Player Matchup

Tsukuyomi
Tsukuyomi
InfectiousWill
Tsukuyomi
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
73W - 63L
1,320 Elo+
Solo
Agni
Agni
Magic8bal
Agni
Level 69
God Stats
3W - 3L
1,564 SR
Queue Stats
364W - 343L
1,566 Elo+
Solo
Anubis
Anubis
NoobAsylum186
Anubis
Level 88
God Stats
5W - 10L
1,248 SR
Queue Stats
249W - 301L
1,372 Elo+
Solo
King Arthur
King Arthur
OSCULTA
King Arthur
Level 96
God Stats
6W - 9L
1,549 SR
Queue Stats
170W - 199L
1,461 Elo+
Solo
Izanami
Izanami
mangothc
Izanami
Level 142
God Stats
11W - 16L
1,556 SR
Queue Stats
220W - 234L
1,687 Elo+
Solo
Team Averages
Level 97
1,483 SR
1,481 Elo+

VS

Team Averages
Level 104
1,595 SR
1,447 Elo+
Artio
Artio
Birxeo
Artio
Level 154
God Stats
16W - 8L
1,820 SR
Queue Stats
373W - 357L
1,568 Elo+
Solo
Arachne
Arachne
ExceedCharge
Arachne
Level 136
God Stats
1W - 1L
1,337 SR
Queue Stats
79W - 63L
1,535 Elo+
Solo
Izanami
Izanami
Kqastr
Izanami
Level 43
God Stats
29W - 34L
1,534 SR
Queue Stats
127W - 157L
1,443 Elo+
Solo
Cthulhu
Cthulhu
iNoobHard
Cthulhu
Level 63
God Stats
1W - 1L
1,737 SR
Queue Stats
1W - 4L
1,201 Elo+
Solo
Hera
Hera
swegmaster10
Hera
Level 124
God Stats
2W - 3L
1,549 SR
Queue Stats
84W - 78L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
InfectiousWill
Tsukuyomi
10
4 / 6 / 1
6,445
496
6,594
10,697
3,740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Agni
13
2 / 1 / 1
7,450
573
3,426
4,193
1,344
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 3 / 2
6,208
478
3,560
7,176
4,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
OSCULTA
King Arthur
12
0 / 4 / 0
6,867
528
5,335
11,546
7,640
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
mangothc
Izanami
10
0 / 2 / 3
5,881
452
4,975
6,582
1,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Birxeo
Artio
10
2 / 2 / 2
6,307
485
1,340
9,430
4,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Arachne
ExceedCharge
Arachne
12
8 / 0 / 4
7,811
601
6,611
5,996
3,439
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
Kqastr
Izanami
11
1 / 1 / 6
6,735
518
5,114
7,203
1,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
iNoobHard
Cthulhu
12
2 / 1 / 4
7,022
540
6,381
10,098
9,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
3 / 2 / 2
7,922
609
4,123
5,703
1,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
34
6
Kills
16
16
Deaths
6
7
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Artio
Birxeo
Artio
2
2
2
1.5
W
Arachne
ExceedCharge
Arachne
8
0
4
10
L
Tsukuyomi
InfectiousWill
Tsukuyomi
4
6
1
0.75
W
Izanami
Kqastr
Izanami
1
1
6
4
L
Agni
2
1
1
2.5
L
0
3
2
0.33
L
King Arthur
OSCULTA
King Arthur
0
4
0
0
W
Cthulhu
iNoobHard
Cthulhu
2
1
4
4
L
Izanami
mangothc
Izanami
0
2
3
0.75
W
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,890
Damage
23,569
40,194
Taken
38,430
18,430
Mitigated
21,382
9,854
Healing
13,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
Birxeo
Artio
1,340
62
164
3,367
9,430
4,856
0
3,209
6,221
11,387
0
W
Arachne
ExceedCharge
Arachne
6,611
4,360
0
2,494
5,996
3,439
0
734
5,262
0
35,123
L
Tsukuyomi
InfectiousWill
Tsukuyomi
6,594
1,331
0
2,891
10,697
3,740
0
2,975
7,654
0
26,524
W
Izanami
Kqastr
Izanami
5,114
3,275
0
3,564
7,203
1,524
0
1,192
6,011
0
39,414
L
Agni
3,426
392
0
469
4,193
1,344
434
1,085
3,108
52,231
0
L
3,560
439
0
2,560
7,176
4,135
0
961
6,215
33,322
0
L
King Arthur
OSCULTA
King Arthur
5,335
915
0
890
11,546
7,640
0
5,653
5,329
0
44,513
W
Cthulhu
iNoobHard
Cthulhu
6,381
1,019
0
3,684
10,098
9,702
380
0
10,098
33,570
0
L
Izanami
mangothc
Izanami
4,975
3,220
0
3,044
6,582
1,571
312
538
6,044
0
29,572
W
4,123
1,067
0
469
5,703
1,861
893
1,851
3,852
50,020
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,851
Gold Earned
35,797
393
Minions Killed
317
0
Camps Cleared
0
1,196,639
Distance Traveled
1,294,815
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
6,307
485
15
1
0
257,430
6
W
Arachne
7,811
601
56
4
0
320,249
1
L
Tsukuyomi
6,445
496
53
4
0
257,087
3
W
Izanami
6,735
518
83
6
0
250,916
2
L
Agni
7,450
573
109
8
0
264,761
4
L
Anubis
6,208
478
58
4
0
236,074
4
L
King Arthur
6,867
528
103
8
0
230,801
1
W
Cthulhu
7,022
540
63
5
0
231,861
3
L
Izanami
5,881
452
70
5
0
207,916
4
W
Hera
7,922
609
100
8
0
234,359
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role