Player Matchup

Cupid
Cupid
BogalooMaico
Cupid
Level 40
God Stats
0W - 2L
1,500 SR
Queue Stats
52W - 68L
1,534 Elo+
Solo
Cabrakan
Cabrakan
TurtBerzerk
Cabrakan
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
290W - 358L
1,270 Elo+
Party 2
Ra
Ra
crackangel20
Ra
Level 18
God Stats
16W - 30L
1,295 SR
Queue Stats
110W - 192L
1,268 Elo+
Party 2
Ravana
Ravana
louishall2008
Ravana
Level 43
God Stats
12W - 18L
1,398 SR
Queue Stats
70W - 87L
1,412 Elo+
Solo
Kukulkan
Kukulkan
oEl_Fuego
Kukulkan
Level 32
God Stats
11W - 19L
1,527 SR
Queue Stats
156W - 185L
1,414 Elo+
Solo
Team Averages
Level 44
1,444 SR
1,380 Elo+

VS

Team Averages
Level 87
1,474 SR
1,474 Elo+
Khepri
Khepri
IlmesilI
Khepri
Level 145
God Stats
13W - 13L
1,447 SR
Queue Stats
125W - 130L
1,485 Elo+
Party 1
Fenrir
Fenrir
Minimalistiga198
Fenrir
Level 147
God Stats
35W - 38L
1,565 SR
Queue Stats
810W - 781L
1,455 Elo+
Party 1
Apollo
Apollo
Pusteblume2017
Apollo
Level 43
God Stats
5W - 9L
1,277 SR
Queue Stats
86W - 71L
1,685 Elo+
Party 1
Tiamat
Tiamat
jaidyn140
Tiamat
Level 39
God Stats
2W - 0L
1,533 SR
Queue Stats
5W - 13L
1,246 Elo+
Solo
Guan Yu
Guan Yu
oCHORWEILERo
Guan Yu
Level 63
God Stats
10W - 13L
1,550 SR
Queue Stats
268W - 272L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 5 / 0
8,210
432
9,316
16,341
6,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
TurtBerzerk
Cabrakan
11
0 / 4 / 2
7,796
410
4,776
15,264
14,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

11
0 / 7 / 0
7,127
375
1,292
8,963
2,815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
4 / 7 / 0
8,638
455
8,108
13,824
4,748
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
oEl_Fuego
Kukulkan
13
0 / 6 / 3
8,277
436
6,711
9,289
2,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
IlmesilI
Khepri
13
1 / 1 / 8
9,026
475
6,172
7,025
6,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

19
12 / 1 / 4
11,796
621
10,330
13,857
7,301
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
6 / 0 / 6
10,392
547
12,244
11,356
4,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tiamat
jaidyn140
Tiamat
13
3 / 5 / 4
8,685
457
9,368
11,236
6,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
oCHORWEILERo
Guan Yu
17
6 / 1 / 3
10,627
559
8,929
19,043
16,953
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
53
8
Kills
28
29
Deaths
8
5
Assists
25
Player
Kills
Deaths
Assists
KDA
L
4
5
0
0.8
W
Khepri
IlmesilI
Khepri
1
1
8
5
W
12
1
4
14
W
6
0
6
9
L
Cabrakan
TurtBerzerk
Cabrakan
0
4
2
0.25
L
0
7
0
0
W
Tiamat
jaidyn140
Tiamat
3
5
4
1
L
4
7
0
0.57
W
Guan Yu
oCHORWEILERo
Guan Yu
6
1
3
7.5
L
Kukulkan
oEl_Fuego
Kukulkan
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,203
Damage
47,043
63,681
Taken
62,517
31,666
Mitigated
41,742
16,568
Healing
27,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,316
6,473
913
7,437
16,341
6,362
0
4,816
11,525
0
50,760
W
Khepri
IlmesilI
Khepri
6,172
165
0
2,512
7,025
6,388
21
1,673
5,272
29,172
0
W
10,330
1,868
0
5,964
13,857
7,301
0
2,304
11,513
0
79,642
W
12,244
7,298
0
7,029
11,356
4,735
3,185
1,991
9,365
0
82,066
L
Cabrakan
TurtBerzerk
Cabrakan
4,776
1,235
306
2,624
15,264
14,989
0
4,842
10,422
18,027
0
L
1,292
575
0
68
8,963
2,815
0
1,237
7,726
28,333
0
W
Tiamat
jaidyn140
Tiamat
9,368
824
0
2,288
11,236
6,365
321
2,317
8,879
37,463
0
L
8,108
3,487
183
3,560
13,824
4,748
192
2,394
11,210
0
41,828
W
Guan Yu
oCHORWEILERo
Guan Yu
8,929
997
415
8,878
19,043
16,953
443
4,334
14,709
383
57,061
L
Kukulkan
oEl_Fuego
Kukulkan
6,711
318
195
1,282
9,289
2,752
0
2,628
6,461
48,189
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,048
Gold Earned
50,526
358
Minions Killed
475
0
Camps Cleared
0
1,394,582
Distance Traveled
1,699,284
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
8,210
432
91
5
0
319,976
1
W
Khepri
9,026
475
44
2
0
309,962
2
W
Fenrir
11,796
621
129
7
0
432,923
1
W
Apollo
10,392
547
126
7
0
347,883
2
L
Cabrakan
7,796
410
32
2
0
265,805
1
L
Ra
7,127
375
60
3
0
275,890
0
W
Tiamat
8,685
457
49
3
0
270,152
4
L
Ravana
8,638
455
72
4
0
293,473
0
W
Guan Yu
10,627
559
127
7
0
338,364
0
L
Kukulkan
8,277
436
103
5
0
239,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role