Player Matchup

Nox
Nox
BakuganTrickShot
Nox
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 80L
1,633 Elo+
Party 2
Neith
Neith
LangTheOne
Neith
Level 15
God Stats
7W - 7L
1,633 SR
Queue Stats
18W - 16L
1,636 Elo+
Solo
Loki
Loki
Lilpeen19
Loki
Level 27
God Stats
5W - 5L
1,690 SR
Queue Stats
35W - 41L
1,626 Elo+
Solo
Kumbhakarna
Kumbhakarna
Woodborg22
Kumbhakarna
Level 13
God Stats
3W - 2L
1,663 SR
Queue Stats
22W - 17L
1,611 Elo+
Party 2
Tiamat
Tiamat
jacobs_kalene123
Tiamat
Level 27
God Stats
8W - 11L
1,538 SR
Queue Stats
60W - 43L
1,580 Elo+
Solo
Team Averages
Level 21
1,605 SR
1,617 Elo+

VS

Team Averages
Level 50
1,604 SR
1,642 Elo+
Sol
Sol
GODDBM
Sol
Level 160
God Stats
10W - 4L
1,709 SR
Queue Stats
502W - 322L
1,685 Elo+
Party 1
Nemesis
Nemesis
NotSheento
Nemesis
Level 7
God Stats
3W - 0L
1,773 SR
Queue Stats
11W - 1L
1,976 Elo+
Party 1
Camazotz
Camazotz
SAVAGEmidget150
Camazotz
Level 30
God Stats
1W - 1L
1,239 SR
Queue Stats
19W - 21L
1,504 Elo+
Solo
Amaterasu
Amaterasu
fathergooch
Amaterasu
Level 24
God Stats
33W - 30L
1,619 SR
Queue Stats
173W - 161L
1,546 Elo+
Solo
Kukulkan
Kukulkan
rgd1272
Kukulkan
Level 28
God Stats
1W - 0L
1,679 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 1
7,602
400
4,901
10,614
3,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
13
0 / 7 / 0
8,113
427
6,010
12,220
3,402
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Loki
13
1 / 5 / 3
8,284
436
9,634
13,440
4,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
Woodborg22
Kumbhakarna
13
0 / 3 / 2
8,160
429
1,617
14,139
8,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
5 / 3 / 1
9,113
480
10,768
9,063
6,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
GODDBM
Sol
19
6 / 1 / 2
13,141
692
18,831
15,521
6,025
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
NotSheento
Nemesis
20
11 / 0 / 0
12,816
675
12,955
15,915
9,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Camazotz
14
2 / 5 / 1
9,569
504
2,956
18,822
5,967
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
fathergooch
Amaterasu
15
2 / 2 / 4
10,528
554
4,397
16,246
9,262
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
rgd1272
Kukulkan
14
0 / 1 / 4
9,065
477
4,450
9,146
3,140
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
32
8
Kills
21
21
Deaths
9
7
Assists
11
Player
Kills
Deaths
Assists
KDA
L
2
3
1
0.83
W
Sol
GODDBM
Sol
6
1
2
7
L
Neith
0
7
0
0
L
Loki
1
5
3
0.5
W
Nemesis
NotSheento
Nemesis
11
0
0
11
W
Camazotz
2
5
1
0.5
L
Kumbhakarna
Woodborg22
Kumbhakarna
0
3
2
0.33
W
Amaterasu
fathergooch
Amaterasu
2
2
4
2
L
5
3
1
1.83
W
Kukulkan
rgd1272
Kukulkan
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,930
Damage
43,589
59,476
Taken
75,650
26,391
Mitigated
33,845
11,681
Healing
35,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,901
428
0
750
10,614
3,842
0
4,337
6,277
49,267
0
W
Sol
GODDBM
Sol
18,831
7,281
0
10,864
15,521
6,025
6,144
3,251
12,050
116,925
0
L
Neith
6,010
2,848
0
1,903
12,220
3,402
667
1,399
10,821
0
44,526
L
Loki
9,634
2,880
0
3,028
13,440
4,236
144
4,078
9,362
0
54,355
W
Nemesis
NotSheento
Nemesis
12,955
6,800
0
10,205
15,915
9,451
2,965
899
14,910
0
77,170
W
Camazotz
2,956
665
0
8,856
18,822
5,967
2,188
3,210
15,362
0
51,412
L
Kumbhakarna
Woodborg22
Kumbhakarna
1,617
300
369
2,699
14,139
8,472
0
10,471
3,668
22,441
0
W
Amaterasu
fathergooch
Amaterasu
4,397
2,187
0
4,163
16,246
9,262
0
6,530
9,400
256
33,231
L
10,768
561
0
2,932
9,063
6,439
64
3,252
5,811
47,783
0
W
Kukulkan
rgd1272
Kukulkan
4,450
210
0
1,863
9,146
3,140
249
4,308
4,530
36,019
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,272
Gold Earned
55,119
391
Minions Killed
534
0
Camps Cleared
0
1,728,139
Distance Traveled
1,836,913
15
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
7,602
400
92
5
0
359,337
0
W
Sol
13,141
692
188
10
0
341,797
6
L
Neith
8,113
427
95
5
0
263,218
3
L
Loki
8,284
436
79
4
0
402,812
0
W
Nemesis
12,816
675
143
8
0
409,503
2
W
Camazotz
9,569
504
87
5
0
319,134
0
L
Kumbhakarna
8,160
429
32
2
0
342,856
7
W
Amaterasu
10,528
554
45
2
0
381,056
13
L
Tiamat
9,113
480
93
5
0
359,916
5
W
Kukulkan
9,065
477
71
4
0
385,423
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role