elo+
Solo
Neith
Neith
ElPraeZiso
Neith
Level 3
God Stats
4W - 5L
1,748 SR
Queue Stats
15W - 28L
1,487 Elo+
Solo
He Bo
He Bo
Weemunzz
He Bo
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 39L
1,507 Elo+
Solo
Athena
Athena
XxREFRAGxX
Athena
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
153W - 137L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
MashaHH
Yemoja
13
0 / 3 / 4
8,127
428
4,133
11,282
6,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
5 / 7 / 2
9,060
477
9,744
16,642
6,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 2 / 4
9,070
477
7,781
16,068
7,318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Discordia
THAT SHUGOKI
Discordia
16
1 / 2 / 2
9,887
520
8,595
8,765
3,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
9 / 2 / 3
10,936
576
17,523
15,252
11,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AvgTom
Bellona
13
4 / 3 / 3
8,282
436
11,128
13,006
8,298
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
2 / 3 / 4
9,123
480
5,643
15,123
5,649
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
12
0 / 6 / 3
7,564
398
6,011
11,867
3,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

He Bo
Weemunzz
He Bo
18
7 / 1 / 1
10,517
554
17,589
17,873
6,242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Athena
XxREFRAGxX
Athena
10
3 / 3 / 3
7,577
399
2,259
9,123
6,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
30
16
Kills
16
16
Deaths
16
15
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bellona
AvgTom
Bellona
4
3
3
1.83
L
2
3
4
1.33
L
Neith
0
6
3
0.25
W
Yemoja
MashaHH
Yemoja
0
3
4
0.67
W
5
7
2
0.86
W
1
2
4
1.5
W
Discordia
THAT SHUGOKI
Discordia
1
2
2
1
L
He Bo
Weemunzz
He Bo
7
1
1
7.5
L
Athena
XxREFRAGxX
Athena
3
3
3
1.5
W
9
2
3
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,776
Damage
42,630
68,009
Taken
66,992
35,516
Mitigated
30,085
17,727
Healing
18,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
AvgTom
Bellona
11,128
4,737
0
2,248
13,006
8,298
372
2,433
10,399
0
34,566
L
5,643
2,592
0
6,743
15,123
5,649
336
1,936
12,970
0
50,520
L
Neith
6,011
2,330
0
2,654
11,867
3,677
1,262
1,497
9,907
0
27,932
W
Yemoja
MashaHH
Yemoja
4,133
302
452
412
11,282
6,955
844
1,158
10,124
27,610
0
W
9,744
6,679
0
4,298
16,642
6,310
3,663
5,292
11,350
0
44,211
W
7,781
3,125
0
4,479
16,068
7,318
387
6,259
9,809
0
49,655
W
Discordia
THAT SHUGOKI
Discordia
8,595
420
0
1,458
8,765
3,162
0
5,309
3,456
74,169
0
L
He Bo
Weemunzz
He Bo
17,589
981
0
6,749
17,873
6,242
0
5,101
12,364
81,929
0
L
Athena
XxREFRAGxX
Athena
2,259
1,106
0
555
9,123
6,219
285
1,199
7,799
15,987
0
W
17,523
2,863
0
6,628
15,252
11,771
306
1,830
13,422
0
58,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,080
Gold Earned
43,063
417
Minions Killed
345
0
Camps Cleared
0
1,748,622
Distance Traveled
1,554,035
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,282
436
61
3
0
309,837
0
L
Set
9,123
480
96
5
0
379,270
2
L
Neith
7,564
398
40
2
0
286,763
1
W
Yemoja
8,127
428
38
2
0
344,847
1
W
Ullr
9,060
477
61
3
0
293,291
0
W
Set
9,070
477
92
5
0
395,276
2
W
Discordia
9,887
520
127
7
0
337,427
10
L
He Bo
10,517
554
127
7
0
333,552
1
L
Athena
7,577
399
21
1
0
244,613
1
W
Chaac
10,936
576
99
5
0
377,781
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role